Player Matchup

Thoth
Thoth
Barnoxia
Thoth
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Raijin
Raijin
IXTobiXI
Raijin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,192 Elo+
Solo
Artio
Artio
Kerldorn
Artio
Level 127
God Stats
5W - 3L
1,267 SR
Queue Stats
469W - 514L
1,478 Elo+
Solo
King Arthur
King Arthur
Osiris2333
King Arthur
Level 114
God Stats
0W - 2L
1,401 SR
Queue Stats
29W - 13L
1,580 Elo+
Solo
Thanatos
Thanatos
zserem420
Thanatos
Level 51
God Stats
2W - 3L
1,266 SR
Queue Stats
179W - 211L
1,395 Elo+
Solo
Team Averages
Level 66
1,387 SR
1,429 Elo+

VS

Team Averages
Level 102
1,536 SR
1,515 Elo+
Zhong Kui
Zhong Kui
HappyCherries
Zhong Kui
Level 104
God Stats
2W - 0L
1,749 SR
Queue Stats
119W - 101L
1,524 Elo+
Solo
Chiron
Chiron
Izayazaya
Chiron
Level 141
God Stats
4W - 4L
1,182 SR
Queue Stats
230W - 264L
1,453 Elo+
Party 1
Ares
Ares
PePeBiBa
Ares
Level 32
God Stats
3W - 1L
1,699 SR
Queue Stats
55W - 37L
1,600 Elo+
Solo
Nu Wa
Nu Wa
SweetWhiskey
Nu Wa
Level 121
God Stats
5W - 7L
1,550 SR
Queue Stats
132W - 157L
1,495 Elo+
Party 1
Chernobog
Chernobog
XitroO
Chernobog
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Barnoxia
Thoth
9
0 / 4 / 3
5,192
1,038
1,266
4,610
1,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Raijin
IXTobiXI
Raijin
10
0 / 4 / 3
5,102
1,020
1,870
5,771
2,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Kerldorn
Artio
8
0 / 4 / 2
4,679
936
1,163
6,543
4,707
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

King Arthur
Osiris2333
King Arthur
11
5 / 4 / 0
6,177
1,235
4,993
7,617
6,541
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Thanatos
zserem420
Thanatos
5
0 / 0 / 0
4,284
857
0
108
41
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HappyCherries
Zhong Kui
12
5 / 2 / 8
6,759
1,352
5,274
4,982
3,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chiron
Izayazaya
Chiron
12
7 / 0 / 7
7,501
1,500
3,850
2,074
868
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
10
1 / 2 / 10
6,204
1,241
2,578
5,513
3,642
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 0 / 13
6,419
1,284
5,146
2,462
994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
XitroO
Chernobog
10
2 / 1 / 12
6,322
1,264
6,037
4,488
1,899
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
66
5
Kills
16
16
Deaths
5
8
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Thoth
Barnoxia
Thoth
0
4
3
0.38
W
Zhong Kui
HappyCherries
Zhong Kui
5
2
8
4.5
L
Raijin
IXTobiXI
Raijin
0
4
3
0.38
W
Chiron
Izayazaya
Chiron
7
0
7
10.5
L
Artio
Kerldorn
Artio
0
4
2
0.25
L
King Arthur
Osiris2333
King Arthur
5
4
0
1.25
W
Ares
1
2
10
3
W
1
0
13
7.5
W
Chernobog
XitroO
Chernobog
2
1
12
8
L
Thanatos
zserem420
Thanatos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,292
Damage
22,885
24,649
Taken
19,519
15,965
Mitigated
10,947
2,879
Healing
8,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Barnoxia
Thoth
1,266
401
0
362
4,610
1,788
0
2,862
1,664
5,373
0
W
Zhong Kui
HappyCherries
Zhong Kui
5,274
177
188
1,378
4,982
3,544
392
479
4,503
8,500
0
L
Raijin
IXTobiXI
Raijin
1,870
49
38
409
5,771
2,888
0
3,661
1,982
5,344
0
W
Chiron
Izayazaya
Chiron
3,850
1,279
1,661
871
2,074
868
1,451
997
1,077
0
9,849
L
Artio
Kerldorn
Artio
1,163
239
212
867
6,543
4,707
0
2,161
4,214
2,509
0
L
King Arthur
Osiris2333
King Arthur
4,993
898
0
991
7,617
6,541
0
3,717
3,791
0
9,235
W
Ares
2,578
129
0
698
5,513
3,642
268
592
4,921
3,373
0
W
5,146
857
987
961
2,462
994
975
1,115
1,347
12,065
0
W
Chernobog
XitroO
Chernobog
6,037
2,349
417
1,764
4,488
1,899
1,910
1,116
3,372
0
17,977
L
Thanatos
zserem420
Thanatos
0
0
0
0
108
41
0
92
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,434
Gold Earned
33,205
25
Minions Killed
56
0
Camps Cleared
0
355,070
Distance Traveled
513,697
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,192
1,038
11
2
0
95,649
0
W
Zhong Kui
6,759
1,352
3
1
0
111,780
0
L
Raijin
5,102
1,020
4
1
0
89,401
0
W
Chiron
7,501
1,500
13
3
0
101,234
0
L
Artio
4,679
936
0
0
0
72,059
0
L
King Arthur
6,177
1,235
10
2
0
97,957
0
W
Ares
6,204
1,241
4
1
0
102,818
3
W
Nu Wa
6,419
1,284
15
3
0
108,952
0
W
Chernobog
6,322
1,264
21
4
0
88,913
1
L
Thanatos
4,284
857
0
0
0
4
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role