Player Matchup

Geb
Geb
HHNECROMANCERHH
Geb
Level 160
God Stats
0W - 1L
1,301 SR
Queue Stats
51W - 50L
1,520 Elo+
Party 2
Xing Tian
Xing Tian
JaJaJa-Im-Dead
Xing Tian
Level 127
God Stats
4W - 6L
1,500 SR
Queue Stats
38W - 37L
1,492 Elo+
Party 2
Sobek
Sobek
Pocodroy
Sobek
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,707 Elo+
Party 2
Team Averages
Level 132
1,434 SR
1,573 Elo+

VS

Team Averages
Level 132
1,740 SR
1,613 Elo+
Sol
Sol
Lvaillo
Sol
Level 144
God Stats
2W - 1L
1,756 SR
Queue Stats
9W - 9L
1,589 Elo+
Party 1
Cabrakan
Cabrakan
Stone19298
Cabrakan
Level 129
God Stats
21W - 11L
1,671 SR
Queue Stats
121W - 97L
1,677 Elo+
Party 1
Pele
Pele
sorakibuyoshi
Pele
Level 124
God Stats
4W - 2L
1,792 SR
Queue Stats
127W - 101L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 1
7,445
620
8,736
12,813
4,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
JaJaJa-Im-Dead
Xing Tian
11
2 / 4 / 1
8,016
668
6,571
15,638
6,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Pocodroy
Sobek
11
0 / 6 / 2
7,423
619
2,933
12,526
13,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
9 / 1 / 6
10,403
867
18,359
9,857
3,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cabrakan
Stone19298
Cabrakan
13
1 / 2 / 16
9,101
758
5,391
10,310
10,583
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
7 / 1 / 5
9,066
756
10,548
9,917
4,260
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
4
Kills
17
17
Deaths
4
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
L
Xing Tian
JaJaJa-Im-Dead
Xing Tian
2
4
1
0.63
W
Sol
9
1
6
12
L
Sobek
Pocodroy
Sobek
0
6
2
0.17
W
Cabrakan
Stone19298
Cabrakan
1
2
16
4.5
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,240
Damage
34,298
40,977
Taken
30,084
25,092
Mitigated
18,220
4,357
Healing
10,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,736
568
0
1,258
12,813
4,818
0
7,894
4,831
19,412
0
L
Xing Tian
JaJaJa-Im-Dead
Xing Tian
6,571
110
0
1,026
15,638
6,875
0
9,347
6,234
26,185
0
W
Sol
18,359
6,322
0
6,222
9,857
3,377
2,458
6,096
3,167
50,800
0
L
Sobek
Pocodroy
Sobek
2,933
187
0
2,073
12,526
13,399
0
6,861
5,633
10,412
0
W
Cabrakan
Stone19298
Cabrakan
5,391
701
422
944
10,310
10,583
269
5,535
4,330
10,506
0
W
10,548
2,189
0
3,388
9,917
4,260
122
5,693
3,902
0
32,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,884
Gold Earned
28,570
78
Minions Killed
126
3
Camps Cleared
6
609,926
Distance Traveled
659,034
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,445
620
24
2
2
197,830
4
L
Xing Tian
8,016
668
35
3
1
222,498
3
W
Sol
10,403
867
73
6
2
200,246
1
L
Sobek
7,423
619
19
2
0
189,598
1
W
Cabrakan
9,101
758
12
1
0
225,334
3
W
Pele
9,066
756
41
3
4
233,454
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role