Player Matchup

Atlas
Atlas
BigChiefParm
Atlas
Level 29
God Stats
0W - 2L
1,304 SR
Queue Stats
15W - 14L
1,503 Elo+
Party 2
Neith
Neith
HThind01
Neith
Level 45
God Stats
13W - 10L
1,594 SR
Queue Stats
14W - 11L
1,529 Elo+
Party 2
Aphrodite
Aphrodite
KolonelKearns
Aphrodite
Level 58
God Stats
0W - 2L
1,248 SR
Queue Stats
12W - 13L
1,473 Elo+
Party 2
Fenrir
Fenrir
Sekhon
Fenrir
Level 81
God Stats
0W - 3L
1,415 SR
Queue Stats
15W - 14L
1,503 Elo+
Party 2
Olorun
Olorun
xblu_eggo
Olorun
Level 46
God Stats
8W - 12L
1,462 SR
Queue Stats
57W - 83L
1,337 Elo+
Solo
Team Averages
Level 52
1,404 SR
1,469 Elo+

VS

Team Averages
Level 68
1,501 SR
1,668 Elo+
Chang'e
Chang'e
PsychUwU
Chang'e
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
Thatmexican04
Nemesis
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 144L
1,425 Elo+
Solo
Apollo
Apollo
YourSupervisor
Apollo
Level 127
God Stats
8W - 0L
1,828 SR
Queue Stats
9W - 4L
1,804 Elo+
Party 1
Bacchus
Bacchus
topramenman1
Bacchus
Level 64
God Stats
2W - 0L
1,175 SR
Queue Stats
8W - 4L
1,804 Elo+
Party 1
Amaterasu
Amaterasu
zombatron12
Amaterasu
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 4L
1,804 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,408
441
1,737
6,328
1,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
HThind01
Neith
8
0 / 5 / 0
4,506
451
1,298
4,861
950
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
KolonelKearns
Aphrodite
10
3 / 1 / 0
5,674
567
3,486
5,849
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fenrir
Sekhon
Fenrir
7
0 / 1 / 0
4,430
443
716
6,563
1,926
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
xblu_eggo
Olorun
10
3 / 3 / 0
6,042
604
3,844
6,960
2,676
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
PsychUwU
Chang'e
9
0 / 2 / 3
5,124
512
2,400
4,499
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
11
3 / 1 / 2
6,371
637
3,348
4,814
1,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
7 / 0 / 2
7,288
729
7,663
5,219
1,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
topramenman1
Bacchus
10
3 / 0 / 7
6,669
667
3,220
4,524
4,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amaterasu
zombatron12
Amaterasu
9
1 / 3 / 0
5,367
537
3,852
6,859
3,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
6
Kills
14
14
Deaths
6
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Neith
HThind01
Neith
0
5
0
0
L
Aphrodite
KolonelKearns
Aphrodite
3
1
0
3
W
Chang'e
PsychUwU
Chang'e
0
2
3
0.75
L
Fenrir
Sekhon
Fenrir
0
1
0
0
W
Nemesis
3
1
2
4
W
7
0
2
8
W
Bacchus
topramenman1
Bacchus
3
0
7
6.5
L
Olorun
xblu_eggo
Olorun
3
3
0
1
W
Amaterasu
zombatron12
Amaterasu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,081
Damage
20,483
30,561
Taken
25,915
8,796
Mitigated
12,870
8,289
Healing
10,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,737
687
0
330
6,328
1,655
0
1,170
5,158
8,617
0
L
Neith
HThind01
Neith
1,298
832
60
607
4,861
950
66
1,425
3,436
0
20,256
L
Aphrodite
KolonelKearns
Aphrodite
3,486
296
191
3,855
5,849
1,589
301
0
5,849
28,585
0
W
Chang'e
PsychUwU
Chang'e
2,400
356
608
1,786
4,499
1,293
760
2,040
2,459
20,177
0
L
Fenrir
Sekhon
Fenrir
716
156
49
766
6,563
1,926
0
350
6,213
0
14,852
W
Nemesis
3,348
1,192
0
729
4,814
1,987
0
1,806
3,008
0
29,898
W
7,663
5,196
0
3,569
5,219
1,617
2,969
825
4,394
0
53,631
W
Bacchus
topramenman1
Bacchus
3,220
676
142
875
4,524
4,566
536
960
3,564
11,304
0
L
Olorun
xblu_eggo
Olorun
3,844
2,304
134
2,297
6,960
2,676
1,347
2,675
4,285
35,751
0
W
Amaterasu
zombatron12
Amaterasu
3,852
1,391
0
2,553
6,859
3,407
0
3,436
3,423
0
13,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,060
Gold Earned
30,819
206
Minions Killed
256
0
Camps Cleared
0
976,528
Distance Traveled
986,579
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,408
441
11
1
0
209,129
3
L
Neith
4,506
451
39
4
0
186,069
0
L
Aphrodite
5,674
567
54
5
0
192,444
2
W
Chang'e
5,124
512
39
4
0
195,191
1
L
Fenrir
4,430
443
30
3
0
211,751
2
W
Nemesis
6,371
637
65
7
0
212,189
1
W
Apollo
7,288
729
104
10
0
185,843
3
W
Bacchus
6,669
667
26
3
0
205,189
2
L
Olorun
6,042
604
72
7
0
177,135
0
W
Amaterasu
5,367
537
22
2
0
188,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role