Player Matchup

Izanami
Izanami
AxelNight
Izanami
Level 127
God Stats
6W - 5L
1,228 SR
Queue Stats
76W - 65L
1,524 Elo+
Solo
Chaac
Chaac
Cichlidd
Chaac
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 13L
1,546 Elo+
Party 1
Poseidon
Poseidon
IIIOR3OIII
Poseidon
Level 140
God Stats
0W - 1L
1,781 SR
Queue Stats
9W - 13L
1,465 Elo+
Party 1
Ah Puch
Ah Puch
Lamis
Ah Puch
Level 160
God Stats
6W - 4L
1,429 SR
Queue Stats
60W - 74L
1,467 Elo+
Party 1
Da Ji
Da Ji
Parkango77
Da Ji
Level 89
God Stats
0W - 3L
1,202 SR
Queue Stats
0W - 3L
1,178 Elo+
Party 1
Team Averages
Level 126
1,428 SR
1,436 Elo+

VS

Team Averages
Level 117
1,545 SR
1,545 Elo+
Pele
Pele
AyeYanii
Pele
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,556 Elo+
Party 2
Cerberus
Cerberus
DarkenBerry
Cerberus
Level 86
God Stats
3W - 0L
1,648 SR
Queue Stats
7W - 6L
1,494 Elo+
Party 2
Hercules
Hercules
Hirodon83
Hercules
Level 123
God Stats
16W - 8L
1,721 SR
Queue Stats
258W - 257L
1,568 Elo+
Solo
Izanami
Izanami
TheHighSithLord
Izanami
Level 129
God Stats
12W - 12L
1,434 SR
Queue Stats
138W - 136L
1,591 Elo+
Solo
Agni
Agni
qwertumuj78
Agni
Level 160
God Stats
4W - 9L
1,425 SR
Queue Stats
249W - 299L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AxelNight
Izanami
19
1 / 5 / 10
10,983
732
8,263
15,473
6,019
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Cichlidd
Chaac
16
0 / 3 / 7
9,896
660
6,308
22,148
16,252
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Poseidon
IIIOR3OIII
Poseidon
20
10 / 7 / 7
12,838
856
22,956
18,768
6,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Lamis
Ah Puch
17
0 / 4 / 12
11,055
737
9,740
19,957
12,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Da Ji
20
11 / 8 / 7
12,758
851
18,765
15,635
7,173
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
7 / 7 / 9
12,139
809
18,911
17,787
10,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
DarkenBerry
Cerberus
20
5 / 4 / 12
13,213
881
12,076
20,987
23,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
Hirodon83
Hercules
19
4 / 4 / 9
11,799
787
9,057
23,038
27,280
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
6 / 1 / 5
13,324
888
13,905
9,233
4,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
5 / 6 / 7
11,827
788
19,619
11,554
5,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
69
22
Kills
27
27
Deaths
22
43
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Izanami
AxelNight
Izanami
1
5
10
1.2
W
Pele
7
7
9
1.64
L
Chaac
Cichlidd
Chaac
0
3
7
1.17
W
Cerberus
DarkenBerry
Cerberus
5
4
12
2.75
W
Hercules
Hirodon83
Hercules
4
4
9
2.13
L
Poseidon
IIIOR3OIII
Poseidon
10
7
7
1.93
L
Ah Puch
Lamis
Ah Puch
0
4
12
1.5
L
Da Ji
11
8
7
1.81
W
6
1
5
8.5
W
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,032
Damage
73,568
91,981
Taken
82,599
47,970
Mitigated
70,292
19,754
Healing
18,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AxelNight
Izanami
8,263
4,021
1,198
3,362
15,473
6,019
336
5,971
9,198
0
47,233
W
Pele
18,911
4,835
0
5,980
17,787
10,162
597
9,124
8,663
0
44,209
L
Chaac
Cichlidd
Chaac
6,308
487
520
3,662
22,148
16,252
0
6,182
15,512
0
22,980
W
Cerberus
DarkenBerry
Cerberus
12,076
402
18
3,214
20,987
23,370
371
10,090
10,897
30,761
0
W
Hercules
Hirodon83
Hercules
9,057
1,518
547
7,076
23,038
27,280
0
8,928
14,110
261
26,497
L
Poseidon
IIIOR3OIII
Poseidon
22,956
3,175
396
2,984
18,768
6,002
1,089
6,369
11,922
52,689
0
L
Ah Puch
Lamis
Ah Puch
9,740
446
0
6,668
19,957
12,524
0
7,893
11,662
31,122
0
L
Da Ji
18,765
5,732
525
439
15,635
7,173
0
4,436
10,944
0
38,892
W
13,905
7,954
0
1,813
9,233
4,334
7,568
1,214
8,019
0
81,767
W
19,619
1,042
0
200
11,554
5,146
360
3,340
8,214
42,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,530
Gold Earned
62,302
249
Minions Killed
363
0
Camps Cleared
0
1,486,669
Distance Traveled
1,535,546
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,983
732
91
6
0
286,342
0
W
Pele
12,139
809
48
3
0
302,268
0
L
Chaac
9,896
660
27
2
0
341,740
0
W
Cerberus
13,213
881
59
4
0
315,949
1
W
Hercules
11,799
787
42
3
0
302,558
1
L
Poseidon
12,838
856
84
6
0
276,449
2
L
Ah Puch
11,055
737
20
1
0
302,560
0
L
Da Ji
12,758
851
27
2
0
279,578
2
W
Izanami
13,324
888
147
10
0
335,529
7
W
Agni
11,827
788
67
4
0
279,242
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role