Player Matchup

Scylla
Scylla
Ashmia
Scylla
Level 115
God Stats
1W - 0L
1,590 SR
Queue Stats
7W - 4L
1,594 Elo+
Party 2
Cernunnos
Cernunnos
Newelwood
Cernunnos
Level 49
God Stats
3W - 3L
1,572 SR
Queue Stats
15W - 6L
1,637 Elo+
Party 2
Fenrir
Fenrir
Straesi
Fenrir
Level 126
God Stats
1W - 0L
1,525 SR
Queue Stats
18W - 10L
1,637 Elo+
Party 2
Team Averages
Level 97
1,562 SR
1,623 Elo+

VS

Team Averages
Level 101
1,571 SR
1,552 Elo+
Neith
Neith
ComandoScuba
Neith
Level 143
God Stats
28W - 30L
1,620 SR
Queue Stats
116W - 126L
1,573 Elo+
Party 1
Merlin
Merlin
MattiasWW
Merlin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Shiva
Shiva
cristianhash
Shiva
Level 137
God Stats
2W - 5L
1,592 SR
Queue Stats
136W - 146L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ashmia
Scylla
19
8 / 2 / 11
12,964
763
16,413
10,186
3,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
Newelwood
Cernunnos
17
5 / 3 / 15
12,024
707
8,431
13,696
3,927
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Straesi
Fenrir
18
10 / 1 / 13
12,611
742
21,519
22,781
23,582
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 4
10,446
614
12,494
16,370
4,957
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
MattiasWW
Merlin
17
4 / 5 / 2
12,043
708
15,403
13,626
7,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
1 / 8 / 3
9,355
550
7,489
20,023
15,036
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
15
23
Kills
6
6
Deaths
23
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Scylla
Ashmia
Scylla
8
2
11
6.75
L
1
10
4
0.3
L
Merlin
MattiasWW
Merlin
4
5
2
1
W
Cernunnos
Newelwood
Cernunnos
5
3
15
4.17
W
Fenrir
Straesi
Fenrir
10
1
13
16.5
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,363
Damage
35,386
46,663
Taken
50,019
30,683
Mitigated
27,410
6,741
Healing
3,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Ashmia
Scylla
16,413
1,568
0
963
10,186
3,174
485
3,704
6,482
68,930
0
L
12,494
1,816
0
786
16,370
4,957
26
4,579
11,539
0
34,561
L
Merlin
MattiasWW
Merlin
15,403
1,004
0
490
13,626
7,417
0
5,162
8,228
51,425
0
W
Cernunnos
Newelwood
Cernunnos
8,431
5,167
0
2,972
13,696
3,927
2,473
5,391
8,305
0
39,565
W
Fenrir
Straesi
Fenrir
21,519
7,331
0
2,806
22,781
23,582
553
6,670
16,111
0
42,619
L
7,489
814
216
2,239
20,023
15,036
0
6,197
13,530
0
18,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,599
Gold Earned
31,844
207
Minions Killed
151
12
Camps Cleared
4
964,956
Distance Traveled
800,815
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,964
763
105
6
8
326,814
4
L
Neith
10,446
614
63
4
0
255,006
5
L
Merlin
12,043
708
70
4
3
267,606
2
W
Cernunnos
12,024
707
64
4
2
296,304
2
W
Fenrir
12,611
742
38
2
2
341,838
3
L
Shiva
9,355
550
18
1
1
278,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role