Player Matchup

Khepri
Khepri
BreezierMule
Khepri
Level 105
God Stats
1W - 1L
1,220 SR
Queue Stats
6W - 9L
1,576 Elo+
Party 2
Gilgamesh
Gilgamesh
JIGSAW20441738
Gilgamesh
Level 29
God Stats
19W - 15L
1,550 SR
Queue Stats
85W - 88L
1,539 Elo+
Party 3
Achilles
Achilles
RoyalAinzSama
Achilles
Level 67
God Stats
2W - 1L
1,730 SR
Queue Stats
160W - 154L
1,527 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
pulloutpapi69
Morgan Le Fay
Level 28
God Stats
21W - 7L
1,671 SR
Queue Stats
45W - 26L
1,661 Elo+
Party 2
Anhur
Anhur
xTummyAcheso
Anhur
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 30L
1,665 Elo+
Party 2
Team Averages
Level 63
1,534 SR
1,594 Elo+

VS

Team Averages
Level 81
1,497 SR
1,601 Elo+
He Bo
He Bo
BeenALongTime
He Bo
Level 125
God Stats
12W - 6L
1,579 SR
Queue Stats
97W - 71L
1,617 Elo+
Party 1
Medusa
Medusa
JiffyJay-
Medusa
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 54L
1,500 Elo+
Party 4
Achilles
Achilles
SamuraiiBIack
Achilles
Level 66
God Stats
2W - 4L
1,500 SR
Queue Stats
70W - 92L
1,691 Elo+
Party 4
Mercury
Mercury
SerathXO
Mercury
Level 126
God Stats
3W - 2L
1,350 SR
Queue Stats
102W - 75L
1,609 Elo+
Party 1
Atlas
Atlas
TimmyTwoTapps
Atlas
Level 28
God Stats
9W - 9L
1,553 SR
Queue Stats
19W - 15L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
5 / 2 / 14
11,915
542
6,687
17,760
24,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gilgamesh
JIGSAW20441738
Gilgamesh
18
3 / 3 / 6
11,314
514
8,796
17,798
8,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
RoyalAinzSama
Achilles
18
2 / 1 / 4
11,669
530
10,066
18,643
18,636
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
pulloutpapi69
Morgan Le Fay
18
6 / 4 / 6
11,757
534
12,795
12,221
5,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
9 / 5 / 7
13,775
626
17,679
23,854
10,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 4
10,755
489
19,500
12,719
4,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
JiffyJay-
Medusa
10
1 / 7 / 2
8,130
370
4,875
10,299
2,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
SamuraiiBIack
Achilles
14
0 / 5 / 3
9,312
423
7,290
18,920
14,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
SerathXO
Mercury
19
4 / 5 / 5
11,546
525
14,328
20,086
7,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 3 / 8
10,424
474
7,883
19,287
21,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
37
25
Kills
15
15
Deaths
25
37
Assists
22
Player
Kills
Deaths
Assists
KDA
L
6
5
4
1.6
W
Khepri
5
2
14
6
W
Gilgamesh
JIGSAW20441738
Gilgamesh
3
3
6
2
L
Medusa
JiffyJay-
Medusa
1
7
2
0.29
W
Achilles
RoyalAinzSama
Achilles
2
1
4
4
L
Achilles
SamuraiiBIack
Achilles
0
5
3
0.3
L
Mercury
SerathXO
Mercury
4
5
5
1.3
L
4
3
8
2.67
W
Morgan Le Fay
pulloutpapi69
Morgan Le Fay
6
4
6
2.25
W
9
5
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,023
Damage
53,876
90,276
Taken
81,311
67,158
Mitigated
51,027
27,576
Healing
7,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,500
2,049
0
641
12,719
4,879
0
5,205
7,514
80,210
0
W
Khepri
6,687
1,175
0
3,509
17,760
24,499
645
5,361
12,139
21,437
0
W
Gilgamesh
JIGSAW20441738
Gilgamesh
8,796
1,424
0
4,783
17,798
8,685
717
6,162
11,408
0
71,111
L
Medusa
JiffyJay-
Medusa
4,875
2,180
0
1,826
10,299
2,118
186
1,939
8,360
0
27,650
W
Achilles
RoyalAinzSama
Achilles
10,066
2,205
0
5,101
18,643
18,636
281
3,828
14,128
0
77,451
L
Achilles
SamuraiiBIack
Achilles
7,290
1,495
0
2,695
18,920
14,620
122
2,914
16,006
3,585
40,642
L
Mercury
SerathXO
Mercury
14,328
6,314
0
250
20,086
7,591
0
3,325
16,761
0
108,406
L
7,883
2,690
0
1,649
19,287
21,819
76
6,109
13,178
24,179
0
W
Morgan Le Fay
pulloutpapi69
Morgan Le Fay
12,795
1,630
0
1,977
12,221
5,094
685
7,229
4,776
66,892
0
W
17,679
12,060
0
12,206
23,854
10,244
7,184
5,433
18,269
0
119,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,430
Gold Earned
50,167
549
Minions Killed
450
0
Camps Cleared
0
2,086,398
Distance Traveled
1,949,485
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,755
489
110
5
0
414,288
4
W
Khepri
11,915
542
26
1
0
413,631
0
W
Gilgamesh
11,314
514
110
5
0
465,634
4
L
Medusa
8,130
370
46
2
0
226,596
0
W
Achilles
11,669
530
141
6
0
454,505
7
L
Achilles
9,312
423
101
5
0
381,361
4
L
Mercury
11,546
525
151
7
0
489,204
0
L
Atlas
10,424
474
42
2
0
438,036
0
W
Morgan Le Fay
11,757
534
97
4
0
369,731
2
W
Anhur
13,775
626
175
8
0
382,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role