Player Matchup

Fenrir
Fenrir
BibbyBigBrain
Fenrir
Level 38
God Stats
3W - 1L
1,726 SR
Queue Stats
70W - 63L
1,557 Elo+
Party 1
Horus
Horus
FakeTherapy
Horus
Level 68
God Stats
5W - 8L
1,465 SR
Queue Stats
134W - 120L
1,528 Elo+
Party 1
Ymir
Ymir
LazrHipoh
Ymir
Level 99
God Stats
7W - 3L
1,694 SR
Queue Stats
143W - 144L
1,548 Elo+
Party 1
Thoth
Thoth
Mekatorque
Thoth
Level 125
God Stats
1W - 3L
1,803 SR
Queue Stats
149W - 131L
1,572 Elo+
Party 1
Achilles
Achilles
OGSHREDZ
Achilles
Level 120
God Stats
39W - 48L
1,440 SR
Queue Stats
117W - 132L
1,418 Elo+
Solo
Team Averages
Level 90
1,626 SR
1,525 Elo+

VS

Team Averages
Level 80
1,554 SR
1,448 Elo+
Izanami
Izanami
NowaSugaya
Izanami
Level 49
God Stats
3W - 5L
1,334 SR
Queue Stats
99W - 105L
1,269 Elo+
Party 2
Ra
Ra
OtraNocheEnMlaml
Ra
Level 28
God Stats
7W - 5L
1,710 SR
Queue Stats
131W - 137L
1,543 Elo+
Party 3
Baron Samedi
Baron Samedi
TheAdmiralofPK
Baron Samedi
Level 42
God Stats
2W - 0L
1,724 SR
Queue Stats
45W - 52L
1,412 Elo+
Party 2
Mercury
Mercury
Toribi05721
Mercury
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
149W - 138L
1,571 Elo+
Party 3
Hel
Hel
maidenless
Hel
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 53L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 4 / 3
6,792
617
4,959
9,092
3,215
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 7 / 2
4,444
404
5,685
9,813
4,070
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
7
0 / 7 / 1
4,679
425
2,927
10,258
2,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thoth
12
7 / 4 / 4
7,279
662
7,892
5,956
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
OGSHREDZ
Achilles
10
2 / 2 / 1
5,939
540
5,395
8,744
5,130
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
NowaSugaya
Izanami
11
12 / 1 / 3
7,339
667
10,393
7,704
1,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 7 / 3
6,786
617
3,848
7,507
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
TheAdmiralofPK
Baron Samedi
9
2 / 6 / 3
5,579
507
4,207
8,920
3,351
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Toribi05721
Mercury
12
5 / 1 / 2
7,159
651
5,274
7,967
2,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
3 / 2 / 10
6,213
565
6,696
6,675
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
16
Kills
24
24
Deaths
17
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
7
4
3
2.13
L
0
7
2
0.14
L
Ymir
0
7
1
0.07
L
Thoth
7
4
4
2.25
W
Izanami
NowaSugaya
Izanami
12
1
3
13.5
L
Achilles
OGSHREDZ
Achilles
2
2
1
1.25
W
2
7
3
0.5
W
Baron Samedi
TheAdmiralofPK
Baron Samedi
2
6
3
0.58
W
Mercury
Toribi05721
Mercury
5
1
2
6
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,858
Damage
30,418
43,863
Taken
38,773
17,223
Mitigated
11,378
7,205
Healing
13,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,959
2,246
0
1,301
9,092
3,215
0
3,935
5,157
0
31,326
L
5,685
3,487
338
1,622
9,813
4,070
0
3,332
6,481
0
14,920
L
Ymir
2,927
797
0
914
10,258
2,922
0
3,655
6,603
15,648
0
L
Thoth
7,892
224
0
785
5,956
1,886
0
2,490
3,466
37,212
0
W
Izanami
NowaSugaya
Izanami
10,393
7,825
0
3,368
7,704
1,695
869
2,187
5,517
0
41,836
L
Achilles
OGSHREDZ
Achilles
5,395
1,282
0
2,245
8,744
5,130
726
1,149
7,595
0
27,137
W
3,848
400
206
1,652
7,507
2,101
0
4,389
3,118
39,263
0
W
Baron Samedi
TheAdmiralofPK
Baron Samedi
4,207
805
0
1,262
8,920
3,351
0
2,224
6,696
14,179
0
W
Mercury
Toribi05721
Mercury
5,274
3,829
0
1,175
7,967
2,653
0
644
7,323
0
46,194
W
6,696
721
2,052
3,615
6,675
1,578
311
1,375
5,300
24,185
1,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,133
Gold Earned
33,076
217
Minions Killed
308
0
Camps Cleared
0
1,051,097
Distance Traveled
1,081,563
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,792
617
55
5
0
202,515
1
L
Horus
4,444
404
16
1
0
207,198
0
L
Ymir
4,679
425
28
3
0
206,314
1
L
Thoth
7,279
662
63
6
0
212,248
2
W
Izanami
7,339
667
79
7
0
193,510
2
L
Achilles
5,939
540
55
5
0
222,822
3
W
Ra
6,786
617
88
8
0
201,994
1
W
Baron Samedi
5,579
507
22
2
0
185,656
0
W
Mercury
7,159
651
89
8
0
270,777
0
W
Hel
6,213
565
30
3
0
229,626
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role