Player Matchup

Neith
Neith
Barzone
Neith
Level 160
God Stats
5W - 0L
1,871 SR
Queue Stats
48W - 13L
1,910 Elo+
Party 1
Hercules
Hercules
MilkRiceSugar
Hercules
Level 129
God Stats
3W - 2L
1,740 SR
Queue Stats
54W - 24L
1,892 Elo+
Party 1
Agni
Agni
Timotosan
Agni
Level 6
God Stats
2W - 0L
1,894 SR
Queue Stats
11W - 0L
1,935 Elo+
Party 1
Team Averages
Level 98
1,835 SR
1,912 Elo+

VS

Team Averages
Level 81
1,552 SR
1,399 Elo+
Cabrakan
Cabrakan
PossiblySharted
Cabrakan
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
206W - 261L
1,414 Elo+
Solo
Arachne
Arachne
bazookamark215
Arachne
Level 28
God Stats
26W - 21L
1,655 SR
Queue Stats
247W - 340L
1,366 Elo+
Party 2
Sylvanus
Sylvanus
topthott215
Sylvanus
Level 128
God Stats
1W - 4L
1,500 SR
Queue Stats
495W - 665L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Barzone
Neith
14
12 / 2 / 10
10,042
913
11,263
6,621
2,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
MilkRiceSugar
Hercules
13
8 / 4 / 13
9,669
879
11,763
12,718
8,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
14
4 / 1 / 17
9,451
859
13,333
5,629
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
11
2 / 7 / 4
7,873
716
4,207
13,441
7,752
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 8 / 5
7,264
660
2,194
11,147
2,695
Sylvanus
topthott215
Sylvanus
10
3 / 9 / 0
7,340
667
5,083
16,222
6,357
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
14
24
Kills
5
7
Deaths
24
40
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
Barzone
Neith
12
2
10
8.5
W
Hercules
MilkRiceSugar
Hercules
8
4
13
3.63
L
Cabrakan
2
7
4
0.57
W
Agni
4
1
17
12.5
L
0
8
5
0.31
L
Sylvanus
topthott215
Sylvanus
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,359
Damage
11,484
24,968
Taken
40,810
13,166
Mitigated
16,804
5,337
Healing
6,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Barzone
Neith
11,263
3,610
0
1,992
6,621
2,288
1,274
1,676
3,824
0
37,323
W
Hercules
MilkRiceSugar
Hercules
11,763
3,468
0
2,629
12,718
8,628
92
4,036
8,079
0
19,154
L
Cabrakan
4,207
584
0
506
13,441
7,752
0
4,492
8,745
9,611
0
W
Agni
13,333
488
0
716
5,629
2,250
449
3,832
1,797
43,469
0
L
2,194
1,301
0
885
11,147
2,695
0
4,851
6,166
0
8,904
L
Sylvanus
topthott215
Sylvanus
5,083
839
774
4,059
16,222
6,357
0
4,126
11,864
18,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,162
Gold Earned
22,477
143
Minions Killed
54
9
Camps Cleared
1
566,707
Distance Traveled
501,822
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,042
913
53
5
4
167,642
2
W
Hercules
9,669
879
25
2
0
188,924
1
L
Cabrakan
7,873
716
14
1
0
161,578
3
W
Agni
9,451
859
65
6
5
210,141
1
L
Arachne
7,264
660
18
2
1
184,857
0
L
Sylvanus
7,340
667
22
2
0
155,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role