Player Matchup

Sol
Sol
 
Sol
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
K1lllazo
Artemis
Level 36
God Stats
4W - 1L
2,028 SR
Queue Stats
31W - 19L
1,595 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ramo009
Tsukuyomi
Level 29
God Stats
11W - 3L
1,741 SR
Queue Stats
47W - 20L
1,639 Elo+
Party 2
Team Averages
Level 58
1,756 SR
1,578 Elo+

VS

Team Averages
Level 72
1,571 SR
1,392 Elo+
Morgan Le Fay
Morgan Le Fay
CptnCorndog13
Morgan Le Fay
Level 29
God Stats
11W - 8L
1,712 SR
Queue Stats
153W - 173L
1,413 Elo+
Party 1
Cliodhna
Cliodhna
KissenUrDad
Cliodhna
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 136L
1,371 Elo+
Party 1
Fafnir
Fafnir
Loving Vrother
Fafnir
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 195L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
8 / 6 / 4
12,066
804
22,249
17,234
4,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
K1lllazo
Artemis
14
6 / 8 / 5
10,704
714
10,164
13,342
4,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
ramo009
Tsukuyomi
9
2 / 4 / 1
9,065
604
1,684
4,491
1,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CptnCorndog13
Morgan Le Fay
16
4 / 5 / 7
11,309
754
5,741
11,947
3,913
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
KissenUrDad
Cliodhna
16
9 / 7 / 7
11,882
792
14,445
12,555
4,136
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
5 / 4 / 10
11,574
772
9,774
20,281
17,105
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
42
16
Kills
18
18
Deaths
16
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
8
6
4
1.67
W
Morgan Le Fay
CptnCorndog13
Morgan Le Fay
4
5
7
1.5
L
Artemis
K1lllazo
Artemis
6
8
5
1.06
W
Cliodhna
KissenUrDad
Cliodhna
9
7
7
1.79
W
5
4
10
2.5
L
Tsukuyomi
ramo009
Tsukuyomi
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,097
Damage
29,960
35,067
Taken
44,783
10,501
Mitigated
25,154
6,411
Healing
7,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
22,249
10,167
0
5,462
17,234
4,913
236
8,089
9,145
61,580
0
W
Morgan Le Fay
CptnCorndog13
Morgan Le Fay
5,741
1,163
308
1,502
11,947
3,913
335
6,414
5,509
37,310
0
L
Artemis
K1lllazo
Artemis
10,164
3,170
0
571
13,342
4,282
0
6,846
6,496
0
20,171
W
Cliodhna
KissenUrDad
Cliodhna
14,445
1,065
317
1,864
12,555
4,136
319
4,644
7,856
0
31,642
W
9,774
2,925
30
3,742
20,281
17,105
554
12,044
8,126
30,001
0
L
Tsukuyomi
ramo009
Tsukuyomi
1,684
448
0
378
4,491
1,306
0
981
3,510
0
10,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,835
Gold Earned
34,765
139
Minions Killed
143
6
Camps Cleared
7
465,741
Distance Traveled
720,777
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,066
804
103
7
5
224,798
0
W
Morgan Le Fay
11,309
754
72
5
3
237,679
0
L
Artemis
10,704
714
22
1
1
171,693
0
W
Cliodhna
11,882
792
32
2
3
243,566
1
W
Fafnir
11,574
772
39
3
1
239,532
2
L
Tsukuyomi
9,065
604
14
1
0
69,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role