Player Matchup

Cu Chulainn
Cu Chulainn
Blackson11
Cu Chulainn
Level 44
God Stats
12W - 14L
1,276 SR
Queue Stats
122W - 119L
1,562 Elo+
Party 2
Rama
Rama
Clutchbox
Rama
Level 126
God Stats
3W - 1L
1,849 SR
Queue Stats
85W - 85L
1,567 Elo+
Party 2
Cerberus
Cerberus
JasianC
Cerberus
Level 12
God Stats
11W - 8L
1,609 SR
Queue Stats
41W - 29L
1,527 Elo+
Party 2
Awilix
Awilix
Snachary
Awilix
Level 68
God Stats
6W - 1L
1,928 SR
Queue Stats
106W - 81L
1,590 Elo+
Party 2
Baron Samedi
Baron Samedi
SonicJett
Baron Samedi
Level 129
God Stats
5W - 5L
1,744 SR
Queue Stats
388W - 377L
1,463 Elo+
Solo
Team Averages
Level 76
1,681 SR
1,542 Elo+

VS

Team Averages
Level 72
1,413 SR
1,491 Elo+
Fafnir
Fafnir
AsharkGOD
Fafnir
Level 83
God Stats
19W - 20L
1,502 SR
Queue Stats
350W - 341L
1,454 Elo+
Party 1
Da Ji
Da Ji
Chappy0
Da Ji
Level 41
God Stats
0W - 11L
1,077 SR
Queue Stats
47W - 50L
1,511 Elo+
Party 3
Sol
Sol
Tippowitz
Sol
Level 63
God Stats
9W - 16L
1,369 SR
Queue Stats
150W - 167L
1,513 Elo+
Party 3
Ratatoskr
Ratatoskr
Toaadz
Ratatoskr
Level 27
God Stats
2W - 3L
1,479 SR
Queue Stats
111W - 110L
1,455 Elo+
Party 1
Chernobog
Chernobog
gunfunnit
Chernobog
Level 144
God Stats
9W - 6L
1,635 SR
Queue Stats
465W - 449L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Blackson11
Cu Chulainn
9
1 / 3 / 0
5,664
566
3,595
5,822
3,294
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
11
4 / 1 / 1
6,315
632
3,696
6,322
1,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
JasianC
Cerberus
8
0 / 2 / 7
5,315
532
1,354
7,368
3,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
Snachary
Awilix
11
13 / 1 / 4
7,271
727
9,889
6,524
2,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
SonicJett
Baron Samedi
10
3 / 1 / 6
6,307
631
4,627
5,836
2,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AsharkGOD
Fafnir
7
0 / 3 / 1
4,676
468
1,339
7,738
4,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
Chappy0
Da Ji
8
2 / 5 / 1
5,428
543
2,172
6,474
1,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 5 / 0
5,219
522
2,220
5,846
1,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
Toaadz
Ratatoskr
9
3 / 4 / 2
5,830
583
3,337
6,860
2,554
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
gunfunnit
Chernobog
9
1 / 4 / 0
5,056
506
4,717
5,518
927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
21
Kills
8
8
Deaths
21
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fafnir
AsharkGOD
Fafnir
0
3
1
0.17
W
Cu Chulainn
Blackson11
Cu Chulainn
1
3
0
0.33
L
Da Ji
Chappy0
Da Ji
2
5
1
0.5
W
Rama
4
1
1
4.5
W
Cerberus
JasianC
Cerberus
0
2
7
1.75
W
Awilix
Snachary
Awilix
13
1
4
15
W
Baron Samedi
SonicJett
Baron Samedi
3
1
6
6
L
2
5
0
0.4
L
Ratatoskr
Toaadz
Ratatoskr
3
4
2
1
L
Chernobog
gunfunnit
Chernobog
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,161
Damage
13,785
31,872
Taken
32,436
12,622
Mitigated
10,704
9,192
Healing
4,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
AsharkGOD
Fafnir
1,339
319
0
1,288
7,738
4,127
0
1,285
6,427
9,032
0
W
Cu Chulainn
Blackson11
Cu Chulainn
3,595
719
0
548
5,822
3,294
0
714
5,108
0
27,955
L
Da Ji
Chappy0
Da Ji
2,172
602
0
250
6,474
1,796
0
1,372
4,987
0
20,109
W
Rama
3,696
3,132
0
2,684
6,322
1,531
402
480
5,842
0
45,458
W
Cerberus
JasianC
Cerberus
1,354
88
134
1,544
7,368
3,481
13
578
6,790
8,242
0
W
Awilix
Snachary
Awilix
9,889
3,858
0
1,171
6,524
2,104
0
1,272
5,252
0
32,132
W
Baron Samedi
SonicJett
Baron Samedi
4,627
355
652
2,459
5,836
2,212
477
515
5,321
33,258
0
L
2,220
652
0
845
5,846
1,300
0
2,094
3,544
23,571
0
L
Ratatoskr
Toaadz
Ratatoskr
3,337
747
0
1,743
6,860
2,554
0
422
6,412
0
22,322
L
Chernobog
gunfunnit
Chernobog
4,717
3,089
0
565
5,518
927
0
365
5,085
0
29,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,872
Gold Earned
26,209
282
Minions Killed
222
0
Camps Cleared
0
957,559
Distance Traveled
936,865
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
4,676
468
11
1
0
178,773
2
W
Cu Chulainn
5,664
566
66
7
0
166,388
0
L
Da Ji
5,428
543
41
4
0
216,292
0
W
Rama
6,315
632
82
8
0
168,545
6
W
Cerberus
5,315
532
16
2
0
206,103
2
W
Awilix
7,271
727
47
5
0
239,419
3
W
Baron Samedi
6,307
631
71
7
0
177,104
1
L
Sol
5,219
522
52
5
0
183,879
2
L
Ratatoskr
5,830
583
56
6
0
187,529
2
L
Chernobog
5,056
506
62
6
0
170,392
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role