Player Matchup

Apollo
Apollo
DrTravi
Apollo
Level 87
God Stats
7W - 0L
1,853 SR
Queue Stats
130W - 118L
1,464 Elo+
Party 1
Ares
Ares
Fsiete
Ares
Level 109
God Stats
16W - 13L
1,601 SR
Queue Stats
570W - 550L
1,487 Elo+
Party 3
Thor
Thor
Industry120
Thor
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 131L
1,596 Elo+
Party 1
Odin
Odin
KanonDeFlor-
Odin
Level 160
God Stats
21W - 10L
1,503 SR
Queue Stats
296W - 297L
1,507 Elo+
Party 3
Ra
Ra
iilflapjackTV
Ra
Level 60
God Stats
14W - 8L
1,684 SR
Queue Stats
472W - 458L
1,443 Elo+
Party 1
Team Averages
Level 92
1,628 SR
1,500 Elo+

VS

Team Averages
Level 75
1,477 SR
1,407 Elo+
Ares
Ares
Draxxupax
Ares
Level 9
God Stats
2W - 7L
1,365 SR
Queue Stats
4W - 9L
1,366 Elo+
Party 2
Erlang Shen
Erlang Shen
G3TR34L
Erlang Shen
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,420 Elo+
Solo
Baron Samedi
Baron Samedi
RaDeathNoises
Baron Samedi
Level 113
God Stats
15W - 4L
1,500 SR
Queue Stats
214W - 262L
1,414 Elo+
Party 2
Fenrir
Fenrir
SirSuccsAlot
Fenrir
Level 85
God Stats
1W - 6L
1,379 SR
Queue Stats
248W - 306L
1,358 Elo+
Party 2
Chronos
Chronos
sllimshady1738
Chronos
Level 104
God Stats
4W - 3L
1,644 SR
Queue Stats
199W - 206L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DrTravi
Apollo
19
9 / 5 / 9
12,007
600
15,896
14,564
5,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ares
Fsiete
Ares
15
3 / 3 / 14
9,749
487
8,905
18,467
20,414
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
7 / 4 / 14
11,156
558
11,150
16,801
7,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
4 / 6 / 11
11,430
572
14,170
21,090
14,396
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
12 / 4 / 10
12,375
619
24,314
13,842
5,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
3 / 6 / 10
9,371
469
10,310
23,439
25,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
G3TR34L
Erlang Shen
15
5 / 5 / 9
9,827
491
10,196
19,308
19,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
RaDeathNoises
Baron Samedi
16
6 / 8 / 6
10,568
528
12,006
14,465
6,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
15
2 / 9 / 4
9,305
465
6,823
19,530
8,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
6 / 7 / 8
10,609
530
21,060
21,894
7,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
59
35
Kills
22
22
Deaths
35
58
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Apollo
DrTravi
Apollo
9
5
9
2.7
L
Ares
3
6
10
1.33
W
Ares
Fsiete
Ares
3
3
14
3.33
L
Erlang Shen
G3TR34L
Erlang Shen
5
5
9
1.9
W
7
4
14
3.5
W
4
6
11
1.58
L
Baron Samedi
RaDeathNoises
Baron Samedi
6
8
6
1.13
L
Fenrir
2
9
4
0.44
W
12
4
10
4.25
L
6
7
8
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,435
Damage
60,395
84,764
Taken
98,636
53,378
Mitigated
67,385
27,444
Healing
21,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
DrTravi
Apollo
15,896
8,485
0
3,491
14,564
5,679
2,415
7,531
6,670
0
86,174
L
Ares
10,310
1,000
0
2,047
23,439
25,594
51
9,744
13,695
21,930
0
W
Ares
Fsiete
Ares
8,905
606
1,376
3,425
18,467
20,414
0
12,089
6,244
20,099
2,137
L
Erlang Shen
G3TR34L
Erlang Shen
10,196
5,904
0
3,928
19,308
19,725
0
6,065
13,243
0
43,232
W
11,150
3,945
0
6,401
16,801
7,352
447
7,118
9,603
0
56,202
W
14,170
2,936
0
5,193
21,090
14,396
0
9,780
11,178
7,718
62,725
L
Baron Samedi
RaDeathNoises
Baron Samedi
12,006
867
1,213
2,471
14,465
6,016
92
8,617
5,848
62,074
0
L
Fenrir
6,823
1,960
0
6,386
19,530
8,299
0
5,141
14,389
0
61,894
W
24,314
5,181
2,314
5,244
13,842
5,537
121
6,123
6,910
85,083
124
L
21,060
9,366
0
5,885
21,894
7,751
397
6,411
15,483
74,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,717
Gold Earned
49,680
459
Minions Killed
431
0
Camps Cleared
0
1,991,008
Distance Traveled
1,825,838
29
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,007
600
122
6
0
427,487
2
L
Ares
9,371
469
18
1
0
387,899
4
W
Ares
9,749
487
19
1
0
376,687
8
L
Erlang Shen
9,827
491
65
3
0
399,735
11
W
Thor
11,156
558
72
4
0
419,939
6
W
Odin
11,430
572
130
7
0
374,628
10
L
Baron Samedi
10,568
528
110
6
0
338,808
6
L
Fenrir
9,305
465
107
5
0
354,107
0
W
Ra
12,375
619
116
6
0
392,267
3
L
Chronos
10,609
530
131
7
0
345,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role