Player Matchup

Hel
Hel
 
Hel
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Wilier
Chiron
Level 106
God Stats
4W - 0L
1,674 SR
Queue Stats
100W - 69L
1,584 Elo+
Party 2
Xing Tian
Xing Tian
bonus0sniper
Xing Tian
Level 86
God Stats
10W - 7L
1,678 SR
Queue Stats
209W - 201L
1,538 Elo+
Party 2
Team Averages
Level 81
1,617 SR
1,540 Elo+

VS

Team Averages
Level 39
1,387 SR
1,276 Elo+
Cthulhu
Cthulhu
N1TE19
Cthulhu
Level 8
God Stats
2W - 5L
1,402 SR
Queue Stats
2W - 9L
1,250 Elo+
Party 1
Set
Set
Phonicgerm
Set
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 32L
1,328 Elo+
Party 1
Loki
Loki
snipe22
Loki
Level 14
God Stats
1W - 9L
1,258 SR
Queue Stats
4W - 14L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
11 / 0 / 16
10,870
836
12,726
6,275
2,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
Wilier
Chiron
15
11 / 1 / 12
10,811
832
17,257
10,611
4,927
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xing Tian
bonus0sniper
Xing Tian
15
5 / 0 / 20
11,057
851
9,353
15,819
18,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
N1TE19
Cthulhu
11
0 / 9 / 0
7,704
593
5,408
18,582
8,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

11
1 / 9 / 0
7,577
583
10,978
17,167
14,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Loki
snipe22
Loki
11
0 / 9 / 0
7,368
567
4,113
13,164
6,781
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
1
27
Kills
1
1
Deaths
27
48
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
11
0
16
19
L
Cthulhu
N1TE19
Cthulhu
0
9
0
0
L
1
9
0
0.11
W
Chiron
Wilier
Chiron
11
1
12
17
W
Xing Tian
bonus0sniper
Xing Tian
5
0
20
15
L
Loki
snipe22
Loki
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,336
Damage
20,499
32,705
Taken
48,913
26,044
Mitigated
29,551
19,578
Healing
4,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
12,726
820
6,058
3,968
6,275
2,981
1,071
1,306
4,969
36,828
0
L
Cthulhu
N1TE19
Cthulhu
5,408
337
96
1,822
18,582
8,291
167
6,624
11,958
24,271
0
L
10,978
4,464
0
2,592
17,167
14,479
0
8,106
9,061
0
23,157
W
Chiron
Wilier
Chiron
17,257
8,587
1,748
2,044
10,611
4,927
1,512
2,132
8,479
0
43,613
W
Xing Tian
bonus0sniper
Xing Tian
9,353
1,048
669
5,091
15,819
18,136
25
2,435
12,048
23,754
0
L
Loki
snipe22
Loki
4,113
894
0
0
13,164
6,781
405
7,817
5,347
0
21,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,738
Gold Earned
22,649
142
Minions Killed
90
8
Camps Cleared
3
758,689
Distance Traveled
594,673
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,870
836
62
5
1
274,427
1
L
Cthulhu
7,704
593
28
2
0
192,239
0
L
Set
7,577
583
27
2
2
209,179
0
W
Chiron
10,811
832
60
5
4
228,891
2
W
Xing Tian
11,057
851
20
2
3
255,371
3
L
Loki
7,368
567
35
3
1
193,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role