Player Matchup

Erlang Shen
Erlang Shen
BishopTony
Erlang Shen
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 51L
1,168 Elo+
Party 2
Nox
Nox
Lohran17
Nox
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,097 Elo+
Solo
Kuzenbo
Kuzenbo
SKULLoCRUSHER
Kuzenbo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,739 Elo+
Solo
Sol
Sol
SolBayB
Sol
Level 89
God Stats
5W - 2L
1,659 SR
Queue Stats
117W - 133L
1,381 Elo+
Solo
Zhong Kui
Zhong Kui
XiKash
Zhong Kui
Level 83
God Stats
0W - 9L
1,283 SR
Queue Stats
91W - 107L
1,168 Elo+
Party 2
Team Averages
Level 64
1,488 SR
1,311 Elo+

VS

Team Averages
Level 102
1,487 SR
1,374 Elo+
Rama
Rama
BigCaseDawg
Rama
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
150W - 159L
1,423 Elo+
Solo
Discordia
Discordia
HellsJoycee
Discordia
Level 158
God Stats
23W - 8L
1,652 SR
Queue Stats
606W - 660L
1,437 Elo+
Solo
Set
Set
KAWAIIXV
Set
Level 69
God Stats
3W - 0L
1,282 SR
Queue Stats
48W - 52L
1,398 Elo+
Solo
Anubis
Anubis
MADMAN_FUNBUN
Anubis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,304 Elo+
Party 1
Bastet
Bastet
SHANX_3030
Bastet
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 20L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BishopTony
Erlang Shen
18
6 / 8 / 12
12,228
644
13,230
33,933
34,872
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
3 / 9 / 11
13,204
695
8,880
19,964
7,748
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
19
1 / 6 / 16
11,469
604
11,504
23,294
26,879
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
20
9 / 7 / 11
15,220
801
18,931
21,468
8,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zhong Kui
XiKash
Zhong Kui
20
11 / 13 / 8
13,553
713
21,226
28,041
15,169
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 20
14,896
784
27,817
17,115
8,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
HellsJoycee
Discordia
20
12 / 3 / 16
15,587
820
34,894
13,664
5,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Magic Focus

Magic Focus

+20
Magical Power

19
4 / 8 / 22
12,850
676
18,156
15,145
7,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 7 / 17
14,466
761
15,579
18,115
9,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bastet
SHANX_3030
Bastet
20
8 / 8 / 19
13,637
718
17,778
22,382
9,381
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
137
30
Kills
43
43
Deaths
30
58
Assists
94
Player
Kills
Deaths
Assists
KDA
W
11
4
20
5.25
L
Erlang Shen
BishopTony
Erlang Shen
6
8
12
1.5
W
Discordia
HellsJoycee
Discordia
12
3
16
6.67
W
4
8
22
1.88
L
3
9
11
0.94
W
8
7
17
2.36
W
Bastet
SHANX_3030
Bastet
8
8
19
2.19
L
Kuzenbo
1
6
16
1.5
L
Sol
9
7
11
2.07
L
Zhong Kui
XiKash
Zhong Kui
11
13
8
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,771
Damage
114,224
126,700
Taken
86,421
92,771
Mitigated
40,030
40,551
Healing
33,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,817
15,514
1,462
6,131
17,115
8,801
3,063
13,581
3,534
0
52,578
L
Erlang Shen
BishopTony
Erlang Shen
13,230
3,456
1,260
11,801
33,933
34,872
149
13,920
19,464
0
25,048
W
Discordia
HellsJoycee
Discordia
34,894
477
2,144
5,966
13,664
5,425
1,144
9,597
4,067
76,120
0
W
18,156
7,319
457
1,794
15,145
7,270
472
9,493
5,652
0
25,236
L
8,880
661
2,003
3,815
19,964
7,748
917
8,014
11,782
30,481
0
W
15,579
102
2,324
5,104
18,115
9,153
38
11,947
6,168
36,576
0
W
Bastet
SHANX_3030
Bastet
17,778
4,357
1,008
6,660
22,382
9,381
763
15,923
6,459
0
29,562
L
Kuzenbo
11,504
3,324
1,888
5,233
23,294
26,879
598
8,956
13,994
21,052
0
L
Sol
18,931
2,324
826
7,376
21,468
8,103
1,070
9,313
11,818
45,073
0
L
Zhong Kui
XiKash
Zhong Kui
21,226
678
855
5,494
28,041
15,169
0
10,270
17,245
35,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,674
Gold Earned
71,436
176
Minions Killed
228
0
Camps Cleared
0
1,492,465
Distance Traveled
1,675,057
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,896
784
58
3
0
303,900
0
L
Erlang Shen
12,228
644
16
1
0
337,047
0
W
Discordia
15,587
820
78
4
0
368,910
0
W
Set
12,850
676
19
1
0
333,713
1
L
Nox
13,204
695
45
2
0
275,778
0
W
Anubis
14,466
761
45
2
0
324,914
1
W
Bastet
13,637
718
28
1
0
343,620
1
L
Kuzenbo
11,469
604
18
1
0
361,782
0
L
Sol
15,220
801
66
3
0
254,876
0
L
Zhong Kui
13,553
713
31
2
0
262,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role