Player Matchup

Morgan Le Fay
Morgan Le Fay
EpicSnowDay
Morgan Le Fay
Level 57
God Stats
14W - 10L
1,628 SR
Queue Stats
271W - 254L
1,462 Elo+
Party 2
Sylvanus
Sylvanus
IWishIWasWeenie
Sylvanus
Level 81
God Stats
4W - 5L
1,356 SR
Queue Stats
19W - 21L
1,431 Elo+
Solo
Danzaburou
Danzaburou
NortenoxArce
Danzaburou
Level 66
God Stats
23W - 13L
1,761 SR
Queue Stats
262W - 262L
1,426 Elo+
Party 1
Shiva
Shiva
TMPR Vivi PR
Shiva
Level 126
God Stats
11W - 8L
1,672 SR
Queue Stats
684W - 676L
1,459 Elo+
Party 1
Da Ji
Da Ji
drrandy777
Da Ji
Level 96
God Stats
13W - 6L
1,485 SR
Queue Stats
531W - 506L
1,483 Elo+
Party 2
Team Averages
Level 85
1,580 SR
1,452 Elo+

VS

Team Averages
Level 100
1,398 SR
1,442 Elo+
Mercury
Mercury
 
Mercury
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Code Mobius
Ymir
Level 67
God Stats
2W - 4L
1,395 SR
Queue Stats
2W - 5L
1,405 Elo+
Party 3
Mulan
Mulan
NewtypeShawty
Mulan
Level 69
God Stats
17W - 21L
1,127 SR
Queue Stats
237W - 271L
1,475 Elo+
Party 3
Sol
Sol
yaardygirl
Sol
Level 64
God Stats
41W - 53L
1,468 SR
Queue Stats
76W - 104L
1,332 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EpicSnowDay
Morgan Le Fay
10
2 / 0 / 3
6,039
604
1,973
2,682
817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
9
1 / 0 / 4
5,732
573
2,315
4,344
2,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
NortenoxArce
Danzaburou
9
3 / 2 / 3
5,855
586
4,603
6,620
1,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
7 / 0 / 3
6,533
653
5,358
5,167
3,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Da Ji
10
2 / 0 / 5
6,200
620
2,591
4,006
1,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
0 / 0 / 0
5,761
576
0
5,274
1,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
 
Neith
9
1 / 1 / 1
5,256
526
3,904
3,756
750
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 4 / 1
4,967
497
3,062
6,991
2,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 5 / 0
4,394
439
1,471
8,543
2,581
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 6 / 0
4,621
462
1,034
6,699
1,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
15
Kills
2
2
Deaths
16
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
0
0
0
L
Neith
 
Neith
1
1
1
1.5
L
1
4
1
0.38
W
Morgan Le Fay
EpicSnowDay
Morgan Le Fay
2
0
3
3.5
W
Sylvanus
1
0
4
3
L
0
5
0
0
W
Danzaburou
NortenoxArce
Danzaburou
3
2
3
2.25
W
7
0
3
8.5
W
Da Ji
2
0
5
4.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,840
Damage
9,471
22,819
Taken
31,263
10,495
Mitigated
8,825
11,316
Healing
8,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
0
0
0
3,344
5,274
1,450
0
0
5,241
0
32,627
L
Neith
 
Neith
3,904
1,206
0
1,725
3,756
750
0
815
2,910
0
26,878
L
3,062
1,005
0
1,055
6,991
2,502
0
1,500
5,459
10,613
0
W
Morgan Le Fay
EpicSnowDay
Morgan Le Fay
1,973
95
0
987
2,682
817
569
582
2,100
28,928
0
W
Sylvanus
2,315
668
1,388
2,299
4,344
2,391
208
902
3,442
13,553
0
L
1,471
302
0
648
8,543
2,581
0
0
8,366
0
16,864
W
Danzaburou
NortenoxArce
Danzaburou
4,603
2,182
0
2,573
6,620
1,967
420
1,806
4,814
0
27,991
W
5,358
1,432
0
1,648
5,167
3,987
387
277
4,890
0
27,964
W
Da Ji
2,591
404
0
2,421
4,006
1,333
276
529
3,477
0
26,368
L
1,034
111
0
1,379
6,699
1,542
0
1,973
4,632
17,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,359
Gold Earned
24,999
249
Minions Killed
250
0
Camps Cleared
0
957,464
Distance Traveled
881,626
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,761
576
92
9
0
201,141
3
L
Neith
5,256
526
75
8
0
187,901
2
L
Ymir
4,967
497
15
2
0
182,991
1
W
Morgan Le Fay
6,039
604
66
7
0
208,918
4
W
Sylvanus
5,732
573
24
2
0
152,358
3
L
Mulan
4,394
439
32
3
0
137,537
1
W
Danzaburou
5,855
586
52
5
0
166,308
1
W
Shiva
6,533
653
55
6
0
211,178
2
W
Da Ji
6,200
620
52
5
0
218,702
2
L
Sol
4,621
462
36
4
0
172,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role