Player Matchup

Tsukuyomi
Tsukuyomi
DanEugeneButts
Tsukuyomi
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 106L
1,397 Elo+
Party 1
Jormungandr
Jormungandr
Ilkhanate
Jormungandr
Level 65
God Stats
6W - 4L
1,413 SR
Queue Stats
528W - 568L
1,367 Elo+
Solo
Hachiman
Hachiman
TacoBellsNachos
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,096 Elo+
Party 1
Ymir
Ymir
qpdbJL
Ymir
Level 3
God Stats
0W - 2L
1,305 SR
Queue Stats
0W - 3L
1,153 Elo+
Party 1
Sylvanus
Sylvanus
solairesunking
Sylvanus
Level 72
God Stats
23W - 28L
1,428 SR
Queue Stats
77W - 77L
1,376 Elo+
Party 1
Team Averages
Level 41
1,429 SR
1,278 Elo+

VS

Team Averages
Level 78
1,525 SR
1,409 Elo+
Ah Muzen Cab
Ah Muzen Cab
AyeeJaayy
Ah Muzen Cab
Level 54
God Stats
19W - 19L
1,437 SR
Queue Stats
65W - 58L
1,409 Elo+
Solo
Ymir
Ymir
Ghostlyotto
Ymir
Level 118
God Stats
15W - 5L
1,873 SR
Queue Stats
196W - 197L
1,560 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MommyIssues69
Morgan Le Fay
Level 39
God Stats
4W - 3L
1,429 SR
Queue Stats
7W - 18L
1,289 Elo+
Solo
Bastet
Bastet
MrMojoRisin94
Bastet
Level 123
God Stats
4W - 7L
1,321 SR
Queue Stats
64W - 55L
1,350 Elo+
Solo
Chaac
Chaac
RAVEN3434
Chaac
Level 56
God Stats
16W - 12L
1,564 SR
Queue Stats
33W - 35L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DanEugeneButts
Tsukuyomi
19
14 / 7 / 7
12,958
589
21,398
24,032
11,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
Ilkhanate
Jormungandr
17
7 / 7 / 2
12,155
553
12,295
21,140
24,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
13
0 / 14 / 5
9,141
416
5,666
18,811
5,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
qpdbJL
Ymir
13
1 / 6 / 5
8,951
407
3,373
14,144
13,424
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sylvanus
16
5 / 4 / 7
10,691
486
8,354
19,825
27,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AyeeJaayy
Ah Muzen Cab
20
16 / 7 / 11
13,206
600
34,091
16,136
7,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 4 / 22
11,451
521
8,451
18,846
24,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
MommyIssues69
Morgan Le Fay
17
5 / 7 / 11
11,221
510
11,300
13,454
5,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
8 / 5 / 12
11,429
520
9,574
17,629
5,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
RAVEN3434
Chaac
17
7 / 5 / 9
11,106
505
12,124
23,248
22,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
103
27
Kills
38
38
Deaths
28
26
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AyeeJaayy
Ah Muzen Cab
16
7
11
3.07
L
Tsukuyomi
DanEugeneButts
Tsukuyomi
14
7
7
2.5
W
2
4
22
3.25
L
Jormungandr
Ilkhanate
Jormungandr
7
7
2
1.14
W
Morgan Le Fay
MommyIssues69
Morgan Le Fay
5
7
11
1.5
W
8
5
12
2.8
W
Chaac
RAVEN3434
Chaac
7
5
9
2.3
L
Hachiman
0
14
5
0.18
L
Ymir
qpdbJL
Ymir
1
6
5
0.58
L
Sylvanus
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,086
Damage
75,540
97,952
Taken
89,313
83,021
Mitigated
64,913
16,231
Healing
28,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AyeeJaayy
Ah Muzen Cab
34,091
17,061
0
3,513
16,136
7,285
4,045
4,914
11,222
0
123,562
L
Tsukuyomi
DanEugeneButts
Tsukuyomi
21,398
3,690
0
7,075
24,032
11,495
0
4,823
19,048
0
94,659
W
8,451
1,699
0
2,669
18,846
24,550
217
5,032
13,814
24,617
0
L
Jormungandr
Ilkhanate
Jormungandr
12,295
4,904
0
3,804
21,140
24,300
140
5,184
15,502
65,652
0
W
Morgan Le Fay
MommyIssues69
Morgan Le Fay
11,300
1,152
0
2,759
13,454
5,042
850
3,234
10,220
57,711
0
W
9,574
2,557
0
6,876
17,629
5,817
1,638
2,291
15,338
0
54,484
W
Chaac
RAVEN3434
Chaac
12,124
2,033
903
11,530
23,248
22,219
1,444
7,501
15,747
2,246
53,449
L
Hachiman
5,666
3,287
0
1,316
18,811
5,857
262
3,108
15,624
0
36,554
L
Ymir
qpdbJL
Ymir
3,373
803
0
0
14,144
13,424
0
5,129
8,846
21,855
0
L
Sylvanus
8,354
2,849
1,556
2,480
19,825
27,945
246
2,203
17,508
37,457
12,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,896
Gold Earned
58,413
463
Minions Killed
460
0
Camps Cleared
0
1,806,337
Distance Traveled
2,037,460
16
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,206
600
177
8
0
340,614
3
L
Tsukuyomi
12,958
589
131
6
0
435,061
2
W
Ymir
11,451
521
26
1
0
396,495
7
L
Jormungandr
12,155
553
119
5
0
337,470
3
W
Morgan Le Fay
11,221
510
94
4
0
412,415
6
W
Bastet
11,429
520
72
3
0
439,230
9
W
Chaac
11,106
505
91
4
0
448,706
5
L
Hachiman
9,141
416
88
4
0
322,860
3
L
Ymir
8,951
407
39
2
0
349,635
0
L
Sylvanus
10,691
486
86
4
0
361,311
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role