Player Matchup

Nu Wa
Nu Wa
Dead_guy_x
Nu Wa
Level 27
God Stats
47W - 38L
1,492 SR
Queue Stats
181W - 217L
1,384 Elo+
Party 1
Gilgamesh
Gilgamesh
DeathSearching9
Gilgamesh
Level 100
God Stats
12W - 3L
1,573 SR
Queue Stats
64W - 76L
1,663 Elo+
Party 1
Artemis
Artemis
IamSOL1D
Artemis
Level 148
God Stats
3W - 2L
1,312 SR
Queue Stats
190W - 212L
1,585 Elo+
Party 1
Baron Samedi
Baron Samedi
KyA4
Baron Samedi
Level 124
God Stats
1W - 0L
1,625 SR
Queue Stats
3W - 1L
1,524 Elo+
Solo
Ravana
Ravana
MtnManDew
Ravana
Level 105
God Stats
2W - 2L
1,790 SR
Queue Stats
111W - 147L
1,666 Elo+
Party 1
Team Averages
Level 101
1,559 SR
1,564 Elo+

VS

Team Averages
Level 58
1,576 SR
1,409 Elo+
Arachne
Arachne
Arefresh
Arachne
Level 69
God Stats
13W - 21L
1,514 SR
Queue Stats
28W - 44L
1,405 Elo+
Party 2
Hera
Hera
BylethsBurgers
Hera
Level 64
God Stats
1W - 1L
1,761 SR
Queue Stats
3W - 4L
1,487 Elo+
Party 2
Ymir
Ymir
FatherBoy
Ymir
Level 39
God Stats
7W - 8L
1,571 SR
Queue Stats
21W - 36L
1,401 Elo+
Party 2
Artemis
Artemis
gruffmcduff
Artemis
Level 23
God Stats
13W - 24L
1,536 SR
Queue Stats
16W - 35L
1,328 Elo+
Party 2
Sun Wukong
Sun Wukong
themeowcaster
Sun Wukong
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
19
1 / 3 / 15
12,066
710
10,473
10,641
3,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
DeathSearching9
Gilgamesh
19
5 / 5 / 15
12,657
745
18,445
21,167
17,985
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Artemis
IamSOL1D
Artemis
20
6 / 4 / 16
12,868
757
17,232
12,784
6,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
KyA4
Baron Samedi
20
10 / 2 / 11
13,820
813
15,305
15,639
14,902
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
MtnManDew
Ravana
20
6 / 3 / 15
13,066
769
10,744
16,201
9,113
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Arefresh
Arachne
20
7 / 4 / 3
13,495
794
13,322
21,090
11,483
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
2 / 7 / 5
11,354
668
11,140
12,674
5,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ymir
18
2 / 6 / 7
11,796
694
5,826
20,830
21,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
gruffmcduff
Artemis
17
2 / 6 / 4
10,846
638
8,580
12,947
5,703
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
themeowcaster
Sun Wukong
18
4 / 5 / 1
11,594
682
6,046
17,854
10,496
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
37
28
Kills
17
17
Deaths
28
72
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Arachne
Arefresh
Arachne
7
4
3
2.13
L
2
7
5
0.64
W
Nu Wa
1
3
15
2.83
W
Gilgamesh
DeathSearching9
Gilgamesh
5
5
15
2.5
L
Ymir
2
6
7
0.92
W
Artemis
IamSOL1D
Artemis
6
4
16
3.5
W
Baron Samedi
KyA4
Baron Samedi
10
2
11
7.75
W
Ravana
MtnManDew
Ravana
6
3
15
4.5
L
Artemis
gruffmcduff
Artemis
2
6
4
0.67
L
Sun Wukong
themeowcaster
Sun Wukong
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,199
Damage
44,914
76,432
Taken
85,395
52,715
Mitigated
54,471
17,678
Healing
17,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Arefresh
Arachne
13,322
8,838
0
8,541
21,090
11,483
0
7,362
13,464
0
60,436
L
11,140
2,020
0
824
12,674
5,119
0
2,887
9,735
44,840
0
W
Nu Wa
10,473
2,212
91
841
10,641
3,994
1,437
2,857
7,664
47,340
0
W
Gilgamesh
DeathSearching9
Gilgamesh
18,445
3,595
711
2,220
21,167
17,985
899
5,926
14,614
10,343
38,833
L
Ymir
5,826
828
420
3,964
20,830
21,670
0
6,237
14,239
26,024
0
W
Artemis
IamSOL1D
Artemis
17,232
7,319
240
1,503
12,784
6,721
5,868
2,195
10,487
0
58,795
W
Baron Samedi
KyA4
Baron Samedi
15,305
1,744
3,239
4,834
15,639
14,902
2,012
1,201
14,370
58,450
0
W
Ravana
MtnManDew
Ravana
10,744
2,629
766
3,233
16,201
9,113
2,812
3,743
12,221
0
43,623
L
Artemis
gruffmcduff
Artemis
8,580
3,645
0
448
12,947
5,703
0
5,952
6,873
0
30,016
L
Sun Wukong
themeowcaster
Sun Wukong
6,046
266
0
2,857
17,854
10,496
0
5,007
12,751
0
24,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,477
Gold Earned
59,085
371
Minions Killed
261
0
Camps Cleared
0
1,726,411
Distance Traveled
1,543,968
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
13,495
794
67
4
0
388,085
0
L
Hera
11,354
668
68
4
0
300,785
2
W
Nu Wa
12,066
710
76
4
0
332,236
1
W
Gilgamesh
12,657
745
66
4
0
365,278
0
L
Ymir
11,796
694
42
2
0
266,823
1
W
Artemis
12,868
757
68
4
0
334,765
1
W
Baron Samedi
13,820
813
86
5
0
341,177
4
W
Ravana
13,066
769
75
4
0
352,955
2
L
Artemis
10,846
638
42
2
0
287,355
1
L
Sun Wukong
11,594
682
42
2
0
300,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role