Player Matchup

Bacchus
Bacchus
AnthonyEdwards
Bacchus
Level 4
God Stats
7W - 2L
1,638 SR
Queue Stats
15W - 8L
1,669 Elo+
Party 1
Awilix
Awilix
DOBAN
Awilix
Level 80
God Stats
31W - 19L
1,621 SR
Queue Stats
105W - 91L
1,569 Elo+
Party 1
Artemis
Artemis
EliNavarro
Artemis
Level 3
God Stats
4W - 0L
1,792 SR
Queue Stats
11W - 3L
1,669 Elo+
Party 1
Mulan
Mulan
antonioensis
Mulan
Level 69
God Stats
11W - 7L
1,734 SR
Queue Stats
163W - 151L
1,559 Elo+
Party 1
Discordia
Discordia
death4trump
Discordia
Level 90
God Stats
12W - 7L
1,624 SR
Queue Stats
148W - 127L
1,604 Elo+
Party 1
Team Averages
Level 49
1,682 SR
1,614 Elo+

VS

Team Averages
Level 43
1,439 SR
1,498 Elo+
Mercury
Mercury
All2Sparkly
Mercury
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 32L
1,551 Elo+
Party 3
Ra
Ra
All2cool
Ra
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 29L
1,600 Elo+
Party 3
Ares
Ares
LegoSrAa
Ares
Level 23
God Stats
1W - 3L
1,193 SR
Queue Stats
4W - 11L
1,415 Elo+
Party 2
Bellona
Bellona
TheMajesticLlama
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,508 Elo+
Party 3
Neith
Neith
TheSpencenaz
Neith
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 11L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 8
8,543
570
6,369
10,978
12,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
DOBAN
Awilix
14
10 / 3 / 4
9,192
613
9,202
10,506
4,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
EliNavarro
Artemis
13
5 / 4 / 6
7,872
525
10,062
12,347
4,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 1 / 4
8,930
595
8,023
9,455
7,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
death4trump
Discordia
16
6 / 0 / 10
9,773
652
9,724
5,362
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
All2Sparkly
Mercury
13
1 / 7 / 1
7,527
502
4,496
13,915
4,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 8 / 0
7,475
498
2,308
8,876
2,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
11
4 / 5 / 2
7,823
522
7,294
17,373
12,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 4 / 0
7,399
493
3,812
9,043
7,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 8 / 4
7,939
529
11,544
11,245
2,638
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
17
32
Kills
10
10
Deaths
32
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
All2Sparkly
Mercury
1
7
1
0.21
L
0
8
0
0
W
6
2
8
5
W
Awilix
DOBAN
Awilix
10
3
4
4
W
Artemis
EliNavarro
Artemis
5
4
6
2
L
Ares
4
5
2
1
L
2
4
0
0.5
L
3
8
4
0.63
W
5
1
4
7
W
Discordia
death4trump
Discordia
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,380
Damage
29,454
48,648
Taken
60,452
30,410
Mitigated
28,456
15,979
Healing
12,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
All2Sparkly
Mercury
4,496
1,876
0
4,490
13,915
4,051
0
1,951
11,905
0
43,375
L
2,308
215
169
1,318
8,876
2,211
0
5,898
2,978
52,081
0
W
6,369
1,217
477
3,667
10,978
12,632
272
2,132
8,532
22,987
2,822
W
Awilix
DOBAN
Awilix
9,202
4,538
0
2,901
10,506
4,103
76
1,937
8,569
0
52,946
W
Artemis
EliNavarro
Artemis
10,062
4,196
0
3,272
12,347
4,065
774
3,301
9,046
0
46,211
L
Ares
7,294
505
0
3,359
17,373
12,486
177
4,313
12,929
18,087
0
L
3,812
1,638
0
1,495
9,043
7,070
664
652
8,145
0
29,449
L
11,544
4,742
0
1,476
11,245
2,638
993
3,589
7,615
0
33,143
W
8,023
548
0
3,878
9,455
7,766
456
1,271
7,842
5,323
43,941
W
Discordia
death4trump
Discordia
9,724
1,910
0
1,784
5,362
1,844
0
961
4,401
69,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,310
Gold Earned
38,163
437
Minions Killed
340
0
Camps Cleared
0
1,503,388
Distance Traveled
1,403,062
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,527
502
80
5
0
326,965
1
L
Ra
7,475
498
114
8
0
288,423
5
W
Bacchus
8,543
570
35
2
0
305,295
6
W
Awilix
9,192
613
94
6
0
337,817
1
W
Artemis
7,872
525
77
5
0
264,971
4
L
Ares
7,823
522
23
2
0
275,224
9
L
Bellona
7,399
493
70
5
0
280,867
0
L
Neith
7,939
529
53
4
0
231,583
4
W
Mulan
8,930
595
110
7
0
279,552
4
W
Discordia
9,773
652
121
8
0
315,753
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role