Player Matchup

Arachne
Arachne
McRocksGaming
Arachne
Level 24
God Stats
1W - 2L
1,348 SR
Queue Stats
37W - 51L
1,311 Elo+
Party 1
The Morrigan
The Morrigan
Mr_Chewis
The Morrigan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 145L
1,311 Elo+
Party 1
Shiva
Shiva
Mr_HunterDJ
Shiva
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
aztecsauce
Sylvanus
Level 82
God Stats
4W - 3L
1,500 SR
Queue Stats
53W - 48L
1,245 Elo+
Party 1
Rama
Rama
himmlish
Rama
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 51L
1,190 Elo+
Party 1
Team Averages
Level 87
1,470 SR
1,311 Elo+

VS

Team Averages
Level 58
1,545 SR
1,499 Elo+
Cthulhu
Cthulhu
ChrisPR-0-1
Cthulhu
Level 28
God Stats
26W - 26L
1,501 SR
Queue Stats
84W - 93L
1,496 Elo+
Party 3
Fenrir
Fenrir
MisterTorgue14
Fenrir
Level 42
God Stats
6W - 4L
1,723 SR
Queue Stats
35W - 34L
1,469 Elo+
Party 2
Set
Set
Mumkeyman09
Set
Level 88
God Stats
12W - 14L
1,355 SR
Queue Stats
156W - 144L
1,513 Elo+
Party 2
Da Ji
Da Ji
NothingMatters21
Da Ji
Level 49
God Stats
17W - 15L
1,672 SR
Queue Stats
127W - 156L
1,510 Elo+
Solo
Nu Wa
Nu Wa
Your_Maker1234
Nu Wa
Level 85
God Stats
12W - 13L
1,473 SR
Queue Stats
299W - 289L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
17
5 / 8 / 0
10,697
465
12,919
26,908
11,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Mr_Chewis
The Morrigan
16
1 / 8 / 2
10,639
463
7,803
14,216
5,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 6 / 3
9,907
431
12,460
23,240
27,529
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sylvanus
aztecsauce
Sylvanus
14
2 / 5 / 0
9,535
415
12,495
25,792
30,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
15
0 / 4 / 1
9,450
411
7,340
16,879
5,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChrisPR-0-1
Cthulhu
16
3 / 1 / 8
11,098
483
10,003
19,177
20,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

19
9 / 4 / 4
12,129
527
15,580
20,958
10,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 1 / 10
13,049
567
16,387
20,808
21,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
9 / 1 / 8
12,543
545
16,304
17,856
8,109
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 1 / 11
12,513
544
23,727
10,013
3,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
72
8
Kills
31
31
Deaths
8
6
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ChrisPR-0-1
Cthulhu
3
1
8
7
L
Arachne
5
8
0
0.63
W
9
4
4
2.75
L
The Morrigan
Mr_Chewis
The Morrigan
1
8
2
0.25
L
0
6
3
0.25
W
6
1
10
11
W
9
1
8
13
W
4
1
11
9.5
L
Sylvanus
aztecsauce
Sylvanus
2
5
0
0.4
L
Rama
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,017
Damage
82,001
107,035
Taken
88,812
80,811
Mitigated
63,493
31,210
Healing
27,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ChrisPR-0-1
Cthulhu
10,003
724
2,496
4,889
19,177
20,445
288
4,982
14,195
42,723
3,850
L
Arachne
12,919
8,224
0
5,450
26,908
11,961
0
5,441
20,839
0
97,385
W
15,580
3,029
0
4,366
20,958
10,300
764
3,040
17,918
0
97,928
L
The Morrigan
Mr_Chewis
The Morrigan
7,803
1,352
0
2,490
14,216
5,077
126
4,828
8,837
82,658
3,169
L
12,460
1,656
806
6,232
23,240
27,529
65
4,442
17,720
0
56,944
W
16,387
7,102
0
8,280
20,808
21,179
891
1,675
19,133
0
90,170
W
16,304
3,208
973
3,140
17,856
8,109
2,408
4,740
13,116
0
91,049
W
23,727
4,288
901
2,493
10,013
3,460
2,637
4,418
5,595
107,695
0
L
Sylvanus
aztecsauce
Sylvanus
12,495
4,095
2,758
7,618
25,792
30,547
0
10,932
14,224
36,025
0
L
Rama
7,340
6,139
0
5,856
16,879
5,697
2,393
5,673
10,717
0
62,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,228
Gold Earned
61,332
537
Minions Killed
678
0
Camps Cleared
0
1,939,282
Distance Traveled
2,240,960
25
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,098
483
56
2
0
422,706
2
L
Arachne
10,697
465
119
5
0
388,501
0
W
Fenrir
12,129
527
120
5
0
492,716
1
L
The Morrigan
10,639
463
155
7
0
363,447
9
L
Shiva
9,907
431
102
4
0
400,861
6
W
Set
13,049
567
184
8
0
458,458
8
W
Da Ji
12,543
545
143
6
0
451,505
6
W
Nu Wa
12,513
544
175
8
0
415,575
11
L
Sylvanus
9,535
415
42
2
0
355,320
8
L
Rama
9,450
411
119
5
0
431,153
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role