Player Matchup

Horus
Horus
 
Horus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Enmaro
Apollo
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,427 Elo+
Party 2
Cthulhu
Cthulhu
PickleHoul
Cthulhu
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,872 Elo+
Party 3
Ra
Ra
Scully115
Ra
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 59L
1,757 Elo+
Party 3
Chaac
Chaac
berkmodebeast
Chaac
Level 100
God Stats
2W - 10L
1,421 SR
Queue Stats
147W - 148L
1,613 Elo+
Party 3
Team Averages
Level 73
1,484 SR
1,634 Elo+

VS

Team Averages
Level 46
1,554 SR
1,480 Elo+
Arachne
Arachne
FE4RDABE4RD
Arachne
Level 31
God Stats
8W - 6L
1,209 SR
Queue Stats
13W - 18L
1,218 Elo+
Solo
Shiva
Shiva
Jflor282
Shiva
Level 67
God Stats
4W - 1L
1,709 SR
Queue Stats
205W - 174L
1,540 Elo+
Party 1
Ares
Ares
KAK27
Ares
Level 40
God Stats
99W - 82L
1,572 SR
Queue Stats
141W - 128L
1,572 Elo+
Party 1
Hades
Hades
ReloadingMag
Hades
Level 26
God Stats
3W - 1L
1,743 SR
Queue Stats
77W - 62L
1,522 Elo+
Party 1
Heimdallr
Heimdallr
electk9
Heimdallr
Level 65
God Stats
17W - 8L
1,538 SR
Queue Stats
356W - 329L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
1 / 4 / 2
5,779
578
3,548
8,694
3,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
Enmaro
Apollo
9
0 / 2 / 0
5,348
535
3,365
5,834
1,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
PickleHoul
Cthulhu
7
0 / 5 / 0
4,765
477
3,691
7,741
3,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 4 / 1
6,173
617
3,503
5,968
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 3 / 1
5,403
540
4,462
9,582
4,936
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FE4RDABE4RD
Arachne
11
4 / 1 / 3
6,645
665
4,231
6,115
1,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shiva
Jflor282
Shiva
12
1 / 1 / 2
6,555
656
5,755
7,860
6,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
KAK27
Ares
11
3 / 0 / 7
6,869
687
3,993
6,466
3,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
4 / 1 / 5
6,521
652
5,891
7,416
3,321
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
electk9
Heimdallr
12
6 / 0 / 4
6,784
678
7,199
5,295
1,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
18
18
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
4
2
0.5
L
Apollo
Enmaro
Apollo
0
2
0
0
W
Arachne
FE4RDABE4RD
Arachne
4
1
3
5.5
W
Shiva
Jflor282
Shiva
1
1
2
2
W
Ares
KAK27
Ares
3
0
7
6.5
L
Cthulhu
PickleHoul
Cthulhu
0
5
0
0
W
4
1
5
6.5
L
2
4
1
0.63
L
0
3
1
0.17
W
Heimdallr
electk9
Heimdallr
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,569
Damage
27,069
37,819
Taken
33,152
14,889
Mitigated
16,755
10,341
Healing
13,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
3,548
2,016
458
2,709
8,694
3,208
0
2,892
5,736
0
23,050
L
Apollo
Enmaro
Apollo
3,365
1,645
0
1,831
5,834
1,313
0
852
4,982
0
36,382
W
Arachne
FE4RDABE4RD
Arachne
4,231
2,891
0
1,385
6,115
1,613
0
1,210
4,905
0
32,965
W
Shiva
Jflor282
Shiva
5,755
1,123
0
3,436
7,860
6,130
642
0
7,860
0
37,262
W
Ares
KAK27
Ares
3,993
415
0
1,532
6,466
3,940
394
2,728
3,738
9,816
890
L
Cthulhu
PickleHoul
Cthulhu
3,691
312
74
462
7,741
3,523
0
2,226
5,515
14,146
0
W
5,891
620
712
3,738
7,416
3,321
527
1,603
5,813
36,254
0
L
3,503
794
134
1,011
5,968
1,909
490
2,268
3,700
33,861
0
L
4,462
399
0
3,662
9,582
4,936
0
1,372
7,863
0
29,427
W
Heimdallr
electk9
Heimdallr
7,199
3,511
0
2,852
5,295
1,751
939
1,653
3,642
0
41,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,468
Gold Earned
33,374
268
Minions Killed
303
0
Camps Cleared
0
1,111,475
Distance Traveled
1,064,170
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,779
578
59
6
0
242,138
3
L
Apollo
5,348
535
75
8
0
252,652
3
W
Arachne
6,645
665
75
8
0
250,770
1
W
Shiva
6,555
656
84
8
0
204,320
3
W
Ares
6,869
687
22
2
0
220,765
3
L
Cthulhu
4,765
477
19
2
0
215,380
3
W
Hades
6,521
652
62
6
0
203,853
3
L
Ra
6,173
617
53
5
0
195,135
1
L
Chaac
5,403
540
62
6
0
206,170
3
W
Heimdallr
6,784
678
60
6
0
184,462
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role