Player Matchup

Charybdis
Charybdis
Boopyrie
Charybdis
Level 69
God Stats
9W - 8L
1,550 SR
Queue Stats
123W - 132L
1,465 Elo+
Party 2
Hercules
Hercules
DeathlessShinobi
Hercules
Level 78
God Stats
15W - 14L
1,578 SR
Queue Stats
316W - 352L
1,499 Elo+
Solo
Cabrakan
Cabrakan
GangusKon
Cabrakan
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 130L
1,497 Elo+
Solo
He Bo
He Bo
Jokerlover13
He Bo
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 62L
1,455 Elo+
Party 2
Awilix
Awilix
TheWigs
Awilix
Level 98
God Stats
2W - 1L
1,715 SR
Queue Stats
56W - 52L
1,457 Elo+
Solo
Team Averages
Level 82
1,569 SR
1,474 Elo+

VS

Team Averages
Level 92
1,507 SR
1,478 Elo+
Skadi
Skadi
 
Skadi
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Bardtech
Cthulhu
Level 84
God Stats
8W - 4L
1,572 SR
Queue Stats
54W - 46L
1,523 Elo+
Solo
Cabrakan
Cabrakan
DeathCoreMetal
Cabrakan
Level 110
God Stats
9W - 3L
1,339 SR
Queue Stats
137W - 179L
1,438 Elo+
Party 1
Gilgamesh
Gilgamesh
REYTLATOANI
Gilgamesh
Level 89
God Stats
4W - 3L
1,525 SR
Queue Stats
105W - 125L
1,432 Elo+
Party 1
Merlin
Merlin
TheNye
Merlin
Level 104
God Stats
21W - 16L
1,599 SR
Queue Stats
726W - 695L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Boopyrie
Charybdis
8
1 / 5 / 3
5,456
455
3,862
9,216
2,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 2 / 0
7,144
595
3,702
7,230
2,624
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cabrakan
GangusKon
Cabrakan
7
3 / 7 / 2
5,916
493
3,796
15,275
11,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
1 / 6 / 1
5,469
456
4,084
7,402
2,190
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
TheWigs
Awilix
8
1 / 5 / 2
5,141
428
1,248
7,963
2,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
7 / 3 / 8
7,114
593
11,844
7,588
2,269
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Bardtech
Cthulhu
11
9 / 2 / 5
7,497
625
7,907
9,117
6,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
12
2 / 3 / 0
7,010
584
3,806
6,979
7,540
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
REYTLATOANI
Gilgamesh
11
4 / 2 / 4
6,545
545
4,567
8,537
3,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
TheNye
Merlin
11
3 / 0 / 5
6,735
561
7,037
5,307
1,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
10
Kills
25
25
Deaths
10
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
7
3
8
3.67
W
Cthulhu
Bardtech
Cthulhu
9
2
5
5.75
L
Charybdis
Boopyrie
Charybdis
1
5
3
0.5
W
Cabrakan
2
3
0
0.67
L
4
2
0
2
L
Cabrakan
GangusKon
Cabrakan
3
7
2
0.57
L
1
6
1
0.25
W
Gilgamesh
REYTLATOANI
Gilgamesh
4
2
4
3
W
Merlin
TheNye
Merlin
3
0
5
5.5
L
Awilix
TheWigs
Awilix
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,692
Damage
35,161
47,086
Taken
37,528
20,197
Mitigated
22,429
10,977
Healing
10,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
11,844
5,669
0
670
7,588
2,269
669
2,342
5,246
0
41,209
W
Cthulhu
Bardtech
Cthulhu
7,907
1,292
1,519
3,796
9,117
6,999
96
2,335
6,782
19,949
0
L
Charybdis
Boopyrie
Charybdis
3,862
2,208
0
2,104
9,216
2,252
0
2,204
6,977
0
24,475
W
Cabrakan
3,806
523
0
1,864
6,979
7,540
19
0
6,979
33,569
0
L
3,702
1,037
0
2,587
7,230
2,624
0
3,806
3,424
0
38,665
L
Cabrakan
GangusKon
Cabrakan
3,796
670
254
3,255
15,275
11,086
0
5,602
9,569
12,305
0
L
4,084
542
0
1,339
7,402
2,190
0
3,907
3,171
17,555
0
W
Gilgamesh
REYTLATOANI
Gilgamesh
4,567
1,244
0
1,612
8,537
3,923
0
1,157
7,380
0
35,311
W
Merlin
TheNye
Merlin
7,037
682
0
1,262
5,307
1,698
252
2,046
3,261
33,160
0
L
Awilix
TheWigs
Awilix
1,248
527
0
1,438
7,963
2,045
0
2,535
5,195
0
12,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,126
Gold Earned
34,901
225
Minions Killed
296
0
Camps Cleared
0
1,066,422
Distance Traveled
1,149,418
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,114
593
53
4
0
213,881
2
W
Cthulhu
7,497
625
21
2
0
238,096
1
L
Charybdis
5,456
455
52
4
0
207,782
1
W
Cabrakan
7,010
584
91
8
0
227,127
3
L
Hercules
7,144
595
96
8
0
218,754
3
L
Cabrakan
5,916
493
15
1
0
205,994
3
L
He Bo
5,469
456
40
3
0
196,484
4
W
Gilgamesh
6,545
545
55
5
0
244,073
4
W
Merlin
6,735
561
76
6
0
226,241
5
L
Awilix
5,141
428
22
2
0
237,408
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role