Player Matchup

Awilix
Awilix
Chawlay
Awilix
Level 128
God Stats
6W - 3L
1,508 SR
Queue Stats
120W - 126L
1,477 Elo+
Solo
Achilles
Achilles
KamiAdrian
Achilles
Level 77
God Stats
9W - 10L
1,319 SR
Queue Stats
548W - 519L
1,486 Elo+
Solo
Ra
Ra
WhiteFazo
Ra
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 59L
1,564 Elo+
Party 1
Artemis
Artemis
ilusttriouss
Artemis
Level 89
God Stats
76W - 47L
1,721 SR
Queue Stats
241W - 230L
1,543 Elo+
Party 1
Bacchus
Bacchus
urgranlovesme
Bacchus
Level 157
God Stats
1W - 2L
1,773 SR
Queue Stats
275W - 260L
1,577 Elo+
Party 1
Team Averages
Level 114
1,564 SR
1,530 Elo+

VS

Team Averages
Level 130
1,498 SR
1,520 Elo+
Thanatos
Thanatos
Andly
Thanatos
Level 158
God Stats
10W - 7L
1,419 SR
Queue Stats
102W - 107L
1,489 Elo+
Solo
Neith
Neith
Cherudon
Neith
Level 140
God Stats
3W - 0L
1,471 SR
Queue Stats
53W - 52L
1,525 Elo+
Solo
Ymir
Ymir
IMaNoOb007
Ymir
Level 69
God Stats
1W - 0L
1,693 SR
Queue Stats
8W - 6L
1,721 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MTpromises
Ah Muzen Cab
Level 160
God Stats
1W - 2L
1,212 SR
Queue Stats
6W - 13L
1,328 Elo+
Solo
Olorun
Olorun
pedrisquito
Olorun
Level 125
God Stats
1W - 1L
1,694 SR
Queue Stats
43W - 44L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Chawlay
Awilix
15
7 / 1 / 4
8,443
844
8,292
6,762
2,388
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
KamiAdrian
Achilles
14
2 / 4 / 5
7,801
780
6,277
13,225
11,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
2 / 4 / 3
8,271
827
7,039
7,811
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
ilusttriouss
Artemis
14
3 / 4 / 5
8,112
811
8,484
10,084
3,534
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
13
0 / 4 / 4
7,589
759
6,037
10,988
13,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Andly
Thanatos
15
4 / 2 / 2
8,513
851
8,473
7,385
2,729
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
Cherudon
Neith
15
4 / 5 / 4
8,237
824
4,788
8,129
3,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 3 / 5
8,391
839
8,408
10,884
5,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
MTpromises
Ah Muzen Cab
14
1 / 2 / 6
7,734
773
8,199
7,172
2,480
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
16
2 / 2 / 7
8,753
875
9,621
8,850
4,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
41
14
Kills
17
17
Deaths
14
21
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Andly
Thanatos
4
2
2
2.5
L
Awilix
Chawlay
Awilix
7
1
4
9
W
Neith
Cherudon
Neith
4
5
4
1.2
W
6
3
5
2.83
L
Achilles
KamiAdrian
Achilles
2
4
5
1.13
W
Ah Muzen Cab
MTpromises
Ah Muzen Cab
1
2
6
2
L
2
4
3
0.88
L
Artemis
ilusttriouss
Artemis
3
4
5
1.38
W
Olorun
2
2
7
2.75
L
Bacchus
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,129
Damage
39,489
48,870
Taken
42,420
33,193
Mitigated
18,559
8,168
Healing
11,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Andly
Thanatos
8,473
1,063
0
5,859
7,385
2,729
0
2,623
4,762
0
26,055
L
Awilix
Chawlay
Awilix
8,292
2,603
0
663
6,762
2,388
0
2,164
4,552
0
19,060
W
Neith
Cherudon
Neith
4,788
1,598
0
1,397
8,129
3,453
319
1,870
6,259
0
22,263
W
8,408
1,361
0
24
10,884
5,416
0
3,412
6,272
22,122
0
L
Achilles
KamiAdrian
Achilles
6,277
1,400
0
859
13,225
11,358
232
6,146
6,977
247
21,130
W
Ah Muzen Cab
MTpromises
Ah Muzen Cab
8,199
2,789
0
1,563
7,172
2,480
99
2,741
4,431
0
24,288
L
7,039
304
1,342
1,373
7,811
2,691
0
3,273
4,386
31,427
0
L
Artemis
ilusttriouss
Artemis
8,484
3,583
0
2,271
10,084
3,534
0
2,378
7,668
0
25,805
W
Olorun
9,621
3,360
64
2,469
8,850
4,481
1,407
2,677
6,173
34,005
2,077
L
Bacchus
6,037
643
0
1,660
10,988
13,222
116
2,895
7,960
15,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,216
Gold Earned
41,628
227
Minions Killed
210
0
Camps Cleared
0
1,065,068
Distance Traveled
1,082,732
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,513
851
44
4
0
247,521
4
L
Awilix
8,443
844
41
4
0
242,273
1
W
Neith
8,237
824
25
3
0
199,688
3
W
Ymir
8,391
839
34
3
0
210,687
0
L
Achilles
7,801
780
43
4
0
218,125
4
W
Ah Muzen Cab
7,734
773
38
4
0
220,442
1
L
Ra
8,271
827
77
8
0
223,744
2
L
Artemis
8,112
811
44
4
0
198,875
2
W
Olorun
8,753
875
69
7
0
204,394
4
L
Bacchus
7,589
759
22
2
0
182,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role