Player Matchup

Hera
Hera
hirokes332
Hera
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Freya
Freya
hirokes333
Freya
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
hirokes334
Sylvanus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
hirokes335
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
hirokes336
Jing Wei
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 24
1,500 SR
1,500 Elo+

VS

Team Averages
Level 84
1,543 SR
1,454 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
ItsPickleRink
Odin
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,415 Elo+
Party 1
Terra
Terra
NierFuture
Terra
Level 65
God Stats
2W - 4L
1,500 SR
Queue Stats
561W - 552L
1,449 Elo+
Solo
Jormungandr
Jormungandr
ScooberDoo34
Jormungandr
Level 97
God Stats
2W - 0L
1,715 SR
Queue Stats
13W - 18L
1,461 Elo+
Party 1
Ymir
Ymir
Smokebomb67
Ymir
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 2
4,427
1,476
37
1,750
362
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Freya
5
0 / 1 / 0
3,867
1,289
0
1,198
436
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
hirokes334
Sylvanus
5
0 / 1 / 2
4,080
1,360
0
2,260
868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Arachne
hirokes335
Arachne
5
0 / 2 / 3
4,135
1,378
0
2,215
529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
hirokes336
Jing Wei
5
0 / 3 / 0
3,936
1,312
0
2,555
611
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
8
4 / 1 / 4
5,765
1,922
3,789
1,857
642
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 1 / 7
5,158
1,719
888
2,902
1,163
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
7
0 / 1 / 8
5,168
1,723
234
1,560
705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
ScooberDoo34
Jormungandr
8
2 / 1 / 6
5,424
1,808
1,373
2,071
1,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
1 / 0 / 7
6,011
2,004
2,652
3,456
1,714
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
1
Kills
8
9
Deaths
4
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
4
1
4
6
W
1
1
7
4.5
W
Terra
0
1
8
4
W
Jormungandr
ScooberDoo34
Jormungandr
2
1
6
5
W
1
0
7
4.5
L
1
2
2
1
L
Freya
0
1
0
0
L
Sylvanus
hirokes334
Sylvanus
0
1
2
1
L
Arachne
hirokes335
Arachne
0
2
3
0.75
L
Jing Wei
hirokes336
Jing Wei
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37
Damage
8,936
9,978
Taken
11,846
2,806
Mitigated
6,042
12
Healing
3,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
3,789
1,798
105
555
1,857
642
1,094
0
1,857
0
8,851
W
888
159
0
563
2,902
1,163
972
37
2,865
0
2,655
W
Terra
234
0
1,002
129
1,560
705
1,137
0
1,560
934
0
W
Jormungandr
ScooberDoo34
Jormungandr
1,373
148
0
95
2,071
1,818
908
0
2,071
5,307
0
W
2,652
713
0
1,168
3,456
1,714
727
0
3,456
8,692
0
L
37
37
0
0
1,750
362
0
699
1,051
37
0
L
Freya
0
0
0
0
1,198
436
0
974
224
0
0
L
Sylvanus
hirokes334
Sylvanus
0
0
0
12
2,260
868
0
1,811
449
0
0
L
Arachne
hirokes335
Arachne
0
0
0
0
2,215
529
0
232
1,983
0
0
L
Jing Wei
hirokes336
Jing Wei
0
0
0
0
2,555
611
0
543
2,012
0
1

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,445
Gold Earned
27,526
1
Minions Killed
29
0
Camps Cleared
0
49,090
Distance Traveled
292,307
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,765
1,922
14
5
0
60,069
0
W
Odin
5,158
1,719
3
1
0
48,410
1
W
Terra
5,168
1,723
0
0
0
61,828
2
W
Jormungandr
5,424
1,808
3
1
0
51,798
0
W
Ymir
6,011
2,004
9
3
0
70,202
0
L
Hera
4,427
1,476
0
0
0
6,954
0
L
Freya
3,867
1,289
0
0
0
5,093
0
L
Sylvanus
4,080
1,360
0
0
0
4,984
0
L
Arachne
4,135
1,378
0
0
0
7,192
0
L
Jing Wei
3,936
1,312
1
0
0
24,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role