Player Matchup

Merlin
Merlin
B3ARMANPIG
Merlin
Level 57
God Stats
3W - 4L
1,572 SR
Queue Stats
12W - 25L
1,324 Elo+
Party 1
Bellona
Bellona
C0MANDERXANDER
Bellona
Level 65
God Stats
1W - 2L
1,722 SR
Queue Stats
32W - 52L
1,367 Elo+
Party 1
Nu Wa
Nu Wa
EconomyOcean85
Nu Wa
Level 143
God Stats
561W - 586L
1,515 SR
Queue Stats
599W - 643L
1,432 Elo+
Solo
Arachne
Arachne
Tribejuice
Arachne
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,339 Elo+
Party 1
Hou Yi
Hou Yi
junior0805
Hou Yi
Level 134
God Stats
3W - 4L
1,456 SR
Queue Stats
320W - 319L
1,510 Elo+
Solo
Team Averages
Level 93
1,553 SR
1,395 Elo+

VS

Team Averages
Level 124
1,501 SR
1,467 Elo+
Medusa
Medusa
Aaronz_PotHead19
Medusa
Level 149
God Stats
14W - 10L
1,768 SR
Queue Stats
216W - 203L
1,483 Elo+
Solo
Guan Yu
Guan Yu
CA5PER 84
Guan Yu
Level 125
God Stats
5W - 5L
1,731 SR
Queue Stats
475W - 475L
1,466 Elo+
Solo
Kuzenbo
Kuzenbo
DubCepticon
Kuzenbo
Level 158
God Stats
11W - 12L
1,294 SR
Queue Stats
81W - 95L
1,509 Elo+
Solo
Hera
Hera
Ragnar_-502-_
Hera
Level 118
God Stats
7W - 6L
1,210 SR
Queue Stats
511W - 544L
1,415 Elo+
Solo
Cliodhna
Cliodhna
cheezyburrito88
Cliodhna
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 43L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
B3ARMANPIG
Merlin
15
1 / 7 / 3
9,206
511
7,670
10,412
4,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 5 / 1
8,752
486
5,412
14,503
11,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 8 / 3
8,850
492
7,982
12,600
3,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Tribejuice
Arachne
13
2 / 6 / 1
8,058
448
6,480
15,545
7,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
junior0805
Hou Yi
11
0 / 8 / 1
6,969
387
8,708
15,560
4,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 11
10,079
560
14,020
15,656
5,049
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Guan Yu
CA5PER 84
Guan Yu
16
7 / 4 / 4
10,288
572
8,048
12,748
18,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kuzenbo
DubCepticon
Kuzenbo
13
3 / 2 / 13
9,352
520
6,189
17,797
24,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
6 / 1 / 8
10,421
579
11,152
5,433
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
19
10 / 0 / 5
11,488
638
11,649
14,075
5,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
74
8
Kills
33
34
Deaths
8
9
Assists
41
Player
Kills
Deaths
Assists
KDA
W
7
1
11
12.5
L
Merlin
B3ARMANPIG
Merlin
1
7
3
0.36
L
3
5
1
0.7
W
Guan Yu
CA5PER 84
Guan Yu
7
4
4
2.25
W
Kuzenbo
DubCepticon
Kuzenbo
3
2
13
4.75
L
2
8
3
0.44
W
6
1
8
10
L
Arachne
Tribejuice
Arachne
2
6
1
0.42
W
Cliodhna
10
0
5
12.5
L
Hou Yi
junior0805
Hou Yi
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,252
Damage
51,058
68,620
Taken
65,709
30,211
Mitigated
55,955
12,031
Healing
20,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,020
8,087
0
5,276
15,656
5,049
2,878
5,320
10,266
0
70,460
L
Merlin
B3ARMANPIG
Merlin
7,670
57
0
79
10,412
4,078
240
2,111
8,258
54,528
0
L
5,412
2,094
0
3,128
14,503
11,335
0
3,224
10,736
0
36,796
W
Guan Yu
CA5PER 84
Guan Yu
8,048
279
610
3,626
12,748
18,143
195
1,648
10,994
2,031
44,156
W
Kuzenbo
DubCepticon
Kuzenbo
6,189
2,195
523
4,205
17,797
24,907
678
3,214
14,504
26,175
0
L
7,982
3,327
36
3,478
12,600
3,286
2,369
3,733
8,824
45,293
0
W
11,152
1,525
356
657
5,433
1,902
3,065
2,153
3,162
71,171
0
L
Arachne
Tribejuice
Arachne
6,480
3,950
0
2,812
15,545
7,343
0
4,732
10,541
0
43,472
W
Cliodhna
11,649
2,169
0
4,868
14,075
5,954
748
2,862
10,781
0
91,706
L
Hou Yi
junior0805
Hou Yi
8,708
4,012
0
2,498
15,560
4,169
0
4,019
11,497
0
43,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,835
Gold Earned
51,628
415
Minions Killed
524
0
Camps Cleared
0
1,521,127
Distance Traveled
1,785,009
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,079
560
100
6
0
353,426
5
L
Merlin
9,206
511
108
6
0
277,951
4
L
Bellona
8,752
486
87
5
0
300,462
2
W
Guan Yu
10,288
572
111
6
0
345,981
1
W
Kuzenbo
9,352
520
18
1
0
328,904
5
L
Nu Wa
8,850
492
80
4
0
296,847
4
W
Hera
10,421
579
154
9
0
357,523
2
L
Arachne
8,058
448
77
4
0
372,131
0
W
Cliodhna
11,488
638
141
8
0
399,175
6
L
Hou Yi
6,969
387
63
4
0
273,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role