Player Matchup

Skadi
Skadi
BIG OLD BIEHL
Skadi
Level 88
God Stats
5W - 9L
1,550 SR
Queue Stats
135W - 161L
1,444 Elo+
Party 1
Agni
Agni
BearJewZeus
Agni
Level 100
God Stats
4W - 4L
1,572 SR
Queue Stats
118W - 121L
1,499 Elo+
Party 1
Thoth
Thoth
HeadkickHero
Thoth
Level 128
God Stats
6W - 5L
1,643 SR
Queue Stats
479W - 483L
1,476 Elo+
Party 1
Rama
Rama
Space Ace Jim
Rama
Level 124
God Stats
5W - 5L
1,331 SR
Queue Stats
226W - 234L
1,386 Elo+
Party 1
Hercules
Hercules
TheBossCarter
Hercules
Level 67
God Stats
1W - 4L
1,290 SR
Queue Stats
148W - 155L
1,443 Elo+
Party 1
Team Averages
Level 101
1,477 SR
1,450 Elo+

VS

Team Averages
Level 112
1,544 SR
1,437 Elo+
Raijin
Raijin
 
Raijin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DuncanTruffle
Bacchus
Level 120
God Stats
2W - 3L
1,839 SR
Queue Stats
73W - 87L
1,438 Elo+
Solo
Artio
Artio
Manly4
Artio
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,429 Elo+
Solo
Sol
Sol
Sogoo2beGodly
Sol
Level 51
God Stats
3W - 1L
1,609 SR
Queue Stats
291W - 328L
1,437 Elo+
Solo
Hun Batz
Hun Batz
zabaztion
Hun Batz
Level 134
God Stats
9W - 8L
1,270 SR
Queue Stats
912W - 926L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 8
7,722
772
6,849
9,285
3,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 5 / 6
7,988
799
13,078
7,460
2,802
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 3 / 9
7,393
739
8,888
6,027
2,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 4 / 11
6,762
676
3,966
7,664
2,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
TheBossCarter
Hercules
13
2 / 6 / 9
7,452
745
5,689
11,624
9,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
4 / 3 / 14
9,046
905
9,260
8,564
3,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bacchus
16
6 / 3 / 13
9,660
966
9,433
15,720
20,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
Manly4
Artio
13
2 / 3 / 15
7,998
800
4,309
16,705
20,100
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 2 / 12
8,275
828
6,433
6,552
2,811
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
zabaztion
Hun Batz
16
7 / 1 / 9
9,467
947
7,620
8,615
6,161
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
85
10
Kills
22
22
Deaths
12
43
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
3
14
3.67
L
3
4
8
1.75
L
4
5
6
1.4
W
Bacchus
6
3
13
4.17
L
1
3
9
1.83
W
Artio
Manly4
Artio
2
3
15
3.17
W
3
2
12
4.5
L
0
4
11
1.38
L
Hercules
TheBossCarter
Hercules
2
6
9
1.08
W
Hun Batz
zabaztion
Hun Batz
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,470
Damage
37,055
42,060
Taken
56,156
21,230
Mitigated
53,329
10,677
Healing
21,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
9,260
1,106
1,524
2,043
8,564
3,423
1,070
4,667
3,897
20,494
0
L
6,849
3,442
614
2,124
9,285
3,445
722
6,854
2,431
0
14,175
L
13,078
2,164
989
576
7,460
2,802
120
4,835
2,625
23,273
0
W
Bacchus
9,433
1,460
2,142
4,414
15,720
20,834
214
5,249
10,219
18,703
0
L
8,888
231
1,355
1,188
6,027
2,224
117
4,420
1,607
19,873
0
W
Artio
Manly4
Artio
4,309
530
3,367
3,226
16,705
20,100
612
5,466
11,086
6,826
0
W
6,433
1,573
579
1,556
6,552
2,811
1,541
2,391
4,093
11,351
0
L
3,966
3,033
0
1,014
7,664
2,779
851
4,955
2,709
0
9,125
L
Hercules
TheBossCarter
Hercules
5,689
1,175
503
2,314
11,624
9,980
123
8,371
3,253
0
9,377
W
Hun Batz
zabaztion
Hun Batz
7,620
599
1,320
1,608
8,615
6,161
1,777
4,193
4,258
0
24,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,317
Gold Earned
44,446
79
Minions Killed
87
0
Camps Cleared
0
776,237
Distance Traveled
947,742
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,046
905
28
3
0
161,242
1
L
Skadi
7,722
772
16
2
0
178,250
1
L
Agni
7,988
799
21
2
0
132,535
3
W
Bacchus
9,660
966
8
1
0
203,366
1
L
Thoth
7,393
739
19
2
0
170,048
0
W
Artio
7,998
800
7
1
0
204,537
0
W
Sol
8,275
828
14
1
0
168,577
0
L
Rama
6,762
676
16
2
0
138,740
0
L
Hercules
7,452
745
7
1
0
156,664
0
W
Hun Batz
9,467
947
30
3
0
210,020
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role