Player Matchup

Guan Yu
Guan Yu
All2Sparkly
Guan Yu
Level 85
God Stats
1W - 1L
1,748 SR
Queue Stats
29W - 32L
1,577 Elo+
Party 3
Atlas
Atlas
All2cool
Atlas
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 29L
1,660 Elo+
Party 3
He Bo
He Bo
BussinOnGod
He Bo
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 9L
1,737 Elo+
Party 1
Sol
Sol
Kikiwaka
Sol
Level 37
God Stats
1W - 2L
1,590 SR
Queue Stats
22W - 18L
1,680 Elo+
Party 1
Gilgamesh
Gilgamesh
TheMajesticLlama
Gilgamesh
Level 4
God Stats
1W - 1L
1,717 SR
Queue Stats
1W - 4L
1,720 Elo+
Party 3
Team Averages
Level 41
1,611 SR
1,675 Elo+

VS

Team Averages
Level 48
1,550 SR
1,566 Elo+
Ullr
Ullr
Haeylo
Ullr
Level 3
God Stats
15W - 4L
1,500 SR
Queue Stats
189W - 96L
1,517 Elo+
Party 2
Serqet
Serqet
Symir
Serqet
Level 100
God Stats
3W - 1L
1,731 SR
Queue Stats
377W - 282L
1,595 Elo+
Party 2
Poseidon
Poseidon
treyj32
Poseidon
Level 29
God Stats
13W - 7L
1,784 SR
Queue Stats
212W - 188L
1,581 Elo+
Party 2
Ares
Ares
zнυℓтуη
Ares
Level 65
God Stats
13W - 9L
1,500 SR
Queue Stats
180W - 108L
1,605 Elo+
Party 2
Cupid
Cupid
拉苏阿奋周
Cupid
Level 41
God Stats
3W - 0L
1,234 SR
Queue Stats
63W - 67L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
All2Sparkly
Guan Yu
14
0 / 7 / 2
8,837
491
7,309
18,249
12,774
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atlas
All2cool
Atlas
13
2 / 4 / 6
8,998
500
5,079
16,760
9,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
10 / 5 / 1
10,816
601
13,616
10,663
3,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 2 / 1
8,839
491
5,101
8,238
1,876
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
13
1 / 4 / 3
8,295
461
1,813
13,055
8,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Haeylo
Ullr
18
3 / 1 / 3
10,698
594
8,358
11,174
4,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
Symir
Serqet
16
5 / 1 / 7
10,689
594
10,697
17,740
11,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
treyj32
Poseidon
16
8 / 6 / 2
10,416
579
12,999
9,108
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 4 / 8
9,755
542
7,872
13,077
10,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
3 / 1 / 2
10,697
594
4,571
7,494
2,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
44
13
Kills
22
22
Deaths
13
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
All2Sparkly
Guan Yu
0
7
2
0.14
L
Atlas
All2cool
Atlas
2
4
6
1.25
L
10
5
1
2.1
W
Ullr
Haeylo
Ullr
3
1
3
4.5
L
0
2
1
0.25
W
Serqet
Symir
Serqet
5
1
7
8.5
L
Gilgamesh
1
4
3
0.63
W
Poseidon
treyj32
Poseidon
8
6
2
1.5
W
3
4
8
1.75
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,918
Damage
44,497
66,965
Taken
58,593
36,745
Mitigated
31,343
11,049
Healing
16,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
All2Sparkly
Guan Yu
7,309
2,082
170
3,161
18,249
12,774
0
2,780
14,133
0
50,427
L
Atlas
All2cool
Atlas
5,079
1,852
108
2,418
16,760
9,909
0
7,435
8,171
21,103
1,572
L
13,616
559
0
586
10,663
3,502
0
4,500
5,807
71,019
0
W
Ullr
Haeylo
Ullr
8,358
3,512
0
4,535
11,174
4,431
0
1,626
9,548
0
85,693
L
5,101
2,141
0
3,586
8,238
1,876
0
1,878
6,316
66,284
0
W
Serqet
Symir
Serqet
10,697
3,308
0
4,550
17,740
11,494
0
4,730
12,408
0
49,341
L
Gilgamesh
1,813
469
0
1,020
13,055
8,684
0
4,278
8,308
0
49,526
W
Poseidon
treyj32
Poseidon
12,999
1,554
0
506
9,108
2,669
0
6,011
3,097
65,147
0
W
7,872
233
0
1,843
13,077
10,160
0
7,304
5,131
21,171
0
W
4,571
2,708
361
4,973
7,494
2,589
3,601
4,031
3,463
0
70,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,785
Gold Earned
52,255
476
Minions Killed
558
0
Camps Cleared
0
1,718,144
Distance Traveled
1,813,964
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,837
491
110
6
0
343,244
7
L
Atlas
8,998
500
35
2
0
359,128
7
L
He Bo
10,816
601
129
7
0
319,076
6
W
Ullr
10,698
594
144
8
0
371,536
2
L
Sol
8,839
491
120
7
0
338,689
2
W
Serqet
10,689
594
124
7
0
400,431
3
L
Gilgamesh
8,295
461
82
5
0
358,007
0
W
Poseidon
10,416
579
113
6
0
353,775
2
W
Ares
9,755
542
30
2
0
377,132
9
W
Cupid
10,697
594
147
8
0
311,090
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role