Player Matchup

Ah Puch
Ah Puch
AwsumSawse
Ah Puch
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,840 Elo+
Party 1
Artemis
Artemis
KingAshwood
Artemis
Level 118
God Stats
25W - 28L
1,552 SR
Queue Stats
251W - 220L
1,626 Elo+
Solo
Ymir
Ymir
Projectyle
Ymir
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,695 Elo+
Party 1
Team Averages
Level 101
1,517 SR
1,720 Elo+

VS

Team Averages
Level 112
1,721 SR
1,726 Elo+
Morgan Le Fay
Morgan Le Fay
MyL0nelyStar
Morgan Le Fay
Level 129
God Stats
1W - 0L
1,789 SR
Queue Stats
6W - 6L
1,730 Elo+
Party 2
Gilgamesh
Gilgamesh
TheKorraSimp
Gilgamesh
Level 147
God Stats
2W - 0L
1,768 SR
Queue Stats
5W - 6L
1,748 Elo+
Party 2
Heimdallr
Heimdallr
Turo25
Heimdallr
Level 60
God Stats
2W - 0L
1,608 SR
Queue Stats
37W - 17L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AwsumSawse
Ah Puch
13
4 / 8 / 4
9,922
661
15,257
12,188
4,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
KingAshwood
Artemis
14
3 / 3 / 5
10,137
676
11,834
12,608
5,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 6 / 5
10,022
668
3,564
20,174
24,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MyL0nelyStar
Morgan Le Fay
16
7 / 2 / 7
11,429
762
16,307
12,951
4,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
TheKorraSimp
Gilgamesh
14
2 / 4 / 10
10,236
682
10,656
17,611
17,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
Turo25
Heimdallr
18
8 / 3 / 5
12,242
816
12,641
10,510
3,949
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
9
Kills
17
17
Deaths
9
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
AwsumSawse
Ah Puch
4
8
4
0.75
L
Artemis
KingAshwood
Artemis
3
3
5
1.83
W
Morgan Le Fay
MyL0nelyStar
Morgan Le Fay
7
2
7
5.25
L
2
6
5
0.75
W
Gilgamesh
TheKorraSimp
Gilgamesh
2
4
10
1.75
W
Heimdallr
Turo25
Heimdallr
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,655
Damage
39,604
44,970
Taken
41,072
33,498
Mitigated
26,338
8,151
Healing
8,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
AwsumSawse
Ah Puch
15,257
290
0
1,365
12,188
4,205
45
3,678
8,151
32,980
0
L
Artemis
KingAshwood
Artemis
11,834
2,329
0
3,528
12,608
5,004
300
4,441
7,644
0
32,655
W
Morgan Le Fay
MyL0nelyStar
Morgan Le Fay
16,307
1,020
0
2,579
12,951
4,530
894
7,600
4,702
40,528
0
L
3,564
351
0
3,258
20,174
24,289
150
7,355
12,071
14,627
0
W
Gilgamesh
TheKorraSimp
Gilgamesh
10,656
2,105
0
2,268
17,611
17,859
0
6,709
10,043
0
21,472
W
Heimdallr
Turo25
Heimdallr
12,641
6,679
0
3,324
10,510
3,949
1,491
4,173
5,709
0
64,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,081
Gold Earned
33,907
127
Minions Killed
175
3
Camps Cleared
10
844,526
Distance Traveled
848,685
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,922
661
44
3
1
253,005
4
L
Artemis
10,137
676
54
4
0
272,535
3
W
Morgan Le Fay
11,429
762
54
4
2
282,847
3
L
Ymir
10,022
668
29
2
2
318,986
3
W
Gilgamesh
10,236
682
21
1
1
288,348
3
W
Heimdallr
12,242
816
100
7
7
277,490
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role