Player Matchup

Cthulhu
Cthulhu
DepressedCuum
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,849 Elo+
Party 2
Ymir
Ymir
PapaFranku6969
Ymir
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,849 Elo+
Party 2
Ravana
Ravana
PlCKETRAMAN
Ravana
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,849 Elo+
Party 2
Team Averages
Level 66
1,500 SR
1,849 Elo+

VS

Team Averages
Level 84
1,485 SR
1,413 Elo+
Zeus
Zeus
DreadHordeDoomer
Zeus
Level 56
God Stats
27W - 36L
1,596 SR
Queue Stats
165W - 216L
1,436 Elo+
Party 1
Erlang Shen
Erlang Shen
Seto Kota
Erlang Shen
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
216W - 283L
1,441 Elo+
Party 1
Medusa
Medusa
xESTEBANx1454
Medusa
Level 108
God Stats
4W - 8L
1,358 SR
Queue Stats
216W - 311L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
4 / 3 / 8
7,990
726
6,191
7,747
5,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
5 / 2 / 8
8,155
741
8,659
13,510
9,044
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ravana
12
3 / 1 / 9
7,737
703
4,273
7,830
4,291
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 2
8,097
736
12,275
6,369
2,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Seto Kota
Erlang Shen
10
2 / 4 / 4
7,556
687
5,667
10,560
10,325
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 5 / 4
7,199
654
6,101
7,755
2,583
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
12
Kills
6
6
Deaths
13
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
4
3
8
2.67
L
4
4
2
1.25
W
5
2
8
4.5
W
Ravana
3
1
9
7.5
L
Erlang Shen
Seto Kota
Erlang Shen
2
4
4
1
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,123
Damage
24,043
29,087
Taken
24,684
19,009
Mitigated
14,972
2,498
Healing
2,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
6,191
595
375
308
7,747
5,674
0
4,003
3,518
17,452
0
L
12,275
1,272
0
0
6,369
2,064
0
4,176
2,193
24,906
0
W
8,659
1,145
0
871
13,510
9,044
42
4,487
8,702
22,785
0
W
Ravana
4,273
920
0
944
7,830
4,291
0
3,113
4,374
0
15,263
L
Erlang Shen
Seto Kota
Erlang Shen
5,667
1,951
337
1,337
10,560
10,325
0
6,369
4,110
0
16,920
L
6,101
2,917
0
574
7,755
2,583
870
4,683
3,072
0
24,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,882
Gold Earned
22,852
92
Minions Killed
106
3
Camps Cleared
6
580,273
Distance Traveled
561,401
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,990
726
34
3
0
183,006
0
L
Zeus
8,097
736
41
4
2
189,229
5
W
Ymir
8,155
741
23
2
2
190,421
4
W
Ravana
7,737
703
35
3
1
206,846
0
L
Erlang Shen
7,556
687
11
1
1
196,225
0
L
Medusa
7,199
654
54
5
3
175,947
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role