Player Matchup

Scylla
Scylla
CHUBES20
Scylla
Level 116
God Stats
8W - 9L
1,487 SR
Queue Stats
23W - 19L
1,540 Elo+
Party 1
Cthulhu
Cthulhu
ChrisBadley
Cthulhu
Level 57
God Stats
8W - 5L
1,549 SR
Queue Stats
195W - 183L
1,520 Elo+
Party 1
Thoth
Thoth
StolidJusdoit
Thoth
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,508 Elo+
Party 1
Artemis
Artemis
UncleFlexxx
Artemis
Level 86
God Stats
2W - 4L
1,500 SR
Queue Stats
62W - 67L
1,257 Elo+
Party 1
Awilix
Awilix
Yuno5375
Awilix
Level 123
God Stats
0W - 2L
1,180 SR
Queue Stats
33W - 37L
1,569 Elo+
Party 1
Team Averages
Level 99
1,443 SR
1,479 Elo+

VS

Team Averages
Level 90
1,733 SR
1,717 Elo+
Kali
Kali
B_TR1LL_
Kali
Level 142
God Stats
8W - 1L
1,935 SR
Queue Stats
69W - 50L
1,667 Elo+
Party 2
Nu Wa
Nu Wa
GameSuxDevSux
Nu Wa
Level 7
God Stats
9W - 3L
1,706 SR
Queue Stats
41W - 13L
1,901 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Scary_Jawny
Morgan Le Fay
Level 117
God Stats
24W - 7L
1,780 SR
Queue Stats
78W - 69L
1,632 Elo+
Party 2
Ares
Ares
Thephillafromma
Ares
Level 36
God Stats
2W - 1L
1,436 SR
Queue Stats
39W - 21L
1,703 Elo+
Party 2
Shiva
Shiva
jballins17
Shiva
Level 149
God Stats
9W - 7L
1,810 SR
Queue Stats
100W - 85L
1,681 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CHUBES20
Scylla
17
3 / 5 / 3
10,305
687
12,885
12,231
4,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ChrisBadley
Cthulhu
18
4 / 4 / 6
11,315
754
10,023
25,489
27,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
4 / 6 / 2
10,367
691
6,370
13,047
5,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
UncleFlexxx
Artemis
18
2 / 4 / 8
10,201
680
10,036
12,499
5,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Awilix
Yuno5375
Awilix
16
3 / 7 / 5
9,603
640
10,789
18,310
10,058
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
20
14 / 4 / 6
13,390
893
19,591
17,185
7,401
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 2 / 10
12,930
862
26,682
11,778
4,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
Scary_Jawny
Morgan Le Fay
18
4 / 3 / 6
11,339
756
12,489
10,957
4,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 6 / 6
10,666
711
6,926
20,867
19,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shiva
18
1 / 1 / 13
11,263
751
9,644
15,828
17,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
67
16
Kills
26
26
Deaths
16
24
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Kali
14
4
6
4.25
L
Scylla
CHUBES20
Scylla
3
5
3
0.9
L
Cthulhu
ChrisBadley
Cthulhu
4
4
6
1.75
W
6
2
10
5.5
W
Morgan Le Fay
Scary_Jawny
Morgan Le Fay
4
3
6
2.33
L
4
6
2
0.83
W
1
6
6
0.67
L
Artemis
UncleFlexxx
Artemis
2
4
8
1.5
L
Awilix
Yuno5375
Awilix
3
7
5
0.79
W
Shiva
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,103
Damage
75,332
81,576
Taken
76,615
53,393
Mitigated
52,738
6,851
Healing
17,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
19,591
11,775
0
5,693
17,185
7,401
1,383
7,851
9,185
0
45,885
L
Scylla
CHUBES20
Scylla
12,885
821
0
0
12,231
4,882
0
6,257
5,360
45,561
0
L
Cthulhu
ChrisBadley
Cthulhu
10,023
374
887
3,904
25,489
27,228
0
12,769
10,858
26,110
0
W
26,682
4,528
0
3,496
11,778
4,747
5,369
4,082
7,682
79,840
0
W
Morgan Le Fay
Scary_Jawny
Morgan Le Fay
12,489
558
0
1,453
10,957
4,064
860
6,214
4,615
42,760
0
L
6,370
469
0
193
13,047
5,501
0
7,335
4,926
24,852
0
W
6,926
509
0
1,987
20,867
19,471
198
5,048
15,600
18,620
0
L
Artemis
UncleFlexxx
Artemis
10,036
4,873
0
956
12,499
5,724
0
4,908
7,022
0
29,037
L
Awilix
Yuno5375
Awilix
10,789
4,811
0
911
18,310
10,058
0
11,731
6,045
0
18,479
W
Shiva
9,644
1,615
1,213
3,669
15,828
17,055
2,972
5,381
10,255
0
38,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,791
Gold Earned
59,588
203
Minions Killed
311
0
Camps Cleared
0
1,325,656
Distance Traveled
1,508,593
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,390
893
49
3
0
309,659
1
L
Scylla
10,305
687
81
5
0
285,179
4
L
Cthulhu
11,315
754
28
2
0
263,757
2
W
Nu Wa
12,930
862
117
8
0
296,977
3
W
Morgan Le Fay
11,339
756
76
5
0
288,834
0
L
Thoth
10,367
691
34
2
0
253,801
0
W
Ares
10,666
711
19
1
0
299,802
0
L
Artemis
10,201
680
48
3
0
257,618
0
L
Awilix
9,603
640
12
1
0
265,301
0
W
Shiva
11,263
751
50
3
0
313,321
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role