Player Matchup

Thor
Thor
Britannik
Thor
Level 97
God Stats
0W - 1L
1,700 SR
Queue Stats
69W - 46L
1,586 Elo+
Party 1
Zhong Kui
Zhong Kui
Bullseye1026
Zhong Kui
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 41L
1,574 Elo+
Party 1
Chaac
Chaac
Krentalds
Chaac
Level 120
God Stats
1W - 1L
1,766 SR
Queue Stats
45W - 35L
1,619 Elo+
Party 1
Kuzenbo
Kuzenbo
TheWolfyboi
Kuzenbo
Level 145
God Stats
1W - 1L
1,760 SR
Queue Stats
72W - 49L
1,586 Elo+
Party 1
Heimdallr
Heimdallr
XeagleQ
Heimdallr
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 12L
1,541 Elo+
Party 1
Team Averages
Level 103
1,645 SR
1,581 Elo+

VS

Team Averages
Level 37
1,560 SR
1,561 Elo+
Anubis
Anubis
CrustyNusty
Anubis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 10L
1,553 Elo+
Party 3
Bastet
Bastet
Epikkpickles
Bastet
Level 28
God Stats
6W - 4L
1,730 SR
Queue Stats
146W - 132L
1,574 Elo+
Party 2
Chang'e
Chang'e
MoonDaUmbreon
Chang'e
Level 43
God Stats
14W - 7L
1,561 SR
Queue Stats
35W - 23L
1,577 Elo+
Solo
Chaac
Chaac
OJ_SLlNKY
Chaac
Level 40
God Stats
32W - 25L
1,508 SR
Queue Stats
221W - 211L
1,549 Elo+
Party 2
Yemoja
Yemoja
ShredOmatic
Yemoja
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
3 / 10 / 4
11,811
656
21,650
21,116
8,129
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Bullseye1026
Zhong Kui
20
2 / 4 / 6
12,383
688
17,354
19,845
12,392
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chaac
Krentalds
Chaac
20
5 / 5 / 6
13,045
725
22,889
29,092
32,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
TheWolfyboi
Kuzenbo
20
2 / 1 / 9
12,083
671
14,979
21,486
33,286
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
XeagleQ
Heimdallr
17
3 / 6 / 4
11,231
624
4,940
15,551
6,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
3 / 7 / 11
12,496
694
14,718
19,048
10,157
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bastet
20
6 / 2 / 15
14,209
789
32,606
26,252
10,858
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
20
2 / 2 / 12
12,724
707
9,795
15,686
6,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chaac
OJ_SLlNKY
Chaac
20
14 / 0 / 8
14,442
802
27,171
24,492
40,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
18
1 / 4 / 15
11,834
657
7,144
20,515
26,905
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
87
15
Kills
26
26
Deaths
15
29
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Thor
3
10
4
0.5
L
Zhong Kui
Bullseye1026
Zhong Kui
2
4
6
1.25
W
Anubis
3
7
11
1.21
W
Bastet
6
2
15
6.75
L
Chaac
Krentalds
Chaac
5
5
6
1.6
W
Chang'e
2
2
12
4
W
Chaac
OJ_SLlNKY
Chaac
14
0
8
18
W
Yemoja
1
4
15
2.13
L
Kuzenbo
TheWolfyboi
Kuzenbo
2
1
9
6.5
L
Heimdallr
XeagleQ
Heimdallr
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,812
Damage
91,434
107,090
Taken
105,993
92,025
Mitigated
95,167
18,565
Healing
43,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
21,650
3,656
0
0
21,116
8,129
0
4,415
16,407
0
50,780
L
Zhong Kui
Bullseye1026
Zhong Kui
17,354
704
0
3,517
19,845
12,392
297
4,542
14,933
55,759
0
W
Anubis
14,718
1,593
1,287
2,470
19,048
10,157
638
6,377
12,294
44,162
0
W
Bastet
32,606
4,978
0
8,476
26,252
10,858
840
7,595
18,454
0
89,653
L
Chaac
Krentalds
Chaac
22,889
1,144
0
12,655
29,092
32,031
841
10,909
17,452
0
56,276
W
Chang'e
9,795
1,689
6,825
4,904
15,686
6,770
3,277
4,293
11,234
51,580
0
W
Chaac
OJ_SLlNKY
Chaac
27,171
6,658
0
11,246
24,492
40,477
1,747
6,984
16,910
0
47,978
W
Yemoja
7,144
2,458
6,609
1,227
20,515
26,905
442
7,084
13,200
18,395
0
L
Kuzenbo
TheWolfyboi
Kuzenbo
14,979
4,106
0
1,490
21,486
33,286
140
7,855
13,114
48,364
0
L
Heimdallr
XeagleQ
Heimdallr
4,940
2,181
0
903
15,551
6,187
0
3,936
11,563
0
17,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,553
Gold Earned
65,705
297
Minions Killed
323
0
Camps Cleared
0
1,661,725
Distance Traveled
1,872,657
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,811
656
57
3
0
317,738
0
L
Zhong Kui
12,383
688
78
4
0
339,554
0
W
Anubis
12,496
694
61
3
0
338,120
1
W
Bastet
14,209
789
98
5
0
425,081
1
L
Chaac
13,045
725
76
4
0
378,107
0
W
Chang'e
12,724
707
103
6
0
343,048
3
W
Chaac
14,442
802
44
2
0
410,183
6
W
Yemoja
11,834
657
17
1
0
356,225
3
L
Kuzenbo
12,083
671
67
4
0
364,204
1
L
Heimdallr
11,231
624
19
1
0
262,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role