Player Matchup

Sobek
Sobek
GODFATHER990
Sobek
Level 118
God Stats
0W - 3L
1,251 SR
Queue Stats
8W - 7L
1,616 Elo+
Party 1
Cliodhna
Cliodhna
MoonManMikel
Cliodhna
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 151L
1,491 Elo+
Party 3
Neith
Neith
MuhMuhMuhManRey
Neith
Level 126
God Stats
1W - 1L
1,692 SR
Queue Stats
28W - 24L
1,609 Elo+
Party 1
Baba Yaga
Baba Yaga
Thee Gorrila
Baba Yaga
Level 134
God Stats
0W - 3L
1,236 SR
Queue Stats
122W - 138L
1,486 Elo+
Party 3
Vamana
Vamana
Weeeeech
Vamana
Level 146
God Stats
2W - 1L
1,951 SR
Queue Stats
25W - 22L
1,588 Elo+
Party 1
Team Averages
Level 130
1,526 SR
1,558 Elo+

VS

Team Averages
Level 123
1,608 SR
1,545 Elo+
Medusa
Medusa
 
Medusa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Mercury
Mercury
MysticPhoenix255
Mercury
Level 89
God Stats
34W - 19L
1,828 SR
Queue Stats
153W - 142L
1,513 Elo+
Party 4
Horus
Horus
Nhean56
Horus
Level 119
God Stats
16W - 3L
1,711 SR
Queue Stats
217W - 201L
1,601 Elo+
Party 2
Cabrakan
Cabrakan
Will91241
Cabrakan
Level 136
God Stats
9W - 2L
1,500 SR
Queue Stats
548W - 490L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
4,858
486
1,222
5,521
1,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
MoonManMikel
Cliodhna
8
0 / 3 / 1
4,652
465
1,363
6,208
1,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
2 / 0 / 0
5,669
567
6,369
3,687
1,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baba Yaga
Thee Gorrila
Baba Yaga
9
0 / 3 / 1
5,226
523
2,385
5,062
1,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
Weeeeech
Vamana
9
0 / 2 / 1
5,012
501
3,928
7,736
3,075
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
6 / 0 / 0
6,318
632
5,952
3,534
1,052
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
 
Sol
10
0 / 1 / 0
5,549
555
2,892
5,517
1,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 1 / 3
5,992
599
2,578
6,878
2,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Nhean56
Horus
9
0 / 1 / 4
4,978
498
2,803
5,413
2,892
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
Will91241
Cabrakan
11
1 / 0 / 0
6,100
610
5,586
6,679
7,761
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
2
Kills
8
8
Deaths
3
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
0
0
6
W
Sol
 
Sol
0
1
0
0
L
0
0
1
0.5
L
Cliodhna
MoonManMikel
Cliodhna
0
3
1
0.17
L
2
0
0
2
W
1
1
3
2.5
W
Horus
Nhean56
Horus
0
1
4
2
L
Baba Yaga
Thee Gorrila
Baba Yaga
0
3
1
0.17
L
Vamana
Weeeeech
Vamana
0
2
1
0.25
W
Cabrakan
Will91241
Cabrakan
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,267
Damage
19,811
28,214
Taken
28,021
9,120
Mitigated
15,226
8,105
Healing
8,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,952
2,134
0
692
3,534
1,052
0
1,193
2,341
0
32,330
W
Sol
 
Sol
2,892
1,519
0
2,315
5,517
1,347
0
0
5,517
35,932
1,144
L
1,222
0
0
2,603
5,521
1,998
0
1,423
4,098
7,435
0
L
Cliodhna
MoonManMikel
Cliodhna
1,363
315
0
720
6,208
1,254
0
57
6,151
0
18,202
L
6,369
2,277
0
1,487
3,687
1,383
0
1,393
2,294
0
39,663
W
2,578
860
0
643
6,878
2,174
0
1,044
5,834
0
36,577
W
Horus
Nhean56
Horus
2,803
1,363
458
1,811
5,413
2,892
0
1,370
4,043
0
9,696
L
Baba Yaga
Thee Gorrila
Baba Yaga
2,385
124
0
998
5,062
1,410
502
19
5,043
33,195
0
L
Vamana
Weeeeech
Vamana
3,928
1,756
0
2,297
7,736
3,075
0
5,586
2,150
0
26,781
W
Cabrakan
Will91241
Cabrakan
5,586
1,152
0
2,945
6,679
7,761
0
0
6,679
39,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,417
Gold Earned
28,937
242
Minions Killed
328
0
Camps Cleared
0
975,673
Distance Traveled
1,020,994
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,318
632
61
6
0
210,520
5
W
Sol
5,549
555
87
9
0
180,980
0
L
Sobek
4,858
486
14
1
0
207,500
2
L
Cliodhna
4,652
465
42
4
0
201,758
0
L
Neith
5,669
567
74
7
0
189,621
1
W
Mercury
5,992
599
78
8
0
236,007
5
W
Horus
4,978
498
13
1
0
212,880
4
L
Baba Yaga
5,226
523
70
7
0
188,656
3
L
Vamana
5,012
501
42
4
0
188,138
1
W
Cabrakan
6,100
610
89
9
0
180,607
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role