Player Matchup

Poseidon
Poseidon
AlAqrb
Poseidon
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,395 Elo+
Party 3
Terra
Terra
Baby Pink Yoshi
Terra
Level 160
God Stats
3W - 6L
1,552 SR
Queue Stats
202W - 213L
1,483 Elo+
Solo
Achilles
Achilles
Barqh
Achilles
Level 85
God Stats
0W - 1L
1,596 SR
Queue Stats
16W - 15L
1,426 Elo+
Party 3
Cu Chulainn
Cu Chulainn
JabaPabaWaba
Cu Chulainn
Level 158
God Stats
1W - 2L
1,260 SR
Queue Stats
284W - 288L
1,507 Elo+
Party 2
Odin
Odin
TheAllfather117
Odin
Level 88
God Stats
1W - 2L
1,401 SR
Queue Stats
31W - 31L
1,573 Elo+
Party 2
Team Averages
Level 119
1,462 SR
1,477 Elo+

VS

Team Averages
Level 102
1,497 SR
1,307 Elo+
Ah Puch
Ah Puch
PinnacleAssasin
Ah Puch
Level 148
God Stats
5W - 3L
1,598 SR
Queue Stats
138W - 166L
1,402 Elo+
Solo
Da Ji
Da Ji
Senator-L1ZaRd
Da Ji
Level 129
God Stats
6W - 8L
1,606 SR
Queue Stats
118W - 112L
1,468 Elo+
Solo
Terra
Terra
blackcat747
Terra
Level 89
God Stats
1W - 1L
1,282 SR
Queue Stats
46W - 59L
1,328 Elo+
Party 1
Kali
Kali
gorrock31
Kali
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 27L
1,080 Elo+
Party 1
Sol
Sol
starfreeek
Sol
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AlAqrb
Poseidon
18
5 / 6 / 4
10,634
709
13,353
12,247
4,127
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
3 / 2 / 14
9,734
649
9,669
13,946
13,670
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Barqh
Achilles
16
4 / 7 / 7
9,527
635
13,556
17,808
9,218
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
JabaPabaWaba
Cu Chulainn
12
1 / 8 / 8
8,741
583
10,554
24,629
22,130
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
4 / 4 / 8
9,411
627
6,148
13,249
14,069
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 14
12,401
827
21,116
9,039
3,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
10 / 4 / 12
11,855
790
13,327
17,149
10,725
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 5 / 19
10,284
686
5,661
21,015
16,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
17
4 / 4 / 14
10,934
729
10,853
14,221
6,702
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
8 / 3 / 9
11,887
792
17,792
10,226
4,480
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
95
17
Kills
27
27
Deaths
17
41
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Poseidon
AlAqrb
Poseidon
5
6
4
1.17
L
3
2
14
5
L
Achilles
Barqh
Achilles
4
7
7
1.07
L
Cu Chulainn
JabaPabaWaba
Cu Chulainn
1
8
8
0.63
W
5
1
14
12
W
10
4
12
4
L
4
4
8
2
W
0
5
19
1.9
W
Kali
4
4
14
2.75
W
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,280
Damage
68,749
81,879
Taken
71,650
63,214
Mitigated
42,425
27,823
Healing
30,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
AlAqrb
Poseidon
13,353
1,700
717
706
12,247
4,127
0
7,102
5,145
33,331
0
L
9,669
752
8,129
5,105
13,946
13,670
182
6,976
6,970
15,385
0
L
Achilles
Barqh
Achilles
13,556
3,328
2,373
2,270
17,808
9,218
0
10,528
7,280
0
25,042
L
Cu Chulainn
JabaPabaWaba
Cu Chulainn
10,554
2,112
2,095
3,470
24,629
22,130
0
12,783
11,846
0
20,098
W
21,116
1,218
856
3,237
9,039
3,704
900
3,621
5,418
49,398
0
W
13,327
2,464
516
4,326
17,149
10,725
280
6,417
10,732
0
20,437
L
6,148
889
1,579
1,379
13,249
14,069
0
7,180
6,069
0
11,916
W
5,661
1,255
5,403
6,675
21,015
16,814
133
5,368
15,647
10,610
0
W
Kali
10,853
5,478
721
4,799
14,221
6,702
1,170
5,109
9,112
0
16,920
W
17,792
4,385
1,005
2,570
10,226
4,480
1,969
2,507
7,719
41,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,047
Gold Earned
57,361
122
Minions Killed
150
0
Camps Cleared
0
1,182,537
Distance Traveled
1,362,397
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,634
709
57
4
0
219,684
0
L
Terra
9,734
649
8
1
0
273,517
4
L
Achilles
9,527
635
25
2
0
241,733
3
L
Cu Chulainn
8,741
583
8
1
0
217,656
1
W
Ah Puch
12,401
827
70
5
0
290,019
0
W
Da Ji
11,855
790
14
1
0
254,131
1
L
Odin
9,411
627
24
2
0
229,947
4
W
Terra
10,284
686
4
0
0
285,399
3
W
Kali
10,934
729
11
1
0
286,996
2
W
Sol
11,887
792
51
3
0
245,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role