Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BattyVaiych
Sylvanus
Level 67
God Stats
13W - 10L
1,706 SR
Queue Stats
77W - 68L
1,351 Elo+
Solo
Merlin
Merlin
DropCell
Merlin
Level 131
God Stats
10W - 10L
1,535 SR
Queue Stats
72W - 88L
1,480 Elo+
Solo
Hun Batz
Hun Batz
TxReckless
Hun Batz
Level 32
God Stats
4W - 4L
1,500 SR
Queue Stats
952W - 997L
1,056 Elo+
Solo
Jormungandr
Jormungandr
manjesticle
Jormungandr
Level 86
God Stats
10W - 12L
1,259 SR
Queue Stats
122W - 115L
1,500 Elo+
Solo
Team Averages
Level 92
1,500 SR
1,377 Elo+

VS

Team Averages
Level 80
1,419 SR
1,365 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Equs200
Ravana
Level 113
God Stats
2W - 3L
1,583 SR
Queue Stats
119W - 126L
1,341 Elo+
Party 2
Hera
Hera
Goldemon666
Hera
Level 102
God Stats
5W - 2L
1,278 SR
Queue Stats
60W - 66L
1,346 Elo+
Party 2
Geb
Geb
Yeahstuff
Geb
Level 67
God Stats
54W - 55L
1,282 SR
Queue Stats
431W - 511L
1,321 Elo+
Party 1
Hachiman
Hachiman
panyo147
Hachiman
Level 58
God Stats
10W - 14L
1,453 SR
Queue Stats
513W - 623L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
1 / 1 / 5
8,054
474
11,984
9,143
2,730
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
BattyVaiych
Sylvanus
13
1 / 4 / 4
7,714
454
4,823
13,816
10,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
DropCell
Merlin
14
1 / 6 / 2
8,150
479
4,352
7,820
2,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
TxReckless
Hun Batz
16
4 / 2 / 0
9,147
538
3,797
11,752
4,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
manjesticle
Jormungandr
14
1 / 1 / 0
8,789
517
12,429
13,679
11,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
2 / 0 / 1
8,070
475
5,349
15,068
10,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
Equs200
Ravana
15
5 / 1 / 3
9,388
552
9,645
9,861
4,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
5 / 3 / 4
10,414
613
9,179
7,131
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 2 / 4
8,261
486
4,960
16,128
10,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
panyo147
Hachiman
13
1 / 2 / 4
7,588
446
7,263
10,131
2,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
8
Kills
14
14
Deaths
8
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
1
5
3.5
W
Amaterasu
 
Amaterasu
2
0
1
2.5
L
Sylvanus
BattyVaiych
Sylvanus
1
4
4
0.75
L
Merlin
DropCell
Merlin
1
6
2
0.33
W
Ravana
Equs200
Ravana
5
1
3
6.5
W
5
3
4
2.33
L
Hun Batz
TxReckless
Hun Batz
4
2
0
2
W
1
2
4
1.5
L
Jormungandr
manjesticle
Jormungandr
1
1
0
1
W
Hachiman
panyo147
Hachiman
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,385
Damage
36,396
56,210
Taken
58,319
31,709
Mitigated
30,142
13,434
Healing
20,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
11,984
5,884
0
3,936
9,143
2,730
968
1,652
7,250
0
62,941
W
Amaterasu
 
Amaterasu
5,349
2,078
0
7,346
15,068
10,045
1,216
9,083
5,985
0
37,005
L
Sylvanus
BattyVaiych
Sylvanus
4,823
1,431
1,105
4,007
13,816
10,251
30
3,804
9,001
25,822
0
L
Merlin
DropCell
Merlin
4,352
390
0
243
7,820
2,836
444
4,273
3,547
55,199
0
W
Ravana
Equs200
Ravana
9,645
2,259
0
1,504
9,861
4,267
0
3,222
6,524
0
62,482
W
9,179
2,182
0
922
7,131
2,226
1,493
2,867
4,264
77,374
0
L
Hun Batz
TxReckless
Hun Batz
3,797
1,058
0
819
11,752
4,168
0
2,482
9,132
0
64,527
W
4,960
252
2,082
4,794
16,128
10,753
290
4,774
11,354
24,372
8,104
L
Jormungandr
manjesticle
Jormungandr
12,429
3,800
0
3,324
13,679
11,724
0
1,019
12,136
59,309
0
W
Hachiman
panyo147
Hachiman
7,263
5,393
0
3,620
10,131
2,851
377
1,658
8,473
0
43,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,854
Gold Earned
43,721
466
Minions Killed
463
0
Camps Cleared
0
1,591,082
Distance Traveled
1,688,290
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,054
474
122
7
0
337,084
5
W
Amaterasu
8,070
475
78
5
0
334,001
1
L
Sylvanus
7,714
454
27
2
0
300,676
4
L
Merlin
8,150
479
93
5
0
281,074
6
W
Ravana
9,388
552
97
6
0
408,765
4
W
Hera
10,414
613
162
10
0
326,930
4
L
Hun Batz
9,147
538
106
6
0
391,022
1
W
Geb
8,261
486
55
3
0
335,064
2
L
Jormungandr
8,789
517
118
7
0
281,226
2
W
Hachiman
7,588
446
71
4
0
283,530
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role