Player Matchup

Ra
Ra
EatmoreRice
Ra
Level 148
God Stats
2W - 5L
1,583 SR
Queue Stats
340W - 300L
1,668 Elo+
Solo
Zhong Kui
Zhong Kui
Im a Pro Add Me
Zhong Kui
Level 123
God Stats
4W - 2L
1,550 SR
Queue Stats
341W - 294L
1,628 Elo+
Party 1
Anhur
Anhur
UrNotEvenSexy
Anhur
Level 160
God Stats
0W - 2L
1,291 SR
Queue Stats
237W - 172L
1,672 Elo+
Party 1
Kuzenbo
Kuzenbo
j0hnykills1
Kuzenbo
Level 153
God Stats
1W - 1L
1,853 SR
Queue Stats
257W - 183L
1,658 Elo+
Party 1
Achilles
Achilles
zDARKzKNIGHTz
Achilles
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 89L
1,551 Elo+
Solo
Team Averages
Level 138
1,556 SR
1,636 Elo+

VS

Team Averages
Level 135
1,693 SR
1,649 Elo+
Danzaburou
Danzaburou
HammerOvApollyon
Danzaburou
Level 129
God Stats
6W - 4L
1,500 SR
Queue Stats
182W - 167L
1,602 Elo+
Solo
Ra
Ra
KryptonicDrone
Ra
Level 160
God Stats
6W - 2L
1,946 SR
Queue Stats
465W - 272L
1,695 Elo+
Party 2
Gilgamesh
Gilgamesh
poultrydish
Gilgamesh
Level 153
God Stats
30W - 13L
1,688 SR
Queue Stats
441W - 255L
1,709 Elo+
Party 2
Athena
Athena
redsterpog
Athena
Level 114
God Stats
6W - 1L
1,820 SR
Queue Stats
212W - 119L
1,691 Elo+
Party 2
Hera
Hera
ruinous-mart
Hera
Level 117
God Stats
146W - 114L
1,511 SR
Queue Stats
304W - 279L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 6 / 7
11,485
676
14,327
14,960
5,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Im a Pro Add Me
Zhong Kui
18
3 / 6 / 7
11,161
657
15,827
21,575
13,056
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
5 / 8 / 10
11,697
688
19,363
21,172
7,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kuzenbo
j0hnykills1
Kuzenbo
19
6 / 6 / 6
12,032
708
15,846
22,723
12,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Achilles
zDARKzKNIGHTz
Achilles
18
4 / 4 / 7
11,266
663
13,466
21,905
29,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HammerOvApollyon
Danzaburou
20
10 / 2 / 14
13,963
821
22,996
15,500
6,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
6 / 3 / 9
13,474
793
18,641
15,093
6,236
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
poultrydish
Gilgamesh
20
8 / 5 / 7
13,273
781
18,480
24,671
25,281
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
redsterpog
Athena
20
3 / 5 / 20
13,413
789
8,063
29,177
31,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
3 / 4 / 11
12,883
758
18,552
15,019
5,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
91
19
Kills
30
30
Deaths
19
37
Assists
61
Player
Kills
Deaths
Assists
KDA
L
1
6
7
0.75
W
Danzaburou
HammerOvApollyon
Danzaburou
10
2
14
8.5
L
Zhong Kui
Im a Pro Add Me
Zhong Kui
3
6
7
1.08
W
6
3
9
3.5
L
5
8
10
1.25
L
Kuzenbo
j0hnykills1
Kuzenbo
6
6
6
1.5
W
Gilgamesh
poultrydish
Gilgamesh
8
5
7
2.3
W
Athena
redsterpog
Athena
3
5
20
2.6
W
3
4
11
2.13
L
Achilles
zDARKzKNIGHTz
Achilles
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,829
Damage
86,732
102,335
Taken
99,460
68,765
Mitigated
74,712
16,342
Healing
35,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,327
1,531
2,622
2,826
14,960
5,637
253
6,567
8,305
66,287
0
W
Danzaburou
HammerOvApollyon
Danzaburou
22,996
10,482
0
7,853
15,500
6,094
5,446
6,155
8,924
0
55,017
L
Zhong Kui
Im a Pro Add Me
Zhong Kui
15,827
1,642
0
5,053
21,575
13,056
0
8,048
13,425
51,772
0
W
18,641
1,753
3,762
5,449
15,093
6,236
989
5,880
8,658
72,376
0
L
19,363
10,770
0
3,420
21,172
7,282
0
9,783
11,309
0
46,650
L
Kuzenbo
j0hnykills1
Kuzenbo
15,846
3,403
0
0
22,723
12,949
16
12,445
10,036
34,164
0
W
Gilgamesh
poultrydish
Gilgamesh
18,480
4,477
0
6,705
24,671
25,281
714
10,835
13,085
0
42,108
W
Athena
redsterpog
Athena
8,063
2,273
1,106
6,014
29,177
31,537
615
11,626
16,670
16,237
0
W
18,552
4,679
468
4,528
15,019
5,564
2,541
9,478
4,973
65,842
0
L
Achilles
zDARKzKNIGHTz
Achilles
13,466
1,630
0
2,421
21,905
29,841
132
7,592
13,764
0
27,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,641
Gold Earned
67,006
284
Minions Killed
329
0
Camps Cleared
0
1,547,927
Distance Traveled
1,776,904
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,485
676
109
6
0
336,081
1
W
Danzaburou
13,963
821
56
3
0
353,931
2
L
Zhong Kui
11,161
657
60
4
0
300,104
0
W
Ra
13,474
793
115
7
0
358,489
0
L
Anhur
11,697
688
56
3
0
251,960
3
L
Kuzenbo
12,032
708
34
2
0
326,328
3
W
Gilgamesh
13,273
781
42
2
0
367,260
1
W
Athena
13,413
789
18
1
0
358,657
4
W
Hera
12,883
758
98
6
0
338,567
0
L
Achilles
11,266
663
25
1
0
333,454
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role