Player Matchup

Ganesha
Ganesha
BeefCakey
Ganesha
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 8L
1,284 Elo+
Party 2
Vamana
Vamana
Cold1798
Vamana
Level 27
God Stats
17W - 2L
1,515 SR
Queue Stats
185W - 82L
1,611 Elo+
Party 2
Nox
Nox
thebizzler
Nox
Level 49
God Stats
3W - 6L
1,323 SR
Queue Stats
43W - 29L
1,506 Elo+
Party 2
Team Averages
Level 33
1,446 SR
1,467 Elo+

VS

Team Averages
Level 93
1,423 SR
1,454 Elo+
Agni
Agni
Sakuotaku
Agni
Level 128
God Stats
0W - 1L
1,269 SR
Queue Stats
12W - 19L
1,361 Elo+
Solo
Danzaburou
Danzaburou
Shalomander2
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
King Arthur
King Arthur
xLuckkyy
King Arthur
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BeefCakey
Ganesha
12
2 / 0 / 20
9,022
820
4,001
8,368
7,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vamana
Cold1798
Vamana
14
14 / 0 / 6
9,610
874
11,681
9,672
8,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
8 / 0 / 14
9,552
868
11,012
6,884
3,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
10
0 / 5 / 0
6,406
582
7,756
8,372
2,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Shalomander2
Danzaburou
9
0 / 8 / 0
6,312
574
3,491
10,152
3,657
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
xLuckkyy
King Arthur
8
0 / 11 / 0
6,066
551
4,926
14,048
9,404
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
0
24
Kills
0
0
Deaths
24
40
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BeefCakey
Ganesha
2
0
20
12
W
Vamana
Cold1798
Vamana
14
0
6
17
L
Agni
0
5
0
0
L
Danzaburou
Shalomander2
Danzaburou
0
8
0
0
W
8
0
14
15
L
King Arthur
xLuckkyy
King Arthur
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,694
Damage
16,173
24,924
Taken
32,572
19,381
Mitigated
15,654
9,438
Healing
1,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BeefCakey
Ganesha
4,001
496
0
2,908
8,368
7,650
574
2,428
5,847
16,252
0
W
Vamana
Cold1798
Vamana
11,681
5,646
0
4,212
9,672
8,596
910
3,099
6,544
0
25,756
L
Agni
7,756
818
0
513
8,372
2,593
0
3,181
4,890
25,369
0
L
Danzaburou
Shalomander2
Danzaburou
3,491
1,601
0
403
10,152
3,657
0
4,082
5,709
0
11,151
W
11,012
807
178
2,140
6,884
3,135
1,276
2,500
4,199
44,151
0
L
King Arthur
xLuckkyy
King Arthur
4,926
819
0
413
14,048
9,404
0
7,651
5,899
0
13,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,184
Gold Earned
18,784
117
Minions Killed
75
7
Camps Cleared
2
604,449
Distance Traveled
450,205
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,022
820
3
0
1
203,971
1
W
Vamana
9,610
874
42
4
1
218,915
2
L
Agni
6,406
582
34
3
1
143,908
1
L
Danzaburou
6,312
574
24
2
0
150,999
0
W
Nox
9,552
868
72
7
5
181,563
4
L
King Arthur
6,066
551
17
2
1
155,298
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role