Player Matchup

Medusa
Medusa
Ladarrion10
Medusa
Level 124
God Stats
2W - 2L
1,118 SR
Queue Stats
59W - 68L
1,395 Elo+
Party 3
Anubis
Anubis
LowkeyBlaq_CLAP
Anubis
Level 79
God Stats
22W - 10L
1,639 SR
Queue Stats
227W - 224L
1,477 Elo+
Party 1
Jing Wei
Jing Wei
SirJCactus
Jing Wei
Level 112
God Stats
1W - 0L
1,250 SR
Queue Stats
17W - 35L
1,324 Elo+
Party 3
Arachne
Arachne
brandoncrisp89
Arachne
Level 88
God Stats
6W - 2L
1,436 SR
Queue Stats
36W - 56L
1,287 Elo+
Solo
Shiva
Shiva
mista_iceee
Shiva
Level 69
God Stats
3W - 5L
1,185 SR
Queue Stats
66W - 86L
1,429 Elo+
Party 1
Team Averages
Level 94
1,325 SR
1,382 Elo+

VS

Team Averages
Level 64
1,576 SR
1,436 Elo+
Nu Wa
Nu Wa
ENDLESS_TRUTH
Nu Wa
Level 106
God Stats
60W - 52L
1,561 SR
Queue Stats
498W - 495L
1,472 Elo+
Solo
Sun Wukong
Sun Wukong
Xblaster5564
Sun Wukong
Level 30
God Stats
4W - 2L
1,686 SR
Queue Stats
13W - 14L
1,476 Elo+
Party 2
Horus
Horus
dublinvision
Horus
Level 87
God Stats
4W - 3L
1,482 SR
Queue Stats
290W - 294L
1,430 Elo+
Party 2
Heimdallr
Heimdallr
godkong538
Heimdallr
Level 6
God Stats
0W - 5L
1,652 SR
Queue Stats
1W - 7L
1,263 Elo+
Party 2
Cliodhna
Cliodhna
perfectionies
Cliodhna
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
181W - 198L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
4 / 5 / 6
13,165
527
17,480
20,548
7,697
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Bow

Short Bow

+15%
Attack Speed

20
11 / 2 / 6
14,751
590
16,287
18,027
7,369
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
SirJCactus
Jing Wei
18
2 / 9 / 8
11,514
461
7,589
22,463
5,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 0 / 3
13,226
529
11,740
25,821
9,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 5 / 8
11,580
463
11,619
17,961
14,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 5
11,319
453
21,915
9,151
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Xblaster5564
Sun Wukong
16
2 / 3 / 4
10,282
411
6,272
14,715
5,853
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
6 / 4 / 8
11,462
458
15,592
30,707
24,433
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
godkong538
Heimdallr
16
3 / 11 / 4
10,680
427
10,473
18,302
6,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
perfectionies
Cliodhna
19
6 / 9 / 4
11,999
480
19,193
22,462
8,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
45
31
Kills
20
21
Deaths
31
31
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
4
5
1.38
W
Medusa
4
5
6
1.4
W
11
2
6
7
W
Jing Wei
SirJCactus
Jing Wei
2
9
8
0.67
L
Sun Wukong
Xblaster5564
Sun Wukong
2
3
4
1.33
W
6
0
3
7.5
L
6
4
8
2.5
L
Heimdallr
godkong538
Heimdallr
3
11
4
0.45
W
8
5
8
2.4
L
Cliodhna
perfectionies
Cliodhna
6
9
4
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,715
Damage
73,445
104,820
Taken
95,337
45,063
Mitigated
48,137
36,481
Healing
22,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,915
6,007
40
1,697
9,151
2,298
495
3,903
5,169
82,018
0
W
Medusa
17,480
6,313
0
5,043
20,548
7,697
1,704
3,496
16,768
1,687
111,554
W
16,287
449
487
12,106
18,027
7,369
1,374
6,556
10,896
120,806
0
W
Jing Wei
SirJCactus
Jing Wei
7,589
5,551
0
6,742
22,463
5,903
4,013
2,759
19,254
0
72,488
L
Sun Wukong
Xblaster5564
Sun Wukong
6,272
610
0
5,380
14,715
5,853
1,147
2,880
11,795
0
58,559
W
11,740
7,728
0
8,579
25,821
9,382
270
4,097
21,377
0
134,942
L
15,592
7,695
1,254
8,738
30,707
24,433
342
3,888
26,543
0
70,834
L
Heimdallr
godkong538
Heimdallr
10,473
4,476
0
0
18,302
6,876
1,252
2,828
15,276
0
66,173
W
11,619
4,536
462
3,062
17,961
14,712
1,189
3,274
13,820
0
45,431
L
Cliodhna
perfectionies
Cliodhna
19,193
2,094
0
5,772
22,462
8,677
384
3,088
19,241
0
90,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,236
Gold Earned
55,742
754
Minions Killed
556
0
Camps Cleared
0
2,407,641
Distance Traveled
2,223,905
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,319
453
136
5
0
451,551
2
W
Medusa
13,165
527
172
7
0
427,053
5
W
Anubis
14,751
590
227
9
0
413,334
0
W
Jing Wei
11,514
461
137
5
0
499,459
7
L
Sun Wukong
10,282
411
91
4
0
459,165
0
W
Arachne
13,226
529
167
7
0
611,422
5
L
Horus
11,462
458
88
4
0
480,693
5
L
Heimdallr
10,680
427
113
5
0
353,149
0
W
Shiva
11,580
463
51
2
0
456,373
0
L
Cliodhna
11,999
480
128
5
0
479,347
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role