Player Matchup

Thanatos
Thanatos
Astvckz
Thanatos
Level 112
God Stats
42W - 38L
1,630 SR
Queue Stats
384W - 357L
1,536 Elo+
Party 1
Agni
Agni
Jake Snake 918
Agni
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 91L
1,562 Elo+
Party 1
Medusa
Medusa
itzOof_
Medusa
Level 108
God Stats
11W - 8L
1,783 SR
Queue Stats
80W - 72L
1,588 Elo+
Solo
Vamana
Vamana
juniormoreira
Vamana
Level 129
God Stats
1W - 2L
1,532 SR
Queue Stats
474W - 470L
1,562 Elo+
Solo
Apollo
Apollo
kameshtagore
Apollo
Level 127
God Stats
84W - 99L
1,525 SR
Queue Stats
345W - 325L
1,583 Elo+
Solo
Team Averages
Level 113
1,594 SR
1,566 Elo+

VS

Team Averages
Level 125
1,562 SR
1,679 Elo+
Ah Muzen Cab
Ah Muzen Cab
Frostmave
Ah Muzen Cab
Level 160
God Stats
3W - 2L
1,701 SR
Queue Stats
181W - 149L
1,710 Elo+
Party 2
Xing Tian
Xing Tian
JonathanVduh
Xing Tian
Level 155
God Stats
2W - 3L
1,317 SR
Queue Stats
277W - 224L
1,705 Elo+
Party 2
Loki
Loki
PSwentPC
Loki
Level 25
God Stats
5W - 0L
1,793 SR
Queue Stats
40W - 11L
1,751 Elo+
Party 2
Thoth
Thoth
PabloEscobroke
Thoth
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 115L
1,668 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Tądpole
Cu Chulainn
Level 144
God Stats
7W - 4L
1,497 SR
Queue Stats
100W - 79L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Astvckz
Thanatos
18
1 / 8 / 3
10,583
481
6,952
18,935
8,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 7 / 2
11,135
506
9,339
13,881
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
itzOof_
Medusa
15
2 / 9 / 2
10,377
472
7,063
16,736
4,172
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 6 / 6
9,532
433
11,124
26,845
17,368
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
20
4 / 5 / 2
12,193
554
11,776
17,556
4,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Frostmave
Ah Muzen Cab
20
8 / 0 / 8
14,069
640
24,584
13,609
5,694
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
JonathanVduh
Xing Tian
18
3 / 1 / 18
13,102
596
10,646
22,485
29,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
20
14 / 1 / 8
14,426
656
14,418
14,146
5,501
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 4 / 7
12,620
574
10,384
14,416
4,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Tądpole
Cu Chulainn
19
6 / 3 / 12
13,111
596
10,550
16,439
20,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
88
9
Kills
35
35
Deaths
9
15
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Astvckz
Thanatos
1
8
3
0.31
W
Ah Muzen Cab
Frostmave
Ah Muzen Cab
8
0
8
12
L
2
7
2
0.43
W
Xing Tian
JonathanVduh
Xing Tian
3
1
18
12
W
Loki
14
1
8
18
W
4
4
7
1.88
W
Cu Chulainn
Tądpole
Cu Chulainn
6
3
12
4
L
Medusa
itzOof_
Medusa
2
9
2
0.33
L
0
6
6
0.5
L
Apollo
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,254
Damage
70,582
93,953
Taken
81,095
38,272
Mitigated
65,512
28,030
Healing
20,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Astvckz
Thanatos
6,952
1,389
0
13,839
18,935
8,477
0
1,894
16,875
0
88,313
W
Ah Muzen Cab
Frostmave
Ah Muzen Cab
24,584
10,090
0
8,817
13,609
5,694
9,225
1,925
11,684
0
129,275
L
9,339
245
0
1,751
13,881
3,356
0
3,158
10,473
66,952
0
W
Xing Tian
JonathanVduh
Xing Tian
10,646
773
3,610
4,025
22,485
29,577
157
3,566
18,919
33,648
0
W
Loki
14,418
4,675
0
368
14,146
5,501
2,576
2,356
11,585
0
104,156
W
10,384
389
0
2,212
14,416
4,347
1,174
1,806
12,610
81,866
0
W
Cu Chulainn
Tądpole
Cu Chulainn
10,550
2,287
0
1,754
16,439
20,393
2,634
3,213
13,226
262
68,746
L
Medusa
itzOof_
Medusa
7,063
3,351
0
2,355
16,736
4,172
1,612
4,116
12,291
0
55,283
L
11,124
2,286
15
5,519
26,845
17,368
270
6,965
19,706
9,380
42,133
L
Apollo
11,776
5,145
0
4,551
17,556
4,899
2,936
5,439
12,024
0
92,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,820
Gold Earned
67,328
640
Minions Killed
588
0
Camps Cleared
0
1,951,890
Distance Traveled
2,291,901
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,583
481
131
6
0
410,367
6
W
Ah Muzen Cab
14,069
640
200
9
0
469,859
6
L
Agni
11,135
506
128
6
0
365,683
5
W
Xing Tian
13,102
596
21
1
0
465,159
2
W
Loki
14,426
656
129
6
0
522,281
2
W
Thoth
12,620
574
116
5
0
391,944
6
W
Cu Chulainn
13,111
596
122
6
0
442,658
4
L
Medusa
10,377
472
114
5
0
376,727
1
L
Vamana
9,532
433
90
4
0
425,066
6
L
Apollo
12,193
554
177
8
0
374,047
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role