Player Matchup

Jing Wei
Jing Wei
Syrd Cheese
Jing Wei
Level 25
God Stats
5W - 7L
1,578 SR
Queue Stats
43W - 67L
1,336 Elo+
Party 1
Baron Samedi
Baron Samedi
aVibeChecker
Baron Samedi
Level 47
God Stats
4W - 2L
1,500 SR
Queue Stats
89W - 84L
1,412 Elo+
Party 1
Shiva
Shiva
koopex
Shiva
Level 29
God Stats
7W - 6L
1,486 SR
Queue Stats
82W - 83L
1,344 Elo+
Party 1
Team Averages
Level 34
1,521 SR
1,364 Elo+

VS

Team Averages
Level 78
1,591 SR
1,498 Elo+
Nu Wa
Nu Wa
FailuersTV
Nu Wa
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 63L
1,229 Elo+
Solo
Atlas
Atlas
Ursagriff
Atlas
Level 128
God Stats
137W - 99L
1,613 SR
Queue Stats
209W - 197L
1,642 Elo+
Party 2
Cu Chulainn
Cu Chulainn
sageturtl
Cu Chulainn
Level 64
God Stats
3W - 4L
1,658 SR
Queue Stats
31W - 33L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Syrd Cheese
Jing Wei
10
0 / 5 / 0
7,018
585
4,125
11,857
4,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
aVibeChecker
Baron Samedi
12
0 / 6 / 2
7,542
629
11,370
13,098
4,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
koopex
Shiva
11
2 / 5 / 0
7,657
638
7,080
12,374
7,680
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
14
3 / 2 / 10
9,256
771
11,897
6,356
1,891
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
Ursagriff
Atlas
15
6 / 0 / 10
10,250
854
12,779
9,161
8,786
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
sageturtl
Cu Chulainn
14
7 / 0 / 6
10,093
841
6,387
10,404
8,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
42
2
Kills
16
16
Deaths
2
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
3
2
10
4
L
Jing Wei
Syrd Cheese
Jing Wei
0
5
0
0
W
Atlas
Ursagriff
Atlas
6
0
10
11
L
Baron Samedi
aVibeChecker
Baron Samedi
0
6
2
0.17
L
Shiva
koopex
Shiva
2
5
0
0.4
W
Cu Chulainn
sageturtl
Cu Chulainn
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,575
Damage
31,063
37,329
Taken
25,921
16,935
Mitigated
18,867
10,046
Healing
4,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
11,897
4,566
0
280
6,356
1,891
1,724
2,362
3,717
37,540
0
L
Jing Wei
Syrd Cheese
Jing Wei
4,125
2,338
132
3,234
11,857
4,388
0
8,522
3,335
0
22,966
W
Atlas
Ursagriff
Atlas
12,779
5,097
740
2,185
9,161
8,786
604
4,248
4,283
27,724
0
L
Baron Samedi
aVibeChecker
Baron Samedi
11,370
1,208
1,010
3,477
13,098
4,867
0
9,742
3,356
27,014
0
L
Shiva
koopex
Shiva
7,080
1,099
696
1,497
12,374
7,680
0
8,699
3,675
0
23,991
W
Cu Chulainn
sageturtl
Cu Chulainn
6,387
1,202
0
1,156
10,404
8,190
474
4,141
5,602
3,736
12,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,217
Gold Earned
29,599
116
Minions Killed
115
5
Camps Cleared
6
621,930
Distance Traveled
680,125
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,256
771
53
4
3
220,527
3
L
Jing Wei
7,018
585
44
4
1
215,727
0
W
Atlas
10,250
854
29
2
2
230,525
2
L
Baron Samedi
7,542
629
49
4
2
192,131
3
L
Shiva
7,657
638
23
2
2
214,072
2
W
Cu Chulainn
10,093
841
33
3
1
229,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role