Player Matchup

Neith
Neith
KKTRIP
Neith
Level 5
God Stats
0W - 10L
1,003 SR
Queue Stats
0W - 11L
988 Elo+
Party 2
Achilles
Achilles
KnickAtNight642
Achilles
Level 85
God Stats
0W - 4L
1,172 SR
Queue Stats
30W - 60L
1,306 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Savos97
Morgan Le Fay
Level 68
God Stats
0W - 4L
1,115 SR
Queue Stats
53W - 70L
1,261 Elo+
Party 2
Team Averages
Level 53
1,097 SR
1,185 Elo+

VS

Team Averages
Level 98
1,559 SR
1,492 Elo+
Bacchus
Bacchus
Jxeio
Bacchus
Level 23
God Stats
10W - 1L
1,500 SR
Queue Stats
10W - 1L
1,500 Elo+
Party 1
Shiva
Shiva
MildlyInconvient
Shiva
Level 110
God Stats
3W - 2L
1,677 SR
Queue Stats
44W - 34L
1,500 Elo+
Party 1
Zeus
Zeus
Resuky
Zeus
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
156W - 105L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KKTRIP
Neith
9
0 / 9 / 0
6,400
533
3,583
9,368
3,127
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
11
2 / 8 / 0
8,308
692
6,511
15,062
7,010
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Savos97
Morgan Le Fay
10
0 / 10 / 2
7,347
612
6,846
10,875
4,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jxeio
Bacchus
14
6 / 0 / 16
10,433
869
4,774
7,936
10,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

15
16 / 2 / 6
11,134
928
13,762
13,075
17,036
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Zeus
Resuky
Zeus
13
5 / 0 / 8
9,211
768
11,477
5,973
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
57
2
Kills
27
27
Deaths
2
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Jxeio
Bacchus
6
0
16
14
L
Neith
KKTRIP
Neith
0
9
0
0
L
Achilles
2
8
0
0.25
W
16
2
6
9.5
W
Zeus
Resuky
Zeus
5
0
8
9
L
Morgan Le Fay
Savos97
Morgan Le Fay
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,940
Damage
30,013
35,305
Taken
26,984
14,277
Mitigated
28,961
3,074
Healing
6,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Jxeio
Bacchus
4,774
708
192
1,584
7,936
10,229
401
2,508
5,198
11,949
0
L
Neith
KKTRIP
Neith
3,583
2,249
0
793
9,368
3,127
0
3,766
5,602
0
9,763
L
Achilles
6,511
1,834
195
1,413
15,062
7,010
0
8,532
6,530
0
16,888
W
13,762
2,300
444
1,321
13,075
17,036
604
3,099
9,756
0
38,049
W
Zeus
Resuky
Zeus
11,477
1,725
43
2,764
5,973
1,696
1,003
1,071
4,860
42,356
0
L
Morgan Le Fay
Savos97
Morgan Le Fay
6,846
2,134
0
673
10,875
4,140
0
4,180
6,695
23,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,055
Gold Earned
30,778
66
Minions Killed
146
2
Camps Cleared
8
487,602
Distance Traveled
648,740
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,433
869
13
1
0
220,061
3
L
Neith
6,400
533
11
1
2
144,177
0
L
Achilles
8,308
692
23
2
0
182,748
1
W
Shiva
11,134
928
52
4
2
242,343
1
W
Zeus
9,211
768
81
7
6
186,336
2
L
Morgan Le Fay
7,347
612
32
3
0
160,677
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role