Player Matchup

Sobek
Sobek
Bricksquad_12313
Sobek
Level 116
God Stats
3W - 2L
1,552 SR
Queue Stats
61W - 83L
1,556 Elo+
Party 1
Zeus
Zeus
Duckg0quack
Zeus
Level 154
God Stats
2W - 2L
1,665 SR
Queue Stats
72W - 93L
1,579 Elo+
Party 1
Awilix
Awilix
bricksquad_904
Awilix
Level 135
God Stats
1W - 1L
1,724 SR
Queue Stats
42W - 74L
1,524 Elo+
Party 1
Medusa
Medusa
cowgomoo386
Medusa
Level 155
God Stats
1W - 2L
1,295 SR
Queue Stats
75W - 97L
1,559 Elo+
Party 1
Shiva
Shiva
gotnill
Shiva
Level 106
God Stats
21W - 22L
1,668 SR
Queue Stats
45W - 63L
1,559 Elo+
Party 1
Team Averages
Level 133
1,581 SR
1,556 Elo+

VS

Team Averages
Level 133
1,689 SR
1,626 Elo+
Cerberus
Cerberus
Da1n_only_omega
Cerberus
Level 120
God Stats
8W - 5L
1,917 SR
Queue Stats
59W - 51L
1,638 Elo+
Party 2
Ah Puch
Ah Puch
MoronicTryHard
Ah Puch
Level 146
God Stats
47W - 32L
1,842 SR
Queue Stats
256W - 226L
1,662 Elo+
Party 2
Thanatos
Thanatos
Mytharria
Thanatos
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
217W - 167L
1,694 Elo+
Party 2
Hachiman
Hachiman
Sojiro_Kurokami
Hachiman
Level 101
God Stats
11W - 19L
1,357 SR
Queue Stats
830W - 730L
1,556 Elo+
Solo
Poseidon
Poseidon
theblackbutler5
Poseidon
Level 148
God Stats
2W - 0L
1,829 SR
Queue Stats
292W - 248L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
6,495
500
5,813
11,117
8,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
1 / 3 / 1
6,808
524
1,765
4,822
1,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 6 / 3
7,072
544
3,614
12,634
2,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
14
2 / 0 / 1
8,258
635
1,821
5,085
1,524
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
gotnill
Shiva
12
0 / 4 / 2
6,585
507
3,371
12,517
8,599
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
2 / 0 / 2
7,098
546
5,725
9,358
8,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 0 / 9
8,069
621
9,793
8,775
4,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Thanatos
Mytharria
Thanatos
15
10 / 2 / 1
9,001
692
8,763
10,064
3,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Hachiman
14
0 / 0 / 0
7,495
577
2,921
3,099
1,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
12
1 / 4 / 3
6,980
537
4,744
7,312
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
6
Kills
14
14
Deaths
6
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
Cerberus
2
0
2
3
L
1
3
1
0.5
W
1
0
9
5.5
W
Thanatos
Mytharria
Thanatos
10
2
1
5.25
W
Hachiman
0
0
0
0
L
3
6
3
0.75
L
Medusa
2
0
1
2.5
L
Shiva
gotnill
Shiva
0
4
2
0.25
W
Poseidon
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,384
Damage
31,946
46,175
Taken
38,608
22,843
Mitigated
20,193
13,716
Healing
20,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,813
623
0
4,840
11,117
8,739
0
5,317
5,800
18,578
3,639
W
Cerberus
5,725
307
0
3,661
9,358
8,055
153
3,385
5,973
18,843
0
L
1,765
86
0
242
4,822
1,208
0
2,385
2,437
43,093
0
W
9,793
386
0
5,233
8,775
4,713
0
426
8,349
49,397
0
W
Thanatos
Mytharria
Thanatos
8,763
3,180
0
11,001
10,064
3,949
0
240
9,824
0
55,847
W
Hachiman
2,921
1,562
0
687
3,099
1,047
0
354
2,745
0
59,216
L
3,614
570
0
3,450
12,634
2,773
0
3,492
9,142
0
32,228
L
Medusa
1,821
937
0
1,108
5,085
1,524
0
1,288
3,797
0
55,137
L
Shiva
gotnill
Shiva
3,371
376
203
3,873
12,517
8,599
0
7,780
4,737
0
32,665
W
Poseidon
4,744
474
0
250
7,312
2,429
263
2,154
5,158
49,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,218
Gold Earned
38,643
411
Minions Killed
452
0
Camps Cleared
0
1,322,455
Distance Traveled
1,366,222
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,495
500
19
1
0
273,858
6
W
Cerberus
7,098
546
28
2
0
269,428
4
L
Zeus
6,808
524
107
8
0
252,244
5
W
Ah Puch
8,069
621
94
7
0
284,665
2
W
Thanatos
9,001
692
114
9
0
298,345
0
W
Hachiman
7,495
577
120
9
0
253,795
2
L
Awilix
7,072
544
61
5
0
278,205
2
L
Medusa
8,258
635
138
11
0
255,044
0
L
Shiva
6,585
507
86
7
0
263,104
0
W
Poseidon
6,980
537
96
7
0
259,989
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role