Player Matchup

Zeus
Zeus
Equinox_Echoo
Zeus
Level 106
God Stats
0W - 1L
1,370 SR
Queue Stats
58W - 61L
1,542 Elo+
Party 2
Hun Batz
Hun Batz
PercAddict_UwU
Hun Batz
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 27L
1,459 Elo+
Party 2
Shiva
Shiva
RinnyFolx
Shiva
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,476 Elo+
Party 2
Zhong Kui
Zhong Kui
TTV-BURGER-BOI
Zhong Kui
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 40L
1,544 Elo+
Party 2
Heimdallr
Heimdallr
WASIAN_58
Heimdallr
Level 15
God Stats
1W - 3L
1,710 SR
Queue Stats
15W - 15L
1,511 Elo+
Party 2
Team Averages
Level 64
1,516 SR
1,507 Elo+

VS

Team Averages
Level 89
1,562 SR
1,400 Elo+
Ne Zha
Ne Zha
OhGProdigyy
Ne Zha
Level 102
God Stats
22W - 22L
1,427 SR
Queue Stats
114W - 98L
1,419 Elo+
Party 1
Xing Tian
Xing Tian
OmgPlzDontGankMe
Xing Tian
Level 49
God Stats
4W - 1L
1,538 SR
Queue Stats
240W - 191L
1,630 Elo+
Solo
Sol
Sol
itzqqqqq
Sol
Level 152
God Stats
4W - 7L
1,439 SR
Queue Stats
192W - 170L
1,491 Elo+
Party 1
Ullr
Ullr
randallsoraw
Ullr
Level 28
God Stats
2W - 2L
1,510 SR
Queue Stats
11W - 11L
1,315 Elo+
Party 1
Chaac
Chaac
stahl1025
Chaac
Level 116
God Stats
1W - 1L
1,893 SR
Queue Stats
7W - 7L
1,145 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 5
11,141
1,114
13,953
11,682
3,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
16
3 / 14 / 6
10,855
1,086
14,446
22,632
8,705
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
RinnyFolx
Shiva
16
0 / 4 / 6
10,787
1,079
5,338
15,071
18,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
TTV-BURGER-BOI
Zhong Kui
16
5 / 10 / 2
11,349
1,135
21,365
26,931
16,839
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
WASIAN_58
Heimdallr
16
1 / 12 / 7
10,342
1,034
12,029
20,730
8,447
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
19
7 / 3 / 25
12,712
1,271
12,585
10,325
4,131
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
19
5 / 1 / 32
13,284
1,328
12,472
18,734
24,850
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
21 / 1 / 19
15,132
1,513
39,710
15,647
5,218
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

18
4 / 4 / 22
11,304
1,130
12,304
13,615
5,018
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
stahl1025
Chaac
18
8 / 2 / 24
12,570
1,257
15,560
16,042
12,199
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
167
11
Kills
45
45
Deaths
11
26
Assists
122
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
W
Ne Zha
7
3
25
6.5
W
Xing Tian
5
1
32
21
L
Hun Batz
3
14
6
0.43
L
Shiva
RinnyFolx
Shiva
0
4
6
0.75
L
Zhong Kui
TTV-BURGER-BOI
Zhong Kui
5
10
2
0.6
L
Heimdallr
WASIAN_58
Heimdallr
1
12
7
0.38
W
21
1
19
30.5
W
4
4
22
3.75
W
Chaac
stahl1025
Chaac
8
2
24
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,131
Damage
92,631
97,046
Taken
74,363
56,743
Mitigated
51,416
10,936
Healing
24,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,953
697
0
310
11,682
3,836
0
5,661
6,021
34,768
0
W
Ne Zha
12,585
3,716
0
1,887
10,325
4,131
0
4,745
5,579
0
28,942
W
Xing Tian
12,472
1,098
1,243
3,071
18,734
24,850
0
7,903
10,831
30,118
0
L
Hun Batz
14,446
2,790
0
624
22,632
8,705
0
12,008
10,624
0
29,171
L
Shiva
RinnyFolx
Shiva
5,338
792
706
1,423
15,071
18,916
0
9,346
5,725
0
17,704
L
Zhong Kui
TTV-BURGER-BOI
Zhong Kui
21,365
881
14
6,327
26,931
16,839
0
12,917
14,014
38,776
0
L
Heimdallr
WASIAN_58
Heimdallr
12,029
5,689
0
1,532
20,730
8,447
0
12,567
8,163
0
24,881
W
39,710
18,618
0
8,529
15,647
5,218
0
8,677
6,970
74,219
0
W
12,304
7,414
0
487
13,615
5,018
0
7,411
6,204
0
23,235
W
Chaac
stahl1025
Chaac
15,560
1,634
212
8,625
16,042
12,199
0
6,582
8,984
503
24,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,474
Gold Earned
65,002
155
Minions Killed
195
5
Camps Cleared
12
890,513
Distance Traveled
1,078,536
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,141
1,114
35
4
2
177,990
0
W
Ne Zha
12,712
1,271
27
3
6
238,987
1
W
Xing Tian
13,284
1,328
30
3
0
227,470
0
L
Hun Batz
10,855
1,086
27
3
0
182,455
0
L
Shiva
10,787
1,079
35
4
0
173,298
0
L
Zhong Kui
11,349
1,135
43
4
2
188,410
0
L
Heimdallr
10,342
1,034
15
2
1
168,360
0
W
Sol
15,132
1,513
86
9
5
194,751
0
W
Ullr
11,304
1,130
31
3
0
208,178
0
W
Chaac
12,570
1,257
21
2
1
209,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role