Player Matchup

Athena
Athena
AshtenTheMan
Athena
Level 67
God Stats
2W - 3L
1,587 SR
Queue Stats
6W - 10L
1,541 Elo+
Party 2
Hou Yi
Hou Yi
HardStpdad
Hou Yi
Level 155
God Stats
10W - 8L
1,635 SR
Queue Stats
276W - 243L
1,555 Elo+
Party 2
Awilix
Awilix
MythicalSnake
Awilix
Level 160
God Stats
18W - 16L
1,587 SR
Queue Stats
59W - 58L
1,547 Elo+
Party 1
Achilles
Achilles
RockyBalNoah
Achilles
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
198W - 198L
1,538 Elo+
Party 2
Baron Samedi
Baron Samedi
Theanisz
Baron Samedi
Level 158
God Stats
3W - 0L
1,401 SR
Queue Stats
54W - 55L
1,560 Elo+
Party 1
Team Averages
Level 140
1,542 SR
1,548 Elo+

VS

Team Averages
Level 148
1,597 SR
1,505 Elo+
Scylla
Scylla
 
Scylla
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
AmadorMariscal
Mercury
Level 159
God Stats
1W - 5L
1,633 SR
Queue Stats
95W - 117L
1,450 Elo+
Party 3
Izanami
Izanami
Amyewe
Izanami
Level 160
God Stats
2W - 3L
1,732 SR
Queue Stats
91W - 95L
1,611 Elo+
Party 3
Geb
Geb
TELESCOPE87
Geb
Level 160
God Stats
3W - 4L
1,499 SR
Queue Stats
105W - 109L
1,497 Elo+
Party 3
Chaac
Chaac
nayalejandre
Chaac
Level 155
God Stats
3W - 4L
1,622 SR
Queue Stats
101W - 125L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
1 / 5 / 24
11,632
506
8,649
29,473
29,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
HardStpdad
Hou Yi
19
6 / 5 / 14
12,781
556
11,318
19,942
7,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
27 / 2 / 10
16,290
708
33,292
20,523
9,043
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
RockyBalNoah
Achilles
19
6 / 2 / 11
13,403
583
17,401
23,197
27,523
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Theanisz
Baron Samedi
20
12 / 1 / 16
14,243
619
25,413
20,618
10,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
3 / 12 / 3
10,439
454
16,361
17,109
4,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 14 / 3
10,694
465
11,560
22,953
6,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
Amyewe
Izanami
17
7 / 8 / 3
11,833
514
21,395
20,267
6,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 10 / 7
9,531
414
9,360
26,621
29,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
2 / 8 / 2
11,500
500
13,826
28,902
23,753
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
33
52
Kills
15
15
Deaths
52
75
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
12
3
0.38
L
1
14
3
0.18
L
Izanami
Amyewe
Izanami
7
8
3
1.06
W
Athena
1
5
24
2.6
W
Hou Yi
HardStpdad
Hou Yi
6
5
14
2.6
W
27
2
10
16
W
Achilles
RockyBalNoah
Achilles
6
2
11
5.75
L
2
10
7
0.55
W
Baron Samedi
Theanisz
Baron Samedi
12
1
16
20
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,073
Damage
72,502
113,753
Taken
115,852
83,621
Mitigated
71,331
50,184
Healing
15,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
16,361
1,482
0
811
17,109
4,863
33
5,882
10,863
60,241
0
L
11,560
4,367
0
1,491
22,953
6,153
0
7,592
14,956
0
74,348
L
Izanami
Amyewe
Izanami
21,395
14,246
0
5,479
20,267
6,745
3,839
5,096
15,037
0
91,888
W
Athena
8,649
2,390
0
6,290
29,473
29,453
848
10,826
18,095
19,172
0
W
Hou Yi
HardStpdad
Hou Yi
11,318
5,709
0
8,736
19,942
7,118
5,231
4,672
15,270
0
89,282
W
33,292
13,540
0
10,687
20,523
9,043
4,934
5,608
14,915
0
124,200
W
Achilles
RockyBalNoah
Achilles
17,401
4,649
0
7,058
23,197
27,523
2,071
4,615
18,582
0
84,169
L
9,360
1,234
0
2,318
26,621
29,817
0
7,404
18,458
23,604
0
W
Baron Samedi
Theanisz
Baron Samedi
25,413
1,516
5,306
12,107
20,618
10,484
4,279
7,423
13,195
95,091
4,326
L
13,826
1,826
0
5,774
28,902
23,753
494
6,821
21,556
5,362
68,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,349
Gold Earned
53,997
566
Minions Killed
512
0
Camps Cleared
0
2,328,884
Distance Traveled
1,933,833
17
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,439
454
76
3
0
350,647
1
L
Mercury
10,694
465
118
5
0
433,485
5
L
Izanami
11,833
514
147
6
0
362,421
8
W
Athena
11,632
506
28
1
0
476,724
10
W
Hou Yi
12,781
556
97
4
0
386,889
2
W
Awilix
16,290
708
147
6
0
551,493
1
W
Achilles
13,403
583
131
6
0
476,099
4
L
Geb
9,531
414
28
1
0
407,427
7
W
Baron Samedi
14,243
619
163
7
0
437,679
0
L
Chaac
11,500
500
143
6
0
379,853
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role