Player Matchup

Arachne
Arachne
Gareetto
Arachne
Level 84
God Stats
13W - 7L
1,650 SR
Queue Stats
99W - 65L
1,563 Elo+
Party 3
Shiva
Shiva
PoisonVeto
Shiva
Level 86
God Stats
5W - 1L
1,500 SR
Queue Stats
27W - 21L
1,501 Elo+
Party 2
Ah Puch
Ah Puch
TalksikTryhard
Ah Puch
Level 75
God Stats
5W - 3L
1,568 SR
Queue Stats
11W - 18L
1,371 Elo+
Party 3
Cthulhu
Cthulhu
dracounltd
Cthulhu
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 31L
1,514 Elo+
Party 2
Izanami
Izanami
meathead22146
Izanami
Level 152
God Stats
5W - 2L
1,840 SR
Queue Stats
189W - 185L
1,537 Elo+
Solo
Team Averages
Level 95
1,612 SR
1,497 Elo+

VS

Team Averages
Level 109
1,523 SR
1,502 Elo+
The Morrigan
The Morrigan
Ahriyye
The Morrigan
Level 139
God Stats
5W - 4L
1,624 SR
Queue Stats
48W - 71L
1,360 Elo+
Party 1
Loki
Loki
GAmerGorl
Loki
Level 69
God Stats
0W - 1L
1,655 SR
Queue Stats
3W - 6L
1,373 Elo+
Solo
Hercules
Hercules
LBNarwhal
Hercules
Level 89
God Stats
0W - 4L
1,500 SR
Queue Stats
41W - 49L
1,621 Elo+
Solo
Aphrodite
Aphrodite
lonely-healer06
Aphrodite
Level 142
God Stats
7W - 12L
1,625 SR
Queue Stats
44W - 58L
1,511 Elo+
Party 1
Yemoja
Yemoja
lux_out
Yemoja
Level 108
God Stats
5W - 1L
1,210 SR
Queue Stats
91W - 81L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Gareetto
Arachne
20
6 / 4 / 13
13,607
800
13,043
21,046
9,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
20
10 / 3 / 10
14,338
843
24,044
20,818
28,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
2 / 5 / 13
12,341
726
16,038
12,563
4,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
dracounltd
Cthulhu
20
6 / 3 / 18
13,374
787
24,779
16,657
14,372
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Izanami
20
9 / 2 / 8
13,435
790
10,667
17,040
6,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Ahriyye
The Morrigan
18
2 / 8 / 3
10,819
636
10,398
17,504
5,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Loki
18
5 / 7 / 4
11,336
667
11,870
19,653
7,731
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
LBNarwhal
Hercules
20
4 / 4 / 3
12,129
713
12,838
20,480
12,418
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Aphrodite
lonely-healer06
Aphrodite
20
6 / 10 / 5
13,092
770
19,096
27,335
12,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
lux_out
Yemoja
18
0 / 4 / 5
11,109
653
4,243
20,972
21,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
37
33
Kills
17
17
Deaths
33
62
Assists
20
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Ahriyye
The Morrigan
2
8
3
0.44
L
Loki
5
7
4
1
W
Arachne
Gareetto
Arachne
6
4
13
3.13
L
Hercules
LBNarwhal
Hercules
4
4
3
1.38
W
Shiva
10
3
10
5
W
2
5
13
1.7
W
Cthulhu
dracounltd
Cthulhu
6
3
18
5
L
Aphrodite
lonely-healer06
Aphrodite
6
10
5
0.85
L
Yemoja
lux_out
Yemoja
0
4
5
0.63
W
Izanami
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,571
Damage
58,445
88,124
Taken
105,944
63,048
Mitigated
60,342
27,910
Healing
32,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Ahriyye
The Morrigan
10,398
1,557
466
626
17,504
5,897
0
8,922
8,087
38,138
1,507
L
Loki
11,870
2,673
0
510
19,653
7,731
0
3,601
15,355
0
33,364
W
Arachne
Gareetto
Arachne
13,043
6,758
0
7,920
21,046
9,618
1,275
7,631
13,415
0
53,933
L
Hercules
LBNarwhal
Hercules
12,838
2,503
0
4,438
20,480
12,418
0
7,964
11,546
0
57,730
W
Shiva
24,044
4,497
474
7,665
20,818
28,024
415
4,720
16,047
432
59,343
W
16,038
1,702
14
4,213
12,563
4,661
1,080
4,382
8,181
51,345
0
W
Cthulhu
dracounltd
Cthulhu
24,779
919
683
4,205
16,657
14,372
280
7,905
8,722
58,433
0
L
Aphrodite
lonely-healer06
Aphrodite
19,096
1,162
7,491
11,709
27,335
12,572
0
8,984
17,640
46,375
0
L
Yemoja
lux_out
Yemoja
4,243
1,268
4,350
2,816
20,972
21,724
0
9,372
9,828
24,789
0
W
Izanami
10,667
8,758
0
2,736
17,040
6,373
7,321
8,543
8,497
0
51,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,095
Gold Earned
58,485
345
Minions Killed
314
0
Camps Cleared
0
1,822,195
Distance Traveled
1,530,142
17
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
10,819
636
75
4
0
291,512
0
L
Loki
11,336
667
43
3
0
329,242
0
W
Arachne
13,607
800
68
4
0
393,313
4
L
Hercules
12,129
713
104
6
0
347,117
0
W
Shiva
14,338
843
71
4
0
386,044
3
W
Ah Puch
12,341
726
63
4
0
281,889
9
W
Cthulhu
13,374
787
73
4
0
406,318
1
L
Aphrodite
13,092
770
58
3
0
295,728
1
L
Yemoja
11,109
653
34
2
0
266,543
0
W
Izanami
13,435
790
70
4
0
354,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role