Player Matchup

Ra
Ra
MANGAKAIZER
Ra
Level 149
God Stats
2W - 5L
1,733 SR
Queue Stats
429W - 473L
1,482 Elo+
Solo
Jormungandr
Jormungandr
Mrhightimes365
Jormungandr
Level 42
God Stats
3W - 0L
1,285 SR
Queue Stats
185W - 182L
1,339 Elo+
Solo
Agni
Agni
TrendyDaber
Agni
Level 127
God Stats
6W - 9L
1,201 SR
Queue Stats
224W - 224L
1,469 Elo+
Solo
Raijin
Raijin
TwiztidNugg
Raijin
Level 86
God Stats
3W - 1L
1,613 SR
Queue Stats
154W - 154L
1,505 Elo+
Solo
Hercules
Hercules
xdashx01
Hercules
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 77L
1,310 Elo+
Solo
Team Averages
Level 93
1,467 SR
1,421 Elo+

VS

Team Averages
Level 75
1,500 SR
1,538 Elo+
Scylla
Scylla
 
Scylla
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
CharlieSheann
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
He Bo
He Bo
DerbMan xX rBz
He Bo
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 49L
1,604 Elo+
Party 2
Tiamat
Tiamat
moneytrain420
Tiamat
Level 104
God Stats
0W - 3L
1,500 SR
Queue Stats
49W - 52L
1,585 Elo+
Party 2
Medusa
Medusa
nukkles
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 14
9,064
906
4,450
7,997
4,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Mrhightimes365
Jormungandr
15
6 / 5 / 11
9,586
959
5,936
17,013
18,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
7 / 3 / 13
10,053
1,005
11,055
7,796
3,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
17
4 / 2 / 14
10,038
1,004
7,526
11,849
7,020
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
xdashx01
Hercules
14
5 / 3 / 11
8,942
894
5,788
9,560
5,364
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
5 / 3 / 4
8,907
891
10,503
5,910
2,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 3
6,228
623
2,144
5,225
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 5 / 3
7,032
703
4,425
7,056
2,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
4 / 4 / 6
9,041
904
10,690
10,477
5,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
nukkles
Medusa
15
5 / 8 / 5
8,946
895
11,419
10,124
3,633
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
36
24
Kills
15
15
Deaths
24
63
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
5
3
4
2.33
L
0
4
3
0.38
L
1
5
3
0.5
W
2
2
14
4.5
W
Jormungandr
Mrhightimes365
Jormungandr
6
5
11
2.3
W
7
3
13
4.5
W
Raijin
4
2
14
5.5
L
4
4
6
1.75
L
Medusa
nukkles
Medusa
5
8
5
0.94
W
Hercules
xdashx01
Hercules
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,755
Damage
39,181
54,215
Taken
38,792
39,921
Mitigated
15,444
18,627
Healing
8,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
10,503
802
1,268
1,140
5,910
2,204
0
5,676
234
23,819
0
L
2,144
163
140
517
5,225
1,730
0
4,667
558
6,677
0
L
4,425
41
497
966
7,056
2,202
0
4,393
2,663
10,030
0
W
4,450
32
5,000
3,082
7,997
4,957
972
3,366
4,631
23,631
0
W
Jormungandr
Mrhightimes365
Jormungandr
5,936
1,386
69
1,232
17,013
18,932
582
7,730
9,283
14,177
0
W
11,055
163
1,634
781
7,796
3,648
1,497
4,576
3,220
18,994
0
W
Raijin
7,526
209
1,632
2,926
11,849
7,020
775
7,701
4,148
19,326
0
L
10,690
775
61
3,533
10,477
5,675
3
8,519
1,958
23,399
0
L
Medusa
nukkles
Medusa
11,419
3,607
0
0
10,124
3,633
0
5,712
4,412
0
18,440
W
Hercules
xdashx01
Hercules
5,788
1,369
579
1,692
9,560
5,364
1,051
4,389
5,171
0
11,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,683
Gold Earned
40,154
106
Minions Killed
81
0
Camps Cleared
0
1,061,374
Distance Traveled
853,376
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,907
891
21
2
0
192,876
0
L
Ra
6,228
623
5
1
0
120,493
0
L
He Bo
7,032
703
9
1
0
205,877
0
W
Ra
9,064
906
32
3
0
189,775
1
W
Jormungandr
9,586
959
15
2
0
208,912
1
W
Agni
10,053
1,005
17
2
0
208,786
0
W
Raijin
10,038
1,004
31
3
0
227,322
0
L
Tiamat
9,041
904
34
3
0
197,693
0
L
Medusa
8,946
895
12
1
0
136,437
0
W
Hercules
8,942
894
11
1
0
226,579
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role