Player Matchup

Ymir
Ymir
Silver III
BonzaiBlunt
Ymir
Silver III
Level 88
God Stats
7W - 2L
1,715 SR
Queue Stats
50W - 51L
982 MMR
Solo
Izanami
Izanami
Silver I
GeniusMask
Izanami
Silver I
Level 105
God Stats
5W - 2L
1,681 SR
Queue Stats
216W - 242L
1,107 MMR
Party 1
Hades
Hades
Silver II
IDespectivez
Hades
Silver II
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 48L
1,098 MMR
Solo
Janus
Janus
Gold V
Silvaa2720
Janus
Gold V
Level 127
God Stats
5W - 14L
1,246 SR
Queue Stats
152W - 150L
1,200 MMR
Party 1
Apollo
Apollo
Silver I
TheLoudOnly
Apollo
Silver I
Level 132
God Stats
5W - 4L
1,500 SR
Queue Stats
237W - 231L
959 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,528 SR
1,069 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 108
1,438 SR
1,098 MMR
Gilgamesh
Gilgamesh
Silver V
AlphaVigor
Gilgamesh
Silver V
Level 146
God Stats
0W - 2L
1,275 SR
Queue Stats
17W - 42L
931 MMR
Solo
Ganesha
Ganesha
Silver III
HashBrownClown2
Ganesha
Silver III
Level 91
God Stats
0W - 2L
1,500 SR
Queue Stats
162W - 173L
893 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze IV
Zerachiel_XII
Baron Samedi
Bronze IV
Level 103
God Stats
4W - 4L
1,376 SR
Queue Stats
5W - 14L
1,167 MMR
Party 3
Charybdis
Charybdis
Silver I
aJio l cric
Charybdis
Silver I
Level 75
God Stats
0W - 4L
1,545 SR
Queue Stats
39W - 62L
1,367 MMR
Party 2
Tiamat
Tiamat
Silver V
jokerumbrellabtr
Tiamat
Silver V
Level 127
God Stats
28W - 30L
1,495 SR
Queue Stats
71W - 90L
1,132 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 19
11,549
550
8,282
21,067
23,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
GeniusMask
Izanami
19
7 / 4 / 7
12,559
598
14,384
14,704
5,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
0 / 2 / 6
12,448
593
8,435
17,184
10,097
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Janus
19
10 / 1 / 7
13,111
624
15,803
10,788
4,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
20
14 / 1 / 8
13,890
661
17,771
14,362
5,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bans
ShivaAchillesPoseidonCliodhna

VS

Bans
JormungandrPeleBastetNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlphaVigor
Gilgamesh
16
1 / 9 / 2
9,239
440
7,698
20,641
9,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 6 / 2
8,938
426
7,383
23,962
26,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Zerachiel_XII
Baron Samedi
16
1 / 5 / 1
9,081
432
8,243
17,454
10,812
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
aJio l cric
Charybdis
16
3 / 8 / 0
9,841
469
6,916
16,443
5,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 5 / 1
9,820
468
8,090
12,935
7,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
14
32
Kills
8
8
Deaths
33
47
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AlphaVigor
Gilgamesh
1
9
2
0.22
W
1
0
19
10.5
W
Izanami
GeniusMask
Izanami
7
4
7
2.63
L
1
6
2
0.33
W
0
2
6
1.5
W
Janus
10
1
7
13.5
W
Apollo
14
1
8
18
L
Baron Samedi
Zerachiel_XII
Baron Samedi
1
5
1
0.3
L
Charybdis
aJio l cric
Charybdis
3
8
0
0.38
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,675
Damage
38,330
78,105
Taken
91,435
49,671
Mitigated
59,157
31,441
Healing
18,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AlphaVigor
Gilgamesh
7,698
2,303
0
4,054
20,641
9,190
0
8,322
12,319
0
62,909
W
8,282
1,650
190
6,447
21,067
23,695
343
4,059
16,828
36,505
0
W
Izanami
GeniusMask
Izanami
14,384
9,638
0
6,819
14,704
5,781
4,821
3,162
11,530
0
94,789
L
7,383
415
217
3,412
23,962
26,150
36
7,128
16,834
38,488
0
W
8,435
573
210
9,708
17,184
10,097
652
8,771
8,321
87,060
0
W
Janus
15,803
1,030
158
3,456
10,788
4,199
1,513
2,742
7,909
99,107
1,561
W
Apollo
17,771
9,226
0
4,453
14,362
5,899
3,503
5,256
8,954
0
116,323
L
Baron Samedi
Zerachiel_XII
Baron Samedi
8,243
1,160
502
3,082
17,454
10,812
333
5,053
12,401
56,293
0
L
Charybdis
aJio l cric
Charybdis
6,916
2,459
0
4,826
16,443
5,294
0
6,384
10,059
0
64,962
L
8,090
504
0
2,685
12,935
7,711
1,558
5,584
7,351
53,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,557
Gold Earned
46,919
720
Minions Killed
497
0
Camps Cleared
0
2,074,089
Distance Traveled
1,796,049
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,239
440
113
5
0
390,723
1
W
Ymir
11,549
550
39
2
0
433,066
5
W
Izanami
12,559
598
145
7
0
373,448
1
L
Ganesha
8,938
426
25
1
0
370,825
3
W
Hades
12,448
593
188
9
0
357,455
11
W
Janus
13,111
624
191
9
0
456,428
7
W
Apollo
13,890
661
157
7
0
453,692
0
L
Baron Samedi
9,081
432
95
5
0
311,444
0
L
Charybdis
9,841
469
155
7
0
349,627
0
L
Tiamat
9,820
468
109
5
0
373,430
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role