Player Matchup

Agni
Agni
 
Agni
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
DосtоrFаtе
Thoth
Level 158
God Stats
4W - 3L
1,869 SR
Queue Stats
75W - 84L
1,538 Elo+
Solo
Thor
Thor
Norahc
Thor
Level 160
God Stats
2W - 4L
1,283 SR
Queue Stats
765W - 739L
1,498 Elo+
Solo
Cu Chulainn
Cu Chulainn
a_F75B
Cu Chulainn
Level 156
God Stats
2W - 4L
1,122 SR
Queue Stats
186W - 179L
1,552 Elo+
Solo
Rama
Rama
parch88
Rama
Level 160
God Stats
4W - 7L
1,725 SR
Queue Stats
476W - 512L
1,495 Elo+
Solo
Team Averages
Level 154
1,500 SR
1,517 Elo+

VS

Team Averages
Level 108
1,497 SR
1,581 Elo+
Vulcan
Vulcan
Agent10007
Vulcan
Level 160
God Stats
1W - 0L
1,305 SR
Queue Stats
12W - 9L
1,497 Elo+
Party 1
Artemis
Artemis
Izаnамi
Artemis
Level 126
God Stats
2W - 0L
1,585 SR
Queue Stats
79W - 35L
1,577 Elo+
Party 1
Chaac
Chaac
Kayaya25
Chaac
Level 129
God Stats
4W - 0L
1,595 SR
Queue Stats
100W - 43L
1,593 Elo+
Party 1
Charybdis
Charybdis
PetaConchas
Charybdis
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
sp4ghet1
Sun Wukong
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 7L
1,737 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
0 / 6 / 4
7,298
663
7,662
8,313
2,500
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 5 / 5
8,833
803
12,840
8,402
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
Norahc
Thor
16
6 / 7 / 6
10,197
927
7,214
13,072
4,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cu Chulainn
a_F75B
Cu Chulainn
15
4 / 5 / 6
9,104
828
6,674
16,777
14,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rama
parch88
Rama
15
3 / 6 / 5
8,726
793
6,272
11,882
4,387
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Agent10007
Vulcan
17
4 / 3 / 14
9,860
896
16,532
8,434
3,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Izаnамi
Artemis
15
10 / 5 / 5
10,118
920
10,189
10,811
4,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
Kayaya25
Chaac
16
2 / 4 / 16
9,824
893
6,191
17,491
23,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
PetaConchas
Charybdis
14
3 / 3 / 12
9,346
850
4,796
6,851
2,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
sp4ghet1
Sun Wukong
19
10 / 3 / 15
11,329
1,030
14,544
15,669
16,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
91
18
Kills
29
29
Deaths
18
26
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
6
4
0.33
W
Vulcan
Agent10007
Vulcan
4
3
14
3.67
L
5
5
5
1.5
W
Artemis
Izаnамi
Artemis
10
5
5
2.5
W
Chaac
Kayaya25
Chaac
2
4
16
2.5
L
Thor
Norahc
Thor
6
7
6
1.29
W
Charybdis
PetaConchas
Charybdis
3
3
12
3
L
Cu Chulainn
a_F75B
Cu Chulainn
4
5
6
1.4
L
Rama
parch88
Rama
3
6
5
0.92
W
Sun Wukong
sp4ghet1
Sun Wukong
10
3
15
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,662
Damage
52,252
58,446
Taken
59,256
28,762
Mitigated
50,584
11,512
Healing
21,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
7,662
640
397
384
8,313
2,500
460
2,398
5,915
18,563
0
W
Vulcan
Agent10007
Vulcan
16,532
2,776
1,332
2,003
8,434
3,281
672
4,534
3,790
31,404
0
L
12,840
158
810
464
8,402
2,613
120
1,556
6,846
22,071
0
W
Artemis
Izаnамi
Artemis
10,189
4,520
0
1,276
10,811
4,364
2,921
4,437
6,374
0
19,416
W
Chaac
Kayaya25
Chaac
6,191
536
759
5,434
17,491
23,468
84
6,887
10,604
0
14,399
L
Thor
Norahc
Thor
7,214
1,478
1,566
1,576
13,072
4,439
264
4,213
8,859
0
16,652
W
Charybdis
PetaConchas
Charybdis
4,796
2,958
518
2,154
6,851
2,645
1,275
1,759
5,092
0
17,273
L
Cu Chulainn
a_F75B
Cu Chulainn
6,674
686
292
2,955
16,777
14,823
16
5,208
11,327
4,939
8,230
L
Rama
parch88
Rama
6,272
4,172
968
2,100
11,882
4,387
2,048
3,157
8,678
0
16,981
W
Sun Wukong
sp4ghet1
Sun Wukong
14,544
2,734
260
8,115
15,669
16,826
74
5,552
10,117
0
26,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,158
Gold Earned
50,477
106
Minions Killed
112
0
Camps Cleared
0
865,906
Distance Traveled
907,495
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,298
663
27
2
0
180,935
0
W
Vulcan
9,860
896
29
3
0
214,233
0
L
Thoth
8,833
803
24
2
0
196,224
2
W
Artemis
10,118
920
26
2
0
158,372
0
W
Chaac
9,824
893
15
1
0
211,078
0
L
Thor
10,197
927
20
2
0
142,297
0
W
Charybdis
9,346
850
25
2
0
123,150
0
L
Cu Chulainn
9,104
828
8
1
0
189,473
2
L
Rama
8,726
793
27
2
0
156,977
1
W
Sun Wukong
11,329
1,030
17
2
0
200,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role