Player Matchup

Raijin
Raijin
EnjoyingJoemama
Raijin
Level 127
God Stats
4W - 2L
1,593 SR
Queue Stats
81W - 79L
1,462 Elo+
Party 1
Kuzenbo
Kuzenbo
HailedTheHawk
Kuzenbo
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 32L
1,455 Elo+
Party 1
Arachne
Arachne
MeatPuppet85
Arachne
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,074 Elo+
Party 2
Shiva
Shiva
ghost41103
Shiva
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 50L
1,448 Elo+
Party 1
Scylla
Scylla
totalgamenut
Scylla
Level 124
God Stats
2W - 0L
1,707 SR
Queue Stats
24W - 26L
1,366 Elo+
Party 2
Team Averages
Level 101
1,560 SR
1,361 Elo+

VS

Team Averages
Level 95
1,580 SR
1,418 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
DeathHexLex
Agni
Level 138
God Stats
1W - 1L
1,715 SR
Queue Stats
55W - 74L
1,446 Elo+
Solo
Ao Kuang
Ao Kuang
DuolingoOwl
Ao Kuang
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,587 Elo+
Solo
Izanami
Izanami
FASTREAPER
Izanami
Level 109
God Stats
11W - 13L
1,683 SR
Queue Stats
319W - 361L
1,422 Elo+
Party 3
Cupid
Cupid
NEMOSUPREMOjr
Cupid
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,136 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 11
10,707
973
15,374
6,599
2,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Kuzenbo
15
0 / 3 / 15
8,527
775
6,580
13,780
15,644
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
MeatPuppet85
Arachne
14
5 / 3 / 11
8,927
812
6,115
10,697
8,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
15
3 / 5 / 15
8,957
814
13,063
12,001
7,935
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
17
9 / 2 / 9
10,187
926
10,688
8,931
3,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
5 / 3 / 6
8,882
807
10,945
18,312
13,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 5 / 6
8,696
791
6,418
7,140
2,423
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
DuolingoOwl
Ao Kuang
11
1 / 7 / 6
6,903
628
3,620
9,969
5,029
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
FASTREAPER
Izanami
15
4 / 5 / 9
9,543
868
14,415
11,821
4,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
3 / 4 / 7
8,700
791
7,125
10,886
3,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
48
24
Kills
14
14
Deaths
24
61
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
5
3
6
2.67
L
1
5
6
0.8
L
Ao Kuang
DuolingoOwl
Ao Kuang
1
7
6
0.57
W
7
1
11
12.5
L
Izanami
FASTREAPER
Izanami
4
5
9
1.7
W
Kuzenbo
0
3
15
2.5
W
Arachne
MeatPuppet85
Arachne
5
3
11
3.5
L
3
4
7
1.63
W
Shiva
3
5
15
2.1
W
Scylla
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,820
Damage
42,523
52,008
Taken
58,128
38,515
Mitigated
29,481
21,449
Healing
20,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
10,945
140
821
7,362
18,312
13,498
0
9,038
9,274
19,939
0
L
6,418
258
250
634
7,140
2,423
0
2,990
4,150
24,401
0
L
Ao Kuang
DuolingoOwl
Ao Kuang
3,620
929
943
943
9,969
5,029
0
4,775
5,194
6,165
0
W
15,374
880
2,833
1,790
6,599
2,937
834
2,298
4,168
36,100
0
L
Izanami
FASTREAPER
Izanami
14,415
9,279
872
2,580
11,821
4,588
94
7,526
4,295
0
29,821
W
Kuzenbo
6,580
1,289
1,380
3,281
13,780
15,644
410
3,929
9,777
17,440
0
W
Arachne
MeatPuppet85
Arachne
6,115
4,549
0
2,047
10,697
8,381
600
5,001
5,408
0
7,754
L
7,125
3,482
2,971
2,990
10,886
3,943
117
8,313
2,573
0
20,706
W
Shiva
13,063
1,357
3,114
2,425
12,001
7,935
411
5,064
6,790
0
22,125
W
Scylla
10,688
748
1,659
2,920
8,931
3,618
1,500
3,924
4,882
21,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,305
Gold Earned
42,724
127
Minions Killed
151
0
Camps Cleared
0
1,133,604
Distance Traveled
902,351
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,882
807
24
2
0
200,414
0
L
Agni
8,696
791
42
4
0
164,335
0
L
Ao Kuang
6,903
628
6
1
0
185,217
1
W
Raijin
10,707
973
54
5
0
229,935
0
L
Izanami
9,543
868
45
4
0
160,300
0
W
Kuzenbo
8,527
775
15
1
0
228,143
1
W
Arachne
8,927
812
8
1
0
232,300
2
L
Cupid
8,700
791
34
3
0
192,085
2
W
Shiva
8,957
814
20
2
0
226,320
0
W
Scylla
10,187
926
30
3
0
216,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role