Player Matchup

Rama
Rama
Aftermaph
Rama
Level 89
God Stats
174W - 161L
1,543 SR
Queue Stats
958W - 1,005L
1,453 Elo+
Solo
Persephone
Persephone
JTSLogic
Persephone
Level 62
God Stats
95W - 87L
1,554 SR
Queue Stats
108W - 107L
1,527 Elo+
Solo
Baron Samedi
Baron Samedi
LUISSCHIFFER4
Baron Samedi
Level 120
God Stats
33W - 20L
1,690 SR
Queue Stats
484W - 505L
1,501 Elo+
Solo
King Arthur
King Arthur
MANTIS KING 597
King Arthur
Level 113
God Stats
0W - 3L
1,169 SR
Queue Stats
240W - 227L
1,509 Elo+
Solo
Artio
Artio
Zaqamap
Artio
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 124L
1,565 Elo+
Solo
Team Averages
Level 106
1,491 SR
1,511 Elo+

VS

Team Averages
Level 118
1,605 SR
1,523 Elo+
Sun Wukong
Sun Wukong
DxBlueBunny123
Sun Wukong
Level 160
God Stats
21W - 19L
1,544 SR
Queue Stats
256W - 256L
1,421 Elo+
Solo
Zeus
Zeus
ShadowSabers965
Zeus
Level 65
God Stats
32W - 19L
1,718 SR
Queue Stats
115W - 103L
1,508 Elo+
Solo
Geb
Geb
alimar95
Geb
Level 124
God Stats
7W - 7L
1,542 SR
Queue Stats
347W - 148L
1,654 Elo+
Party 1
Xbalanque
Xbalanque
crimesjonson
Xbalanque
Level 86
God Stats
6W - 4L
1,723 SR
Queue Stats
75W - 91L
1,499 Elo+
Solo
Fenrir
Fenrir
Burew
Fenrir
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
299W - 280L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
0 / 2 / 2
9,048
905
6,492
8,084
2,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
JTSLogic
Persephone
15
1 / 7 / 3
10,174
1,017
11,880
11,671
3,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
LUISSCHIFFER4
Baron Samedi
15
1 / 7 / 3
10,026
1,003
12,201
11,951
4,922
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
MANTIS KING 597
King Arthur
15
3 / 8 / 2
9,947
995
9,946
21,299
23,231
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artio
Zaqamap
Artio
15
0 / 6 / 3
9,564
956
7,789
22,622
23,006
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

163

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DxBlueBunny123
Sun Wukong
17
3 / 0 / 20
10,514
1,051
10,863
13,224
17,542
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
5 / 3 / 13
11,258
1,126
16,015
8,404
3,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
0 / 0 / 27
11,439
1,144
7,031
11,812
12,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
crimesjonson
Xbalanque
17
10 / 1 / 17
12,538
1,254
25,241
12,223
5,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
12 / 1 / 13
12,315
1,232
11,260
8,307
7,096
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
120
5
Kills
30
30
Deaths
5
13
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Rama
0
2
2
0.5
W
Sun Wukong
DxBlueBunny123
Sun Wukong
3
0
20
13
L
Persephone
JTSLogic
Persephone
1
7
3
0.36
L
Baron Samedi
LUISSCHIFFER4
Baron Samedi
1
7
3
0.36
L
King Arthur
MANTIS KING 597
King Arthur
3
8
2
0.5
W
5
3
13
3.83
L
Artio
Zaqamap
Artio
0
6
3
0.25
W
0
0
27
13.5
W
Xbalanque
crimesjonson
Xbalanque
10
1
17
18.5
W
12
1
13
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,308
Damage
70,410
75,627
Taken
53,970
57,636
Mitigated
46,604
13,359
Healing
16,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
6,492
5,143
0
1,228
8,084
2,828
0
2,195
5,889
0
21,441
W
Sun Wukong
DxBlueBunny123
Sun Wukong
10,863
1,910
613
2,740
13,224
17,542
0
7,951
5,273
0
19,291
L
Persephone
JTSLogic
Persephone
11,880
88
0
142
11,671
3,649
0
3,671
7,993
41,662
0
L
Baron Samedi
LUISSCHIFFER4
Baron Samedi
12,201
1,137
2,034
1,290
11,951
4,922
0
1,454
10,497
40,560
0
L
King Arthur
MANTIS KING 597
King Arthur
9,946
226
0
1,033
21,299
23,231
0
8,280
13,019
41
15,915
W
16,015
2,224
270
476
8,404
3,479
0
5,156
3,248
42,890
0
L
Artio
Zaqamap
Artio
7,789
837
1,609
6,023
22,622
23,006
0
7,480
15,142
20,224
0
W
7,031
1,060
2,642
2,777
11,812
12,667
0
6,584
5,228
16,255
0
W
Xbalanque
crimesjonson
Xbalanque
25,241
14,561
0
5,521
12,223
5,820
0
7,739
4,484
0
48,803
W
11,260
3,324
0
1,144
8,307
7,096
0
4,481
3,826
34
18,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,759
Gold Earned
58,064
202
Minions Killed
179
6
Camps Cleared
10
907,637
Distance Traveled
966,501
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,048
905
36
4
2
163,537
1
W
Sun Wukong
10,514
1,051
19
2
2
166,438
1
L
Persephone
10,174
1,017
63
6
0
186,643
3
L
Baron Samedi
10,026
1,003
52
5
3
164,996
3
L
King Arthur
9,947
995
16
2
0
190,375
0
W
Zeus
11,258
1,126
69
7
2
187,430
1
L
Artio
9,564
956
35
4
1
202,086
0
W
Geb
11,439
1,144
20
2
1
210,306
1
W
Xbalanque
12,538
1,254
59
6
3
198,486
1
W
Fenrir
12,315
1,232
12
1
2
203,841
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role