Player Matchup

Baron Samedi
Baron Samedi
Anchodon
Baron Samedi
Level 17
God Stats
6W - 14L
1,363 SR
Queue Stats
35W - 52L
1,318 Elo+
Party 1
Medusa
Medusa
Biohazardjr145
Medusa
Level 29
God Stats
1W - 1L
1,679 SR
Queue Stats
48W - 59L
1,442 Elo+
Party 1
Achilles
Achilles
The0nlySloth
Achilles
Level 59
God Stats
6W - 8L
1,518 SR
Queue Stats
67W - 75L
1,411 Elo+
Party 1
Sol
Sol
ToSAVAG3xD0333
Sol
Level 137
God Stats
4W - 4L
1,556 SR
Queue Stats
33W - 39L
1,438 Elo+
Party 1
Ares
Ares
daddysboy95
Ares
Level 29
God Stats
4W - 4L
1,613 SR
Queue Stats
40W - 55L
1,349 Elo+
Party 1
Team Averages
Level 54
1,546 SR
1,391 Elo+

VS

Team Averages
Level 41
1,514 SR
1,404 Elo+
Poseidon
Poseidon
BadSquanch
Poseidon
Level 66
God Stats
0W - 1L
1,182 SR
Queue Stats
9W - 16L
1,367 Elo+
Party 2
Hou Yi
Hou Yi
DairyLord5
Hou Yi
Level 68
God Stats
0W - 1L
1,396 SR
Queue Stats
19W - 30L
1,360 Elo+
Party 2
Bellona
Bellona
Svsliden916
Bellona
Level 4
God Stats
0W - 2L
1,578 SR
Queue Stats
0W - 2L
1,241 Elo+
Party 2
Nemesis
Nemesis
deadman615
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,353 Elo+
Solo
Sobek
Sobek
littlehat
Sobek
Level 40
God Stats
2W - 1L
1,912 SR
Queue Stats
11W - 5L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Anchodon
Baron Samedi
18
6 / 3 / 12
10,698
764
8,061
10,744
3,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
10 / 2 / 9
11,369
812
18,940
12,856
5,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
The0nlySloth
Achilles
17
3 / 1 / 20
10,481
749
7,703
17,412
18,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
9 / 0 / 12
11,615
830
22,601
10,287
3,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 4 / 15
10,318
737
13,740
17,741
17,494
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BadSquanch
Poseidon
17
2 / 6 / 3
9,840
703
12,580
12,869
4,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
DairyLord5
Hou Yi
18
4 / 4 / 5
10,358
740
16,456
18,337
6,921
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Svsliden916
Bellona
16
3 / 9 / 4
10,087
721
6,743
23,907
14,352
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
deadman615
Nemesis
15
1 / 8 / 5
9,022
644
5,019
16,311
6,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
littlehat
Sobek
14
0 / 4 / 4
8,230
588
2,864
11,977
10,379
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
31
31
Kills
10
10
Deaths
31
68
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Anchodon
Baron Samedi
6
3
12
4
L
Poseidon
BadSquanch
Poseidon
2
6
3
0.58
W
10
2
9
7.25
L
Hou Yi
DairyLord5
Hou Yi
4
4
5
1.63
L
Bellona
Svsliden916
Bellona
3
9
4
0.56
W
Achilles
The0nlySloth
Achilles
3
1
20
13
W
9
0
12
15
W
3
4
15
2.63
L
Nemesis
deadman615
Nemesis
1
8
5
0.44
L
Sobek
littlehat
Sobek
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,045
Damage
43,662
69,040
Taken
83,401
48,951
Mitigated
42,688
25,025
Healing
8,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Anchodon
Baron Samedi
8,061
1,458
1,858
2,381
10,744
3,894
898
3,291
5,797
25,503
0
L
Poseidon
BadSquanch
Poseidon
12,580
1,631
160
947
12,869
4,311
549
6,013
6,551
44,853
0
W
18,940
9,823
0
4,112
12,856
5,126
5,284
1,878
10,978
0
47,599
L
Hou Yi
DairyLord5
Hou Yi
16,456
5,393
246
3,628
18,337
6,921
725
12,709
5,408
0
47,193
L
Bellona
Svsliden916
Bellona
6,743
1,861
0
1,548
23,907
14,352
0
12,890
10,622
88
16,287
W
Achilles
The0nlySloth
Achilles
7,703
1,465
0
7,115
17,412
18,514
1,658
5,074
12,338
0
24,220
W
22,601
10,882
0
7,462
10,287
3,923
3,503
1,737
8,550
63,167
0
W
13,740
371
1,030
1,067
17,741
17,494
440
3,552
14,189
27,721
0
L
Nemesis
deadman615
Nemesis
5,019
1,179
0
1,195
16,311
6,725
260
6,840
9,202
0
18,409
L
Sobek
littlehat
Sobek
2,864
171
0
829
11,977
10,379
0
5,231
6,281
7,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,481
Gold Earned
47,537
215
Minions Killed
182
0
Camps Cleared
0
1,378,199
Distance Traveled
1,128,752
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,698
764
43
3
0
261,529
0
L
Poseidon
9,840
703
63
5
0
232,793
0
W
Medusa
11,369
812
43
3
0
258,771
0
L
Hou Yi
10,358
740
65
5
0
243,980
0
L
Bellona
10,087
721
19
1
0
217,199
1
W
Achilles
10,481
749
36
3
0
317,354
1
W
Sol
11,615
830
74
5
0
259,407
1
W
Ares
10,318
737
19
1
0
281,138
3
L
Nemesis
9,022
644
27
2
0
267,075
0
L
Sobek
8,230
588
8
1
0
167,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role