Player Matchup

Izanami
Izanami
HearteartH1
Izanami
Level 158
God Stats
0W - 1L
1,681 SR
Queue Stats
40W - 54L
1,544 Elo+
Party 2
Sun Wukong
Sun Wukong
KillerR0310
Sun Wukong
Level 156
God Stats
0W - 1L
1,823 SR
Queue Stats
30W - 29L
1,637 Elo+
Party 2
Cthulhu
Cthulhu
RonnieSenpai
Cthulhu
Level 47
God Stats
6W - 7L
1,311 SR
Queue Stats
169W - 233L
1,458 Elo+
Solo
Baron Samedi
Baron Samedi
SIRV3RG0TA
Baron Samedi
Level 121
God Stats
2W - 3L
1,651 SR
Queue Stats
33W - 31L
1,617 Elo+
Party 2
Tsukuyomi
Tsukuyomi
mifobleis
Tsukuyomi
Level 140
God Stats
0W - 2L
1,332 SR
Queue Stats
52W - 69L
1,490 Elo+
Party 2
Team Averages
Level 124
1,560 SR
1,549 Elo+

VS

Team Averages
Level 99
1,675 SR
1,695 Elo+
Discordia
Discordia
KingCurdler
Discordia
Level 118
God Stats
11W - 9L
1,824 SR
Queue Stats
147W - 107L
1,673 Elo+
Party 1
Kukulkan
Kukulkan
LicMago
Kukulkan
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 9L
1,256 Elo+
Solo
King Arthur
King Arthur
TheCrusher461
King Arthur
Level 158
God Stats
6W - 7L
1,868 SR
Queue Stats
147W - 100L
1,934 Elo+
Party 1
Medusa
Medusa
amediocretime
Medusa
Level 107
God Stats
6W - 5L
1,581 SR
Queue Stats
49W - 29L
1,806 Elo+
Party 1
Sylvanus
Sylvanus
crunher521
Sylvanus
Level 106
God Stats
8W - 2L
1,603 SR
Queue Stats
74W - 46L
1,806 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HearteartH1
Izanami
15
0 / 1 / 4
8,479
707
8,981
8,195
3,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
KillerR0310
Sun Wukong
15
1 / 4 / 3
8,341
695
9,534
17,524
13,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
RonnieSenpai
Cthulhu
14
0 / 3 / 1
8,545
712
7,765
10,603
9,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
SIRV3RG0TA
Baron Samedi
16
2 / 2 / 3
9,089
757
7,497
8,288
3,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
mifobleis
Tsukuyomi
15
5 / 4 / 3
9,039
753
13,754
11,774
4,861
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KingCurdler
Discordia
18
6 / 1 / 5
10,203
850
14,601
8,637
3,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
LicMago
Kukulkan
13
0 / 5 / 4
7,860
655
2,525
8,639
3,002
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
TheCrusher461
King Arthur
16
1 / 0 / 5
8,621
718
8,551
14,792
15,388
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
7 / 1 / 2
10,130
844
13,020
10,817
4,873
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
crunher521
Sylvanus
15
0 / 1 / 7
8,776
731
5,793
14,887
17,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
8
Kills
14
14
Deaths
8
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Izanami
HearteartH1
Izanami
0
1
4
2
L
Sun Wukong
KillerR0310
Sun Wukong
1
4
3
0.63
W
Discordia
KingCurdler
Discordia
6
1
5
8.5
W
Kukulkan
LicMago
Kukulkan
0
5
4
0.4
L
Cthulhu
RonnieSenpai
Cthulhu
0
3
1
0.17
L
Baron Samedi
SIRV3RG0TA
Baron Samedi
2
2
3
1.75
W
King Arthur
TheCrusher461
King Arthur
1
0
5
3.5
W
7
1
2
8
W
Sylvanus
crunher521
Sylvanus
0
1
7
3.5
L
Tsukuyomi
mifobleis
Tsukuyomi
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,531
Damage
44,490
56,384
Taken
57,772
34,262
Mitigated
43,697
11,507
Healing
14,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
HearteartH1
Izanami
8,981
4,190
0
1,650
8,195
3,039
757
5,695
2,500
0
44,563
L
Sun Wukong
KillerR0310
Sun Wukong
9,534
1,265
0
3,565
17,524
13,635
0
4,693
12,831
1,641
21,778
W
Discordia
KingCurdler
Discordia
14,601
784
344
1,147
8,637
3,336
456
1,906
6,323
52,550
0
W
Kukulkan
LicMago
Kukulkan
2,525
411
0
198
8,639
3,002
90
2,362
6,052
11,790
0
L
Cthulhu
RonnieSenpai
Cthulhu
7,765
455
611
1,822
10,603
9,056
0
5,295
5,308
19,724
0
L
Baron Samedi
SIRV3RG0TA
Baron Samedi
7,497
176
1,018
2,391
8,288
3,671
313
3,748
4,540
29,445
0
W
King Arthur
TheCrusher461
King Arthur
8,551
908
0
4,194
14,792
15,388
10
4,217
10,299
299
31,105
W
13,020
6,423
0
2,935
10,817
4,873
2,865
917
9,490
0
41,053
W
Sylvanus
crunher521
Sylvanus
5,793
1,142
2,046
3,887
14,887
17,098
399
5,340
9,120
12,608
0
L
Tsukuyomi
mifobleis
Tsukuyomi
13,754
1,689
0
450
11,774
4,861
0
3,538
8,236
0
26,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,493
Gold Earned
45,590
227
Minions Killed
221
0
Camps Cleared
0
1,230,869
Distance Traveled
1,181,804
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,479
707
83
7
0
226,662
1
L
Sun Wukong
8,341
695
30
3
0
259,164
1
W
Discordia
10,203
850
74
6
0
250,796
1
W
Kukulkan
7,860
655
27
2
0
155,886
4
L
Cthulhu
8,545
712
40
3
0
255,226
1
L
Baron Samedi
9,089
757
60
5
0
237,977
0
W
King Arthur
8,621
718
35
3
0
278,522
3
W
Medusa
10,130
844
70
6
0
269,577
3
W
Sylvanus
8,776
731
15
1
0
227,023
0
L
Tsukuyomi
9,039
753
14
1
0
251,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role