Player Matchup

Freya
Freya
Diamond II
HeyyJush
Freya
Diamond II
Level 159
God Stats
7W - 18L
1,890 SR
Queue Stats
486W - 471L
2,266 MMR
Solo
Zhong Kui
Zhong Kui
Platinum I
SimplyRise
Zhong Kui
Platinum I
Level 146
God Stats
9W - 4L
1,835 SR
Queue Stats
224W - 211L
2,039 MMR
Solo
Bacchus
Bacchus
Diamond V
Xenogears17
Bacchus
Diamond V
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
607W - 603L
2,067 MMR
Party 1
Mercury
Mercury
Diamond II
elihu123123
Mercury
Diamond II
Level 160
God Stats
206W - 158L
1,708 SR
Queue Stats
910W - 899L
2,278 MMR
Party 1
Guan Yu
Guan Yu
Diamond III
llx LEON xll
Guan Yu
Diamond III
Level 125
God Stats
14W - 12L
1,722 SR
Queue Stats
351W - 342L
2,231 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 148
1,731 SR
2,176 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 146
1,653 SR
1,892 MMR
Discordia
Discordia
Diamond IV
 
Discordia
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ganesha
Ganesha
Diamond IV
 
Ganesha
Diamond IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Diamond II
GoCrazyNinja
Thanatos
Diamond II
Level 145
God Stats
54W - 23L
1,814 SR
Queue Stats
173W - 140L
2,425 MMR
Party 2
Amaterasu
Amaterasu
Platinum II
fuji_rondae
Amaterasu
Platinum II
Level 115
God Stats
3W - 2L
1,952 SR
Queue Stats
153W - 143L
2,017 MMR
Solo
Ullr
Ullr
Diamond V
thats my sock
Ullr
Diamond V
Level 160
God Stats
1W - 6L
1,500 SR
Queue Stats
551W - 540L
2,019 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
HeyyJush
Freya
20
1 / 8 / 6
15,369
549
6,803
20,016
6,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
SimplyRise
Zhong Kui
20
7 / 4 / 8
17,833
637
22,207
24,178
21,327
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bacchus
Xenogears17
Bacchus
20
5 / 2 / 7
15,672
560
7,065
25,129
46,786
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
elihu123123
Mercury
20
4 / 8 / 4
16,509
590
7,492
23,691
10,332
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
llx LEON xll
Guan Yu
20
2 / 4 / 9
15,881
567
14,297
23,706
33,089
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AtlasLokiShivaGeb

VS

Bans
BastetBakasuraThothXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
5 / 5 / 5
13,890
496
15,346
10,808
3,712
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
 
Ganesha
10
0 / 1 / 3
9,083
324
2,391
7,311
2,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
GoCrazyNinja
Thanatos
20
17 / 5 / 2
16,221
579
31,150
22,075
9,412
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Amaterasu
fuji_rondae
Amaterasu
20
1 / 3 / 9
13,231
473
9,765
24,107
23,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
3 / 5 / 7
13,498
482
9,490
16,023
4,784
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
52
19
Kills
26
26
Deaths
19
34
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
5
5
5
1.5
L
Ganesha
 
Ganesha
0
1
3
1.5
L
Thanatos
GoCrazyNinja
Thanatos
17
5
2
3.6
W
Freya
HeyyJush
Freya
1
8
6
0.5
W
Zhong Kui
SimplyRise
Zhong Kui
7
4
8
2.75
W
Bacchus
Xenogears17
Bacchus
5
2
7
4.25
W
Mercury
elihu123123
Mercury
4
8
4
0.75
L
Amaterasu
fuji_rondae
Amaterasu
1
3
9
1.83
W
Guan Yu
llx LEON xll
Guan Yu
2
4
9
1.63
L
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,864
Damage
68,142
116,720
Taken
80,324
117,683
Mitigated
44,613
39,512
Healing
33,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
15,346
250
0
708
10,808
3,712
0
2,847
7,653
85,359
0
L
Ganesha
 
Ganesha
2,391
703
0
2,797
7,311
2,830
0
4,598
2,020
10,291
1,547
L
Thanatos
GoCrazyNinja
Thanatos
31,150
13,083
0
20,965
22,075
9,412
0
10,767
10,985
0
133,444
W
Freya
HeyyJush
Freya
6,803
2,378
0
6,234
20,016
6,149
3,849
3,462
16,554
113,982
0
W
Zhong Kui
SimplyRise
Zhong Kui
22,207
1,107
0
9,438
24,178
21,327
2,184
6,085
18,093
125,108
0
W
Bacchus
Xenogears17
Bacchus
7,065
1,549
1,087
7,524
25,129
46,786
1,481
1,672
23,457
57,674
6,049
W
Mercury
elihu123123
Mercury
7,492
4,021
0
2,241
23,691
10,332
4,964
6,801
16,890
0
191,395
L
Amaterasu
fuji_rondae
Amaterasu
9,765
5,393
314
5,315
24,107
23,875
620
7,959
15,414
0
83,180
W
Guan Yu
llx LEON xll
Guan Yu
14,297
1,795
2,801
10,187
23,706
33,089
2,569
1,656
22,050
0
86,829
L
9,490
3,718
0
3,099
16,023
4,784
0
9,870
6,060
0
101,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,264
Gold Earned
65,923
816
Minions Killed
705
0
Camps Cleared
0
2,688,126
Distance Traveled
2,528,544
28
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
13,890
496
169
6
0
443,540
4
L
Ganesha
9,083
324
7
0
0
557,581
3
L
Thanatos
16,221
579
196
7
0
571,317
2
W
Freya
15,369
549
150
5
0
480,572
11
W
Zhong Kui
17,833
637
213
8
0
515,162
4
W
Bacchus
15,672
560
73
3
0
552,881
6
W
Mercury
16,509
590
214
8
0
600,648
1
L
Amaterasu
13,231
473
144
5
0
502,035
0
W
Guan Yu
15,881
567
166
6
0
538,863
6
L
Ullr
13,498
482
189
7
0
454,071
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role